whatever lmao Posted June 2 Report Share Posted June 2 (edited) I made a bunch of cards in my spare time, and I wanted to post them somewhere I could look back at, and maybe get some opinions/feedback/suggestions. Legend: Edition is the amount of times I revised that card The year is the last time I edited that card The Set is an organizer to help keep things organized. The art source is where I originally found the artwork. (I did not ask permission to use it GOAT: Generic Support Cards A bunch of generic cards that I wish I could play. I made these when I was venting about not having a competitively viable MST or Kuriboh. While also complaining about Lava Golem being a monster in a deck full of trap cards. Mostly inspired from Pot of Desires being a more balanced Pot of Greed. ZOMB: Zombie Support Cards Generic Zombie/Ghost Fusion support. It annoyed me that Uni-Zombie is the only starter in Zombie decks that discards and sends from deck to grave. Murky Mummy was intended to make cards like Gozuki, and Samurai Skull to be just as viable as Uni-Zombie, only lacking in a tuner. I originally wanted to add a new "Zombie" Spell/Trap that would be foolish burial for zombies (Similar to how Zombie Reborn is monster reborn for zombies) but I was indecisive on whether or not it'd be too good or too weak. Finally "Vampire Alucard" was originally supposed to support "Vampires" only, but I remembered Vampire Lord helped all zombie archetypes, so I tried to redesign it to do that. DMBE: Dark Magician and Blue-Eyes White Dragon Support Cards Support cards made to be played by both Dark Magician and Blue-Eyes. Just anime cards I thought would be cool. Chronicle Dragon was made to encourage Dark Magician to play only 1 Dark Magician if possible, while also not making them feel like they automatically lost if their Dark Magician was banished. VAMP: Vampire Support Cards Support cards for "Vampire Kingdom" (the field spell that no one plays). The Link 1 exists cuz everyone just searches "Vampire Domination" with their one "Vampire Retainer" search, cuz it accomplishes so much more than "Vampire Takeover". The rest is mainly to support the "Take control of your opponent's monster" idea of "Vampires". SOUL: Dark Magician Support Cards Support cards to support 2 different playstyles of Dark Magician. 1 with Dark Magician Girl, and 1 without. BEWD: Blue-Eyes White Dragon Support Cards Support cards for Blue-Eyes. the focus is to give Blue-Eyes a simpler objective, and is mainly inspired by that one youtuber who made a blue-eyes combo deck that became really strong if he opened Mausoleum of White. It's mostly a lot of good cards that have "some" synergy, but tbh they could be combined in so many ways, that I have no idea if it would be broken or not. EGYP: Egyptian God / Divine Beast Support Cards Mainly remasters of the 3 Divine Beasts, with the idea of making them competitively viable if you're lucky enough to draw them. tbh I just made them cuz I thought they would be cool, and did not put much thought into them. SPEC:Shiranui Support Cards Support cards designed to make Shiranui's strategy be a little more concrete, and to help make some of the shiranui monsters easier to summon or give more of a reason to play them. Also 1 card that can be played in shiranui and mayakashi. NEPH: Nephthys Support Cards Nephthys is awfully outdated. The idea is to give life into a deck that is only playable with some really strong engine. Also make summoning their Link 3 possible without giving up 3 extra cards to summon a card that gets outed by a lot of very generic extra deck cards. LICH:Eldlich Support Cards I wanted to use the eldlich the fusion card, and give them a stronger and more consistent field going first and second so that wouldn't just rely on floodgates like skill drain. Edited June 2 by whatever lmao 1 Quote Link to comment Share on other sites More sharing options...
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