Thomas★Zero Posted May 10, 2024 Report Share Posted May 10, 2024 (edited) Clear Reaper lv 1 DARK Zombie/Effect You are unaffected by the effects of “Clear World”. You can only use the following effects of "Clear Reaper" once per turn. * You can discard this card from your hand; add 1 "Clear World" or monster that mentions it from your Deck to your hand. * While you control "Clear World" (Quick Effect): You can banish this card from your GY, then, target 1 monster your opponent controls; destroy the targeted card, then, inflict damage to your opponent equal to the destroyed monsters original ATK. ATK/0 DEF/0 Clear Honest lv 4 DARK Fairy/Effect You are unaffected by the effects of “Clear World”. You can only use the following effects of "Clear Honest" once per turn. * If you control a "Clear World", you can Special Summon this card (from your hand or GY), also, for the rest of this turn, you cannot Special Summon monsters, except monsters that mentions "Clear World". * (Quick Effect): You can discard this card from your hand and target 1 monster you control that mentions "Clear World"; the targeted card gains ATK equal to the highest original ATK among monsters your opponent controls until the End Phase this turn. ATK/1100 DEF/1900 Clear Vicious Vice Ruler lv 10 DARK Illusion/Fusion/Effect 2 DARK monsters with different Types, including 1 Level 7 or higher monster that mentions "Clear World" Must be Fusion Summoned. You are unaffected by the effects of “Clear World”. If this card battles a monster, neither monster can be destroyed by that battle. This cards ATK/DEF is equal to the combined original ATK of all monsters your opponent controls +1000. If your opponent activates a card or effect while you control "Clear World" (Quick Effect): You can negate the activation and banish it face-down. You can only use this effect of "Clear Vicious Vice Ruler" once per turn. ATK/? DEF/? Clear Fusion Quickplay Spell Card Fusion Summon 1 Fusion monster from your Extra Deck that mentions "Clear World", using monsters from your field as Fusion Material, also, if you control "Clear World", you can also use 1 monster that mentions it from your deck as Fusion Material. If "Clear World" or card(s) that mentioned it would be destroyed by an opponents card, you can banish this card from your GY instead. You can only activate 1 "Clear Fusion" per turn. Clear Capture Counter Trap Card If you control "Clear World", you can activate this card from your hand. Activate this card when your opponent activates a Spell/Trap card or a monster effect while you control a monster that mentions "Clear World". Negate the activation and destroy it, then, Special Summon 1 monster from your opponents GY to their field and equip this card to it. The monster equipped with this card cannot attack, its effects are negated and it cannot be used as, also, inflict damage to your opponents LP equal to the number of different Attributes on the field x 500 during each of your End Phases. You can only activate 1 "Clear Capture" per turn. Edited May 10, 2024 by Thomas★Zero Quote Link to comment Share on other sites More sharing options...
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