Jump to content

Batteryman Second Turn Win


Recommended Posts

Ok, I was thinking of a way for the batteryman OTK, because I want to see how easy it could be, anyways i was thinking you set Battery Micro Cell and set Inferno Reckless summon, then when micro cell is flipped(most likely from an attack from your opponent) special summon 1 Batteryman AA from your deck then chain Inferno Reckless summon to special summon 2 more Batteryman AA, then on your turn go short circuit, kill the field and you will have 3 Batteryman AA with 3000 ATK each due to their effects, and that will win the game, its not exactly a OTK, its a second turn win if you go first, and a third turn win if you go second, so you only need 3 cards(Inferno Reckless summon,Micro Cell, and short circuit) out of 7 or 8, so its pretty easy to play (the only thing that would help this strategy is a few magic drains, solemns, and bribes,along with other defence). I have not tested this strategy out yet because I want to see how you guys think of it first, but its quickest way I could think of winning with a Batteryman deck, anyways how well do think this strategy would work,

thanks

Link to comment
Share on other sites

well i hope im right for saying this but my friend made a batterman deck and constantly pulls this move off and even if this fails he has industrial strenght and the calculator goa and the creators and plenty of draw power to make up for that

what kind of draw power could you use the only thing i could think of is trade in for guardian of order and industrial strentgh(if he is level 8, i dont know for sure)
Link to comment
Share on other sites

i dont think you can do it. Inferno reckless summon can not be activated in the damage step. And if i remember right thats when flip effects occur. Although i might be wrong.

well then you would need to have some defence like mirror force or negate attack.
Link to comment
Share on other sites

nope portable wont work either =/

 

you cant play irs in the damage step which flip do resolve in

 

and you cant activate irs if more then one monster is summoned via the same effect

i meant during your own turn or after the damage step
Link to comment
Share on other sites

Can only be done when you have some kind of defense so that you can flip him in your own turn, or with Batteryman Charge (the monsters summoned by Portable used as trib).

 

And, in this way, you don't have to set IRS.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...