Thomas★Zero Posted April 24 Report Share Posted April 24 (edited) Retrains of Mariks Holding Arms and Legs cards Capture Arms lv 4 DARK Scale: 13 Pendulum: You can only Pendulum Summon Illusion monsters. The effects of your opponents monsters with Levels are negated. During your Main Phase: You can reveal 1 Divine Beast monster in your hand; Gain LP equal to the number of face-up Illusion monsters on your field and in your Pendulum Zones x 1000. You can only use this effect of "Capture Arms" once per turn. Illusion/Pendulum/Effect If this card battles a monster, neither can be destroyed by battle. Your opponent cannot activate cards or effects in response to the activation of this cards effects. You can only use the following effects of "Capture Arms" once per turn. * If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; return the targeted card to the bottom of the Deck. * If your opponent activates a monster effect while you control a Divine Beast monster (Quick Effect): You can banish this card from your GY or face-up Extra Deck; negate the activation and destroy it. ATK/500 DEF/1200 Capture Legs lv 4 DARK Scale: 0 You can only Pendulum Summon Illusion monsters. The effects of Spell/Trap cards, except Normal Spell/Trap cards are negated. After activation: Add 1 Divine Beast monster from your Deck to your hand. You can only use this effect of "Capture Legs" once per turn. Illusion/Pendulum/Effect If this card battles a monster, neither can be destroyed by battle. Your opponent cannot activate cards or effects in response to the activation of this cards effects. You can only use the following effects of "Capture Legs" once per turn. * If this card is Normal or Special Summoned: You can target 1 Spell/Trap card your opponent controls; return the targeted card to the bottom of the Deck. * If your opponent activates a Spell/Trap card while you control a Divine Beast monster (Quick Effect): You can banish this card from your GY or face-up Extra Deck; negate the activation and destroy it. ATK/800 DEF/600 Edited April 24 by Thomas★Zero Quote Link to comment Share on other sites More sharing options...
LazerSwordKirbo Posted April 24 Report Share Posted April 24 12 hours ago, Thomas★Zero said: If this card battles a monster, neither can be destroyed by battle. You are missing a "that" between "by" and "battle" meaning that every monster they battle has permanent battle immunity while the card is on the field. Quote Link to comment Share on other sites More sharing options...
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