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Dark Magician Support


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The Illusionist Dark Magician

Spellcaster/Effect

lv7 - 2500/2100

(This card's name is always treated as "Dark Magician")
This card is always treated as a Normal Monster. You can send 1 Spellcaster Monster, or 1 card that mentions "Dark Magician" in its text, form your Hand or Field, to thr GY; Special summon this card (from your hand or GY). During either player's turn (Quick Effect): You can activate 1 Spell/Trap Card from your Deck or GY, that specifically lists the card "Dark Magician" in its text. You can only use each effect of "The Illusionist Dark Magician" once per turn.

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Apprentice Dark Magician Girl

Spellcaster/Effect

lv6 - 2000/1700

(This card's name is always treated as "Dark Magician Girl")
If you control "Dark Magician": You can Special Summon this card (from your hand or GY). You can only Special Summon "Apprentice Dark Magician Girl" once per turn this way. You can reveal this card in your hand; add 1 "Dark Magician", or 1 card that specifically lists that card on its text, from your Deck to your hand, except "Apprentice Dark Magician Girl", then discard 1 card. You can only use this effect of "Apprentice Dark Magician Girl" once per turn.

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Dark Magical Circle

Continous Spell

Every "Dark Magician" and/or "Dark Magician Girl" in your Monster Zone is unaffected by your opponent's card effects. You can Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your hand or GY. If "Dark Magician" or "Dark Magician Girl" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn, for each monster with different name.

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Dark magician Fusion

Quick-Play Spell

Send 1 "Dark Magician" or "Dark Magician Girl" from your Hand, Field or Deck to the GY; Activate 1 of the following effects.
● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including the sent monster, as Fusion Material.
● Fusion Summon 1 Fusion Monster from your Extra Deck that lists that sent monster as Fusion Material, using it as the Fusion Material.
You can only activate 1 "Dark Magician Fusion" per turn.

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Magician's Salvation Circle

Field Spell

When this card is activated: You can Set 1 "Dark Magical Circle" directly from your Deck, Hand or GY. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your Hand, GY or Deck, with a different name than that monster. You can only use this effect of "Magician's Salvation Circle" once per turn. You can only activate 1 "Magician's Salvation Circle" per turn. Monsters you control gains 500 ATK/DEF.

 

Magician's Salvation Circle.jpeg

Edited by Ahmad Alzubi
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