Blai Barrachina Nebot Posted February 21, 2024 Report Share Posted February 21, 2024 (edited) Hi everyone, here I present you an archetype retrain of the Archfiends of Chess (Archessfiend). The art is 100% AI. I know the effects are very long. If there is anything that you don't understand or that you think can be changed, please don't hesitate to let me know. Quote Once per turn, during your Standby Phase, pay 500 LP or destroy this card. Your opponent cannot target Fiend monsters for attacks, except "Vile Pawn Archessfiend". If this card is target for an attack or by an opponent's card effect: you can roll a six-sided die and apply the following effect based on the result: ● 1: Negate that attack or effect that targets it, and if you do, destroy that card. ● 2, 3, 4, 5: Gain 500 LP. ● 6: Special Summon 1 "Archessfiend" monster from your Deck, except "Vile Pawn Archessfiend". If this card is destroyed and sent to the Graveyard by battle or by card effect: you can add 1 "Archessfiend" card from your Deck to your hand, except "Vile Pawn Archessfiend". You can only use this effect of "Vile Pawn Archessfiend" once per turn. Once per turn, during your Standby Phase, pay 500 LP or destroy this card. If you control a "Archessfiend" monster, except "Dark Bishop Archessfiend", you can Special Summon this card from your hand. You can only Special Summon "Dark Bishop Archessfiend" once per turn this way. If a "Archessfiend" monster is target for an attack or by an opponent's card effect: you can roll a six-sided die and apply the following effect based on the result: ● 1: Negate that attack or effect that targets it, and if you do, destroy that card. ● 2, 3, 4, 5: Gain 600 LP. ● 6: Add up to 2 "Archessfiend" cards from your Graveyard to your hand, except "Dark Bishop Archessfiend". If this card is destroyed and sent to the Graveyard by battle or by card effect: you can target 1 "Archessfiend" monster you control, except "Dark Bishop Archessfiend": that target gains 1000 ATK and is not affected by your opponent's Spell/Trap effects, except if that effect targets that target, until the End Phase of the next turn. You can only use this effect of "Dark Bishop Archessfiend" once per turn. Once per turn, during your Standby Phase, pay 500 LP or destroy this card. This card can attack directly, but when it does so using this effect, the battle damage inflicted is halved. If this card is target for an attack or by an opponent's card effect: you can roll a six-sided die and apply the following effect based on the result: ● 1: Negate that attack or effect that targets it, and if you do, destroy that card. ● 2, 3, 4, 5: Gain 700 LP. ● 6: Special Summon up to 2 "Archessfiend" monsters from your hand, except "Shadow Knight Archessfiend". If this card is destroyed and sent to the Graveyard by battle or by card effect: you can target 1 "Archessfiend" monster in your Graveyard, except "Shadow Knight Archessfiend"; Special Summon that target. You can only use this effect of "Shadow Knight Archessfiend" once per turn. Once per turn, during your Standby Phase, pay 500 LP or destroy this card. "Archessfiend" monsters you control cannot be destroyed by your opponent's card effects, except "Deadly Rook Archessfiend". If this card is target for an attack or by an opponent's card effect: you can roll a six-sided die and apply the following effect based on the result: ● 1: Negate that attack or effect that targets it, and if you do, destroy that card. ● 2, 3, 4, 5: Gain 800 LP. ● 6: Banish up to 2 cards from your opponent's Graveyard. If this card is destroyed and sent to the Graveyard by battle or by card effect: you can send 1 "Archessfiend" card from your Deck to the Graveyard, except "Deadly Rook Archessfiend".You can only use this effect of "Deadly Rook Archessfiend" once per turn. Once per turn, during your Standby Phase, pay 500 LP or destroy this card. If another 1 "Archessfiend" monster you control would be destroyed, you can banish 1 "Archessfiend" monster in your Graveyard instead. If this card is target for an attack or by an opponent's card effect: you can roll a six-sided die and apply the following effect based on the result: ● 1: Negate that attack or effect that targets it, and if you do, destroy that card. ● 2, 3, 4, 5: Gain 900 LP. ● 6: All "Archessfiend" monsters you currently control gain 1000 ATK. If this card is destroyed and sent to the Graveyard by battle or by card effect: you can target 1 "Archessfiend" monster in your Graveyard, except "Infernal Queen Archessfiend"; Special Summon that target, and if you do, send 1 "Archessfiend" card from your Deck to the Graveyard. You can only use this effect of "Infernal Queen Archessfiend" once per turn. Once per turn, during your Standby Phase, pay 500 LP or destroy this card. You can Special Summon this card from your hand by banishing 2 "Archessfiend" monsters from your Graveyard, except "Terror King Archessfiend". If this card is target for an attack or by an opponent's card effect: you can roll a six-sided die and apply the following effect based on the result: ● 1: Negate that attack or effect that targets it, and if you do, destroy that card. ● 2, 3, 4, 5: Gain 1000 LP. ● 6: Negate the effects of all face-up monsters your opponent currently controls. If this card is destroyed and sent to the Graveyard by battle or by card effect: you can target 1 "Archessfiend" monster in your Graveyard, except "Terror King Archessfiend"; Special Summon that target, and if you do, destroy 1 card on the field. You can only use this effect of "Terror King Archessfiend" once per turn. Expand Thank you for your attention. Stay tuned for more, as there are still Spells and Traps to come, and above all, the Extra Deck versions of each monster. See you later. Edited February 22, 2024 by Blai Barrachina Nebot Quote Link to comment Share on other sites More sharing options...
Hao FaustVIII Posted March 22, 2024 Report Share Posted March 22, 2024 I find them interesting, the rest of this Archetype will be even more interesting. Quote Link to comment Share on other sites More sharing options...
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