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something to make the sacred beasts a little more....playable.


Spiff!

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Shadow Curse

continuous spell card

when a fiend-type monster on your side of the field is destroyed by battle,you may select 1 of the following effects:

 

you may special summon one shadow token(DARK/fiend/level 1/atk?/def?) to your side of the field.the token's atk/def are equal to the destroyed monster's atk and def.

 

both players discard 1 card and take 500 points of damage.

 

 

 

 

Complete the curse

spell card

activate only when you have hamon,lord of striking thunder and uria,lord of searing flames face up on your side of the field and 3 "shadow curse" cards in your graveyard.remove from play 3 "shadow curse"s in your graveyard and special summon 1 raviel,lord of phantasms from your hand,deck,or graveyard,ignoring summoning conditions.

 

 

 

 

super lols.....3 shadow curses on field,play heavy storm and send to grave,have two sacred beasts in grave,play double summon,summon two phantasm of chaos' and rfg the sacred beasts.play complete the curse,summon raviel,trib the boosted phantasms for raviel's effect.atk for game.

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