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Dark Synchro Support [Written/Anime to TCG&OCG]


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Dark Tuner - Dark Ape
lv 2 DARK
Beast/Tuner/Effect
Once per turn: You can target 1 other monster you control that has a Level; this card Level becomes equal to the targeted cards Level, then, the targeted cards Level becomes the same as this cards original Level until the End Phase this turn.
* If you control a Beast monster or a "Dark Tuner" monster, you can Special Summon this card (from your hand.)
* If this card was sent to the GY to Special Summon a "Dark Synchro" monster: Draw 1 card.
ATK/0 DEF/0

Dark Tuner - Dark Goddess Witaka
lv 3 DARK
Spellcaster/Tuner/Effect
Once per turn: You can target 1 other monster you control that has a Level; this cards Level becomes equal to the targeted cards Level until the End Phase this turn. You can only use the following effects of "Dark Tuner - Dark Goddess Witaka" once per turn.
* You can pay 1000 LP; Special Summon this card from your hand.
* If this card is Normal or Special Summoned: You can add 1 "Dark Tuner" monster from your Deck to your hand.
ATK/0 DEF/0

Dark Tuner - Spider Cocoon
lv 5 DARK
Insect/Tuner/Effect
Once per turn: You can target 1 other monster you control; Increase this cards Level equal to the targeted cards Level. You can only use the following effects of "Dark Tuner - Spider Cocoon" once per turn.
* If you control no monsters, you can Special Summon this card (from your hand.)
* If a "Dark Tuner", "Dark Synchro" or "Earthbound Immortal" monster(s) would be destroyed by an opponents card, you can banish this card from your GY instead.
ATK/0 DEF/0

Dark Tuner - Nightmare Hand
lv 10 DARK
Warrior/Tuner/Effect
You can discard 1 other card from your hand; Special Summon this card from your hand or GY. If this card is Normal or Special Summoned: You can Special Summon 1 Level 2 or lower non-Tuner monster from your hand, Deck or GY, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except "Dark Synchro" monsters. You can only use each effect of "Dark Tuner - Nightmare Hand" once per turn.
ATK/0 DEF/0

Dark Synchro - Underground Arachnid
lv 6 EARTH
Insect/Synchro/Effect
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 6 to the GY (1 Level 5 or higher "Dark Tuner" monster and 1 Level 4 or lower non-Tuner Synchro Monster). If this card would be destroyed by an opponents card, you can destroy 1 monster equipped to this card instead. You can only use the following effects of "Dark Synchro - Underground Arachnid" once per turn.
* During your Main Phase: You can target 1 monster your opponent controls; equip the targeted card to this card, then, this card gains 600 ATK and DEF.
* If this card is destroyed by an opponents card while you control a Field Spell card: You can Special Summon 1 "Earthbound Immortal Uru" from your hand, Deck or GY.
ATK/2400 DEF/1200

Dark Synchro - Moon Dragon Quilla
lv 6 DARK
Dragon/Synchro/Effect
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 6 to the GY (1 Level 5 or higher "Dark Tuner" monster and 1 Level 4 or lower non-Tuner Synchro Monster). This cards name becomes "Moon Dragon Quilla" while face-up on the field or in your GY. You can only use the following effects of "Dark Synchro - Moon Dragon Quilla" once per turn.
* If you control "Sun Dragon Inti": You can send this card from the field to the GY; draw 2 card. 
* If this card is destroyed by an opponents card while you control a Field Spell card: You can either Special Summon 1 "Sun Dragon Inti" from your GY or 1 "Earthbound Immortal Wiraqocha Rasca" from your hand, Deck or GY.
ATK/2500 DEF/2000

Dark Synchro - Zeman the Ape King
lv 7 DARK
Beast/Synchro/Effect
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 5 or higher "Dark Tuner" monster and 1 Level 4 or lower non-Tuner Synchro Monster). If this card or a Beast monster you control attacks, your opponent cannot activate cards or effects until after damage calculation. If this card is destroyed by an opponents card while you control a Field Spell card: You can Special Summon 1 "Earthbound Immortal Cusillu" from your hand, Deck or GY. You can only use this effect of "Dark Synchro - Zeman the Ape King" once per turn.
ATK/2500 DEF/1800

Dark Synchro - Hundred Eyes Dragon
lv 8 DARK
Dragon/Synchro/Effect
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 8 to the GY (1 Level 5 or higher "Dark Tuner" monster and 1 Level 4 or lower non-Tuner Synchro Monster). You can only use the following effects of "Dark Synchro - Hundred Eyes Dragon" once per turn.
* (Quick Effect): You can banish 1 DARK monster from your GY; this card gains the banished monsters effects until the End Phase this turn.
* If this card is destroyed by an opponents card while you control a Field Spell card: You can Special Summon 1 "Earthbound Immortal Ccapac Apu" from your hand, Deck or GY.
ATK/3000 DEF/2500

A World without Light
Continuous Spell Card
(This card is always treated as a "Earthbound Immortal" card.)
After activation: You can either add 1 "Dark Tuner" monster or "Earthbound Geoglyph" from your Deck to your hand or declare a number from 1 to 4, then, Special Summon 1 "Dark Signer Token" (Fiend/DARK/ATK 0/DEF 0) whose Level is the declared number. All "Dark Synchro" monsters and "Earthbound Immortal" monsters you control gain 500 ATK and DEF. If you control a "Earthbound Immortal" monster, this card and Field Spell cards on the field are unaffected by your opponents card effects. You can only activate 1 "A World without Light" per turn.

King of the Netherworld
Continuous Trap Card
(This card is always treated as a "Earthbound Immortal" card.)
Activate this card while you control a Field Spell card and an "Earthbound Immortal" monster. After activation, also, during each of your Standby Phases: Place 1 Netherworld Counter on this card. If this card has 7 Netherworld Counters on it, you win the duel. If you have a "Dark Synchro" monster on the field or in your GY, this card is unaffected by your opponents card effects. You can only control 1 face-up "King of the Netherworld".

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