Thomas★Zero Posted December 26, 2023 Report Share Posted December 26, 2023 (edited) Bright World Brron lv 4 LIGHT Fairy/Effect If this card is Normal or Special Summoned: Add 1 "Super Polymerization" from your Deck or GY to your hand. If this card is sent from the field to the GY: Add 1 "Bright World" card except "Bright World Brron" from your Deck to your hand. You can only use each effect of "Bright World Brron" once per turn. ATK/1800 DEF/400 Bright World Sillva lv 5 LIGHT Scale: 0 Pendulum: "Bright World" monsters you control cannot be targeted or destroyed by the effects of non-LIGHT monsters. If you control "Bright World Platina", you can Special Summon this card, then, draw 1 card, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except LIGHT Fairy monsters. You can only use this effect of "Bright World Sillva" once per turn. Fairy/Pendulum/Effect If this card is sent to the GY or banished, you can send this card to your Extra Deck face-up. If this card is used as Fusion material for a "Bright World" Fusion monster: Draw 1 card and reveal it, then, if the revealed card is a "Bright World" card, inflict 1000 points of damage to your opponents LP. You can only use this effect of "Bright World Sillva" once per turn. ATK/2300 DEF/1400 Bright World Goldd lv 5 LIGHT Scale: 13 Pendulum: You cannot Pendulum Summon monsters except "Bright World" monsters. "Bright World" monsters you control cannot be destroyed by battle with non-LIGHT monsters. If you control "Bright World Platina", you can Special Summon this card, then, draw 1 card. also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except LIGHT Fairy monsters. You can only use this effect of "Bright World Goldd" once per turn. Fairy/Pendulum/Effect If this card is sent to the GY or banished, you can send this card to your Extra Deck face-up. If this card is used as Fusion material for a "Bright World" Fusion monster: Draw 1 card and reveal it, then, if the revealed card is a "Bright World" card, destroy 1 card your opponent controls. You can only use this effect of "Bright World Goldd" once per turn. ATK/2300 DEF/1400 Bright World Platina lv 8 LIGHT Fairy/Effect Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by either discarding 2 cards including 1 "Bright World" card or discarding 1 "Super Polymerization" from your hand. You can only use the following effects of "Bright World Platina" once per turn. * (Quick Effect): You can Fusion Summon 1 "Bright World" Fusion monster from your Extra Deck, using monsters from your hand or field as Fusion material. * If this card is sent to the GY: Add 1 "Bright World" card except "Bright World Platina" from your Deck to your hand. ATK/3000 DEF/2500 Bright World Irron lv 7 LIGHT Scale: 13 Pendulum: "Bright World" monsters you control cannot be destroyed by battle or by the effects of your opponents non-LIGHT monsters. During your Main Phase, while you control "Bright World Platina": Add 1 "Super Polymerization" from your Deck or GY to your hand. You can only use this effect of "Bright World Irron" once per turn. If you activated "Super Polymerization", this card can be used as Fusion material. Fairy/Fusion/Pendulum/Effect 1 "Bright World" monster + 1 Effect monster Must be Fusion or Pendulum Summoned. At the start of the damage step, if this card battles an opponents monster whose DEF is lower than this cards ATK: destroy that card, then, inflict damage to your opponents LP equal to the destroyed monsters DEF. If this card in a Monster Zone is destroyed or banished by an opponents card: You can place this card in your Pendulum Zone. ATK/2500 DEF/2100 Bright World Platina Kingdom lv 12 LIGHT Scale: 0 Pendulum: "Bright World" monsters you control are unaffected by the effects of your opponents cards. During your Main Phase: You can either discard 3 cards, including 1 "Bright World" card or discarding 1 "Super Polymerization" from your hand; Special Summon this card. You can only use this effect of "Bright World Platina Kingdom" once per turn. Fairy/Fusion/Pendulum/Effect "Bright World Platina" + 1 Level 7 or higher LIGHT Effect monster Must be Fusion Summoned by the effect of "Super Polymerization", Pendulum Summoned or Special Summoned by its own effect. Unaffected by your opponents monster effects. Once per turn when your opponent activates a card or effect (Quick Effect): You can return 5 cards from your GY or face-up in your Extra Deck to the bottom of your Deck in any order; You can negate the activation, and if you do, banish that card. If this card in a Monster Zone is destroyed or banished by an opponents card: You can place this card in your Pendulum Zone. You can only control 1 face-up "Bright World Platina Kingdom". ATK/4000 DEF/4000 Bright World Palace Field Spell Card After activation: Add 1 "Bright World" card except "Bright World Palace" from your Deck to your hand. All LIGHT monsters gain 500 ATK and DEF and all non-LIGHT monsters lose 500 ATK and DEF. Reduce all effect damage you would take to 0. You can only activate 1 "Bright World Palace" per turn. Bright World Scales of Judgement Spell Card Discard 2 cards, including 1 "Bright World" card from your hand; Place 2 "Bright World" Pendulum monsters with different names from your Deck in your Pendulum Zones, then, you can set 1 "Solemn" Counter Trap card from your Deck or GY, also, for the rest of this turn, you cannot Special Summon monsters except LIGHT Fairy monsters. You can only activate 1 "Bright World Scales of Judgement" per turn. Edited December 26, 2023 by Thomas★Zero 1 Quote Link to comment Share on other sites More sharing options...
Nopenguin Posted December 27, 2023 Report Share Posted December 27, 2023 It would be more exciting if this archetype had a gameplay to specifically counter "Dark World" 1 Quote Link to comment Share on other sites More sharing options...
Thomas★Zero Posted December 27, 2023 Author Report Share Posted December 27, 2023 2 hours ago, Nopenguin said: It would be more exciting if this archetype had a gameplay to specifically counter "Dark World" I more so went with this as more of a while Dark World discards cards, this theme draws them where its more so Dark Worlds ascending with the whole Anime Brron trying to get Super Polymerization and the monsters included are all named after different metals rather than Dark Worlds colour naming theme. Quote Link to comment Share on other sites More sharing options...
Nopenguin Posted December 27, 2023 Report Share Posted December 27, 2023 at first I thought it might have a theme like "Twilightsworn" with a banish effect + supporting "Lightsworn". Has different game characteristics but is still connected. Quote Link to comment Share on other sites More sharing options...
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