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Shark Support [Written]


Thomas★Zero

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Great Shark - Big Jaws
lv 3 WATER
Fish/Effect
If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 4 or 5 monster. You can only use the following effects of "Great Shark - Big Jaws" once per turn.
* You can discard 1 card from your hand; Special Summon this card (from your hand or GY), also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except WATER and "Number" Xyz monsters.
* If this card is Normal or Special Summoned: Add 1 "Shark" monster from your Deck to your hand. 
ATK/1800 DEF/300

Shark Kraken
lv 3 WATER
Fish/Effect
If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 4 or 5 monster. You can only use the following effects of "Shark Kraken" once per turn.
* If this card is Normal or Special Summoned: You can target 1 Spell/Trap card your opponent controls; destroy the targeted card, then, inflict 600 points of damage to your opponents LP for each WATER monster you control.
* During your Main Phase: You can banish this card from your GY; Special Summon 1 Level 5 or lower "Shark" monster from your GY, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except WATER and "Number" Xyz monsters.
ATK/600 DEF/1600

Full Armored Shark Drake Strike
Rank 8 WATER
Sea Serpent/Xyz/Effect
3 Level 8 WATER monsters
Once per turn, you can also Xyz Summon "Full Armored Shark Drake Strike" by using 1 Rank 7 or lower WATER Xyz Monster you control. (Transfer its materials to this card.) This cards maximum number of attacks on monsters during each of your Battle Phases is equal to the number of material that are Xyz monsters and Equip cards it has +1. At the start of the damage step, if this card battles an opponents monster: You can detach 1 Xyz material from this card; your opponents monsters ATK and DEF becomes 0 during damage calculation only. If this card destroys a monster by battle: You can either Equip 1 Xyz monster from your GY to this card or Special Summon 1 monster from your opponents GY to their side of the field in Attack Position with its effects negated. You can only use this effect of "Full Armored Shark Drake Strike" once per turn.
ATK/2800 DEF/2100

Shark Circle
Spell Card
After activation, apply 1 of the following effects, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except WATER and "Number" Xyz monsters.
* If this card was activated while you control no monsters: You can pay half your LP; Special Summon 1 Level 5 or lower "Shark" monster from your Deck.
* Special Summon 1 Level 5 or lower "Shark" monster from your hand or GY.
You can only activate 1 "Shark Circle" per turn.

Shark Attack
Continuous Trap Card
After activation: You can Special Summon 1 Level 5 or lower "Shark" monster from your hand or GY, then, inflict damage to your opponents LP equal to its Level x 200. When your opponents monster attacks or activates a monster effect: You can either tribute 1 "Shark" monster you control or detach 1 Xyz material from a WATER or "Number" Xyz monster you control; destroy that monster, then, inflict damage to your opponents LP equal to the destroyed monsters original ATK. You can only use each effect of "Shark Attack" once per turn.

Edited by Thomas★Zero
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