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[LEDE] "Gold Sarcophagus of Light" theme


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https://ygorganization.com/thesilentduelist/

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LEDE-JP001 Hakairyuu Gandora Geas (Geas Gandora the Dragon of Destruction)
Level 8/DARK/Dragon/Effect
You can only use the (1)st and (3)rd effect of this card’s name each once per turn.
(1) If you control “Gold Sarcophagus of Light”: You can Special Summon this card from your hand.
(2) Gains 300 ATK for each banished card.
(3) You can pay half your LP; destroy as many other cards on the field as possible, and if you do, banish them, then Special Summon 1 Level 7 or lower monster from your Deck that mentions “Gold Sarcophagus of Light”, and if you do, increase its Level by the number of cards destroyed by this effect.
0/0

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LEDE-JP002 Silent Swordsman Zero
Level 4/LIGHT/Warrior/Effect
You can only use the (3)rd effect of this card’s name once per turn.
(1) Once per turn, during each Standby Phase: Increase this card’s Level by 1.
(2) While this card’s current Level is higher than its original Level, it gains ATK equal to the difference x 500.
(3) When your opponent activates a card or effect that targets “Gold Sarcophagus of Light”, and/or a monster(s) that mentions it, you control (Quick Effect): You can negate the activation, and if you do, increase this card’s Level by 1.
1000/1000

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LEDE-JP003 Silent Magician Zero
Level 4/LIGHT/Spellcaster/Effect
You can only use the (3)rd effect of this card’s name once per turn.
(1) If your opponent draws a card(s): Increase this card’s Level by the number drawn.
(2) While this card’s current Level is higher than its original Level, it gains ATK equal to the difference x 500.
(3) When your opponent activates a Spell Card or effect and you control “Gold Sarcophagus of Light” (Quick Effect): You can negate the activation, and if you do, increase this card’s Level by 1.
1000/1000

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LEDE-JP004 Tricolore Gadget
Level 4/EARTH/Machine/Effect
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is Normal or Special Summoned: You can add 1 “Gold Sarcophagus of Light”, or 1 Spell/Trap that mentions it, from your Deck to your hand.
(2) If this card is destroyed by battle or card effect: You can Set 1 “Stronghold the Hidden Fortress” directly from your Deck.
1300/1100

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LEDE-JP005 Mashimarshmallon
Level 3/LIGHT/Fairy/Effect
You can only use the (1)st and (3)rd effect of this card’s name each once per turn.
(1) During your opponent’s turn, if you control “Gold Sarcophagus of Light” (Quick Effect): You can Special Summon this card from your hand.
(2) While you control “Gold Sarcophagus of Light”, this card cannot be destroyed by battle, also your opponent’s monsters cannot target other monsters for attacks.
(3) If this card is destroyed by card effect: You can Special Summon 1 of your other “Mashimarshmallon” that is banished or in your hand, Deck, or GY, and if you do, inflict 1000 damage to your opponent.
300/500

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LEDE-JP051 Hikari no Ougonhitsu (Gold Sarcophagus of Light)
Spell/Continuous
You can only use the (2)nd and (3)rd effect of this card’s name each once per turn.
(1) Cannot be destroyed by monster effects.
(2) During your Main Phase: You can add 1 card from your Deck to your hand that mentions “Gold Sarcophagus of Light”, except “Gold Sarcophagus of Light”.
(3) If your opponent Special Summons a monster(s) from the GY: You can discard 1 Spell, then target 1 of those monsters; send it to the GY.

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LEDE-JP054 Toki no Chinmoku – Turn Silence (Silence of Time – Turn Silence/Turn Silence)
Spell/Quick-Play
You can only activate 1 card with this card’s name per turn.
(1) Target 1 face-up monster you control; increase its Level by 3, and if you activated this card in response to your opponent’s monster effect activation while you controlled “Gold Sarcophagus of Light” and a monster that mentions it, negate that effect.
(2) If your monster that mentions “Gold Sarcophagus of Light” battles, during damage calculation: You can banish this card from your GY; end the Battle Phase.

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LEDE-JP053 Nakama no Kizuna (Ties of the Fellows(hip)/Ties of the Companions/Ties of Friendship)
Spell
You can only activate 1 card with this card’s name per turn.
(1) If you control “Gold Sarcophagus of Light” and a monster that mentions it: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, also Special Summon up to 2 Level 4 or lower monsters with different names from your hand or Deck that mention “Gold Sarcophagus of Light”.

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LEDE-JP054 Mirai he no Chinmoku (Silence Towards the Future)
Spell/Quick-Play
You can only activate 1 card with this card’s name per turn.
(1) Add 1 monster from your Deck to your hand that mentions “Gold Sarcophagus of Light”, then, if you activated this card during the Battle Phase while you controlled “Gold Sarcophagus of Light” and a monster that mentions it, each player draws cards until they have 6 cards in their hand.

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LEDE-JP071 Kakushi Toride Strong Hold (Stronghold the Hidden Fortress)
Trap/Continuous
(1) Special Summon this card as an Effect Monster (Machine/EARTH/Level 4/ATK 0/DEF 2000) with these effects (this card is also still a Trap).
● Gains 1000 ATK for each card you control that is “Gold Sarcophagus of Light” or a monster that mentions it.
● Once per turn, when an opponent’s monster declares an attack and you control “Gold Sarcophagus of Light”: You can destroy that monster.

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Definitely an interesting take on the "true king of games" and a nice reference to the final game of the original series. As an archetype this is also much more interesting than the Magician Girl archetype.

Gold Sarcophagus of Light also makes sense as the linchpin of the archetype, given that it is a reference to the box containing the millenium puzzle. The importance for the deck is also very similar to that of Toon World and Golden Castle of Stromberg for their respective archetypes/themes. Similar to Golden Castle of Stromgberg this card also comes with its own searcher (in this case a Stratos-alike monster [Tricolore Gadget]), which is much better than Glife the Phantom Bird.

Geas Gandora the Dragon of Destruction not being able to destroy Gold Sarcophagus of Light is also quite important, especially since Geas Gandora can tutor any of the other monsters. What is interesting about this is that Geas Gandora can tutor level 7 or lower monsters out of the deck, while the only monsters apart from Geas Gandora are level 4 or lower, meaning that could imply some further support down the line (although I am unsure about which).

Ties of Friendship is also a nice payoff for using the deck and Tricolore Gadget can setup an advantage generator + 2 Special Summons from the deck by first searching Gold Sarcophagus of Light, which searches Ties of Friendship.

 

Overall these are nice (and not a disappointment [unlike the Gandora archetype I was expecting]), but they lack more incentives to play them. None of the cards are bad, but also few of them actually work as good enough payoffs to bother with the archetype/theme. It is unfortunate that Geas Gandora cannot use its mass destruction effect as a quick effect, since that would have been a decent enough incentive.

 

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