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Red-Eyes Support and 1 Legendary Dragon Support (Written)


Phantasm12778

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Swordsman of the Red

Level 7

DARK 

Warrior/Effect

2800/1400

If you control a "Red-Eyes B. Dragon", you can Normal Summon this card without tributing, but its original ATK becomes halved until the end of the turn. If this card is Normal or Special Summoned: You can destroy a number of cards on your opponents field, equal to the number of "Red-Eyes" cards you control, and inflict damage to your opponent equal to each card destroyed X500. If this card is in the GY, except the turn it was sent to the GY, you can banish this card from your GY; Special Summon 1 "Red-Eyes B. Dragon" from your hand or Deck.You can only use each effect of "Swordsman of the Red" once per turn

Hermos, The Dragon of Arms

Level 8

LIGHT

Dragon/Effect

2800/2000

You can discard 1 Dragon Monster, or 1 Equip Spell that lists "Red-Eyes B. Dragon", "Time Wizard", or "Jinzo" from your hand or face-up field to the GY; Special Summon this card from your hand. Once per turn, you can Special Summon 1 Monster that lists "The Claw of Hermos" from your Extra Deck (This Special Summon is treated as a Special Summon with "The Claw of Hermos".) by Tributing this face-up card. You can only use each effect of "Hermos, The Dragon of Arms" once per turn.

Overlord of the Red

Level 10

FIRE

Dragon/Fusion/Effect 

3000/3000

"Lord of the Red" + 1 "Red-Eyes" Monster

Unaffected by card effects that don't target it. If this card is Fusion Summoned; Inflict damage to your opponent equal to the ATK of the "Red-Eyes" Monster used for this cards Fusion Summon, and if you do, this card gains ATK equal to the damage taken. Once per turn, during each Standby Phase, You can send 1 "Red-Eyes" Monster or 1 "Of the Red" Monster from your hand or Deck to the GY; Special Summon 1 "Red-Eyes B. Dragon" from your GY. If a monster effect is activated and you control a "Red-Eyes B. Dragon": You can tribute 1 "Red-Eyes B. Dragon"; negate that effect, and if you do inflict damage equal to the monsters ATK when it left the field. If this card leaves the field by an opponents card; Special Summon 1 "Lord of the Red" from your GY (This is treated as a Ritual Summon), and if you do, equip 1 "Red-Eyes" Monster from your Extra Deck to it. You can only use each effect of "Overlord of the Red" once per turn

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3 hours ago, Phantasm12778 said:

...Sorry for being rude...I'll fix it so that you see that I did do that, just in a style you can't read properly with

@Zamazenta the OS-Tan Fan Again, I apologize for being rude, I fixed it

its okay why where you rude @Edventure commented on it and said they had no types and they still had no types as you hadn't edited them after his comment before

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16 hours ago, Phantasm12778 said:

...Sorry for being rude...I'll fix it so that you see that I did do that, just in a style you can't read properly with

@Zamazenta the OS-Tan Fan Again, I apologize for being rude, I fixed it

You aren't being rude brother. It's just important to know the order of the cards text so it reads like a yugioh card when you present it. The support itself is good up until we get to Overlord of the Red. This card is honestly very powerful and honestly almost nessecary for this archetype since it always gets the short end of the stick compared to Magician and Blue-Eyes. I think lowering its stats to have the same ATK as Lord of the Red is perfectly fine since its gonna get that insane boost from being Fusion summoned already, the DEF can remain as is.

Summoning Red-Eyes B Dragon each Standby phase at the cost of a pitch isn't too bad but I think this could instead read "Once per turn, during each Standby Phase, You can banish 1 "Red-Eyes" card from your GY; Special Summon 1 "Red-Eyes B. Dragon" from your Deck or GY." 

The reason I think this would be a little better is because Red-Eyes uses the GY as a resource so pitching a red eyes is additional advantage. Being forced to banish a Red-Eyes card instead makes you use some of your resources you would otherwise get back, additionally it allows you to use your Spell/Traps as fodder before using your monsters which softens the blow a bit. 

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12 minutes ago, Edventure said:

You aren't being rude brother. It's just important to know the order of the cards text so it reads like a yugioh card when you present it. The support itself is good up until we get to Overlord of the Red. This card is honestly very powerful and honestly almost nessecary for this archetype since it always gets the short end of the stick compared to Magician and Blue-Eyes. I think lowering its stats to have the same ATK as Lord of the Red is perfectly fine since its gonna get that insane boost from being Fusion summoned already, the DEF can remain as is.

Summoning Red-Eyes B Dragon each Standby phase at the cost of a pitch isn't too bad but I think this could instead read "Once per turn, during each Standby Phase, You can banish 1 "Red-Eyes" card from your GY; Special Summon 1 "Red-Eyes B. Dragon" from your Deck or GY." 

The reason I think this would be a little better is because Red-Eyes uses the GY as a resource so pitching a red eyes is additional advantage. Being forced to banish a Red-Eyes card instead makes you use some of your resources you would otherwise get back, additionally it allows you to use your Spell/Traps as fodder before using your monsters which softens the blow a bit. 

I appreciate the Critique because I'm trying to make a Half proxy Red-Eyes Irl Structure and this is really helpful

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Hey! I'm a big fan of Red-Eyes - was one of the first decks I played when my wife got me into the game, and I played it a bunch on Duel Links.  Just joined the forum and saw this thread.  Couple thoughts:

Swordsman of the Red - The effect has the potential to be fairly strong when it resolves, but the RE strategy has some trouble making multiple Summons in one turn. By the time you’ve managed to get this guy on the field you’re probably at least on your second turn; summoning Red-Eyes Alternative Black Dragon can help get you there on T1, but if you use this guy on your first turn, you probably don’t have a whole lot of Red-Eyes field presence to capitalize on his effect. If you're going first, there's nothing to nuke at all. It's still a free body, but you won't really be able to do much with this card until your own T2 or beyond. The second effect to summon a REBD isn’t bad either, but if the Red-Eyes deck is good at anything it’s summoning the original vanilla REBD. Another way to do that doesn’t hurt, but it’s slow and you’re probably already dead by the time this effect can go off. 

Hermos, the Dragon of Arms - I’m a sucker for Hermos cards and have used The Claw of Hermos quite often in Duel Links (often with poor results). The in-built summoning mechanic is excellent since you’ll pretty much always have a Red-Eyes dragon monster in hand to discard, so you get a free 2800 ATK body. The only issues with this card (IMHO) are that it’s a Level 8, so it can’t be used for Rank 7 plays, and the targets for The Claw of Hermos are...unimpressive at best. Don’t get me wrong, I love summoning Black Dragon Sword and creating a 10k beater, but neither the monster nor the equip spell has any inherent protection. The combo dies to Effect Veiler or MST, without additional cards to stop destruction or negation.

Overlord of the Red - Oh boy. This guy is a monster in terms of text, and the effects are pretty darned good. I’m a huge fan of bosses being unaffected by effects that don’t target them, especially with non-targeting effects being as prevalent as they now are. If there’s a single card that can survive alone on the field from one turn to the next, it’d be a card like this. There are really only two small quibbles I see with this card: #1 is the sheer amount of card text you’d have to read through. The second one is even more minor; if you use the last effect to equip Red-Eyes Black Dragon Sword, it won’t gain its effect since it only works if REBDS is equipped by its own on-summon effect. You can still use Rocket Hermos Cannon and Time Magic Hammer, but those targets aren't particularly strong either.

I also read your RE Support Pt2 post. What are the effects of "Red-Eyes Steelforce Dragon" and "Red-Eyes Armor"?

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