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A Summoner's Calling a card that makes monsters with ATK equal to their DEF more playable.


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A Summoner's Calling
Normal Spell
You can only use the 1st, 2nd, and 3rd effect of this card's name each once per turn.
(1) Special Summon 1 monster whose ATK equals its own DEF from your hand, Deck, or GY.
(2) If this card is in your GY, except the turn it was sent there: You can banish this card from your GY; add 1 monster whose ATK equals its own DEF from your hand, Deck, or GY, then if you control a monster whose original ATK equals its own original DEF, you can Special Summon 1 monster whose ATK equals its own DEF from your hand.

@Yuma Kaiba @Raikoh130 So what do you think of this card?

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8 minutes ago, Zamazenta the OS-Tan Fan said:

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Special Summon 1 monster whose ATK equals its own DEF from your hand, Deck, or GY, but it cannot attack and take damage equal to its original ATK, also for the rest of the turn you cannot Special Summon monsters whose Attributes are different from that monster. If a monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "A Summoner's Calling" once per turn.

@Yuma Kaiba @Raikoh130 So what do you think of this card?

Well, now, let's see here.

The art is great but is this effect for real? It's extremely underpowered with an unnecessary HOPT clause slapped on it.

Sure, it snags the monster from the hand, Deck, or GY, but it already locks Link Monsters out from being resurrected from the GY. Its useless in multiple-Attribute Decks, and it cannot attack while I take full damage? Why should I run this over better extender cards? Plus the fact that the monster has to have the EXACT ATK and DEF. How many monsters that are used nowadays share the same ATK and DEF?

The card feels very limited with a really bad back draw to it.

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1 hour ago, Raikoh130 said:

Well, now, let's see here.

The art is great but is this effect for real? It's extremely underpowered with an unnecessary HOPT clause slapped on it.

Sure, it snags the monster from the hand, Deck, or GY, but it already locks Link Monsters out from being resurrected from the GY. Its useless in multiple-Attribute Decks, and it cannot attack while I take full damage? Why should I run this over better extender cards? Plus the fact that the monster has to have the EXACT ATK and DEF. How many monsters that are used nowadays share the same ATK and DEF?

The card feels very limited with a really bad back draw to it.

Yeah I wanted to make it pull a Monster with Equal ATK/DEF but not just from the hand cause it would be super useless and @The Nyx Avatar would get angry if I made it too powerful for a card in the realistic selection I will remove its garbage restrictions but I do want to keep its unique things where I want to keep the SS a monster with ATK equal to DEF you can take a look at this card its much more garbage I took a page out of its book https://www.cardmaker.net/forums/topic/421332-phni-phantasmal-summoning-beast 

But you do have a point... I want to keep the part where it Special Summons a monster whose ATK is equal to its own DEF I think that is the only thing I wanna keep about the card and maybe the HOPT depending on any changes that I make.

Yeah I get the garbage restriction on Muti-Attributes and I get the damage and no Attacking things I will also get rid of the distruition protection and replace it with something else that is better.

However there are some archetypes like Centurion https://yugipedia.com/wiki/Centurion with https://yugipedia.com/wiki/Centurion_Primera and we have 2 Sky Strikers with Ray and Rose than I think we have some Virtual World monsters whose ATK equals their own DEF that even 1 or more of their Synchros and maybe Xyzs have and than some other archetypes.

Than we have some out of archetype monsters which are some great generic monsters I don't have a list of them though.

I wanted to make this card good without making it too crazy you can look at the original card that green lit this brilliant idea. This card is not that easily searchable without some cards that would heavily leave a player like Left Arm Offering https://yugipedia.com/wiki/Left_Arm_Offering#In_other_media which comes with a heavy downside and outside of that there is no easy way to get this card from your Deck to your hand.

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@Raikoh130 There hows that is it better now or does it need another change? Also you can find an achieved version of it on this site https://web.archive.org/web/20231003002803/https://www.cardmaker.net/forums/topic/421391-a-summoners-calling-a-card-that-makes-monsters-with-atk-equal-to-their-def-more-playable

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4 hours ago, Zamazenta the OS-Tan Fan said:

(3) You can shuffle this card into the Deck, then target any number of your monsters that are banished or in your GY; place them on the bottom of your Deck in any order, then you can draw 1 card for every 2 cards placed on the bottom of your Deck this way.

More useful than before,,hehe

The Third effect is more powerful than "Pot of Avarice". Need adjust or maybe remove that clause. (1) and (2) effect is powerful enough.

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1 minute ago, Yuma Kaiba said:

More useful than before,,hehe

The Third effect is more powerful than "Pot of Avarice". Need adjust or maybe remove that clause. (1) and (2) effect is powerful enough.

Oh wait that was only suppose to affct monster's whose ATK equals their own DEF so what do you think about the 3rd effect now @Yuma Kaiba

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3 minutes ago, Yuma Kaiba said:

Im assume a player who's add this card on their deck had a bunch of a monster with an equal ATK and DEF.

That is not going to be all the time though especially if this card is milled also the effects cannot be used on the same time the card is sent to the GY.

Oh yes the draw effect is if the card is while the card is banished.

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7 hours ago, Zamazenta the OS-Tan Fan said:

image.png.0eabfb92211202b3606a8bfaa86fbe78.png

A Summoner's Calling
Normal Spell
You can only use the 1st, 2nd, and 3rd effect of this card's name each once per turn.
(1) Special Summon 1 monster whose ATK equals its own DEF from your hand, Deck, or GY.
(2) If this card is in your GY, except the turn it was sent there: You can banish this card from your GY; add 1 monster whose ATK equals its own DEF from your hand, Deck, or GY, then if you control a monster whose original ATK equals its own original DEF, you can Special Summon 1 monster whose ATK equals its own DEF from your hand.

@Yuma Kaiba @Raikoh130 So what do you think of this card?

First effect is much, MUCH better.

Second effect's second part collides too much with the first effect. It should just say "then if you control a monster whose original ATK equals its own original DEF, you can Special Summon it instead." Keep it as a search monster, with a bonus Special Summon effect to keep it from being overly abused.

I read Yuma's message with that 3rd effect. It can stay if it does this: "If this card is in your GY, except the turn it was sent there: You can banish this card from your GY; Target 3 monsters that have the same ATK and DEF, that are banished or in your GY; shuffle all 3 into the Deck, then draw 1 card."

That way, the card cannot be abuse the second effect and third effect, plus it's restricted to only same ATK and DEF monsters. Also, you get a Pot of Avarice-like effect added to it, and since your new card mills 3 cards while Foolish Burialing one of those monsters, it makes this card way more playable.

1 hour ago, Zamazenta the OS-Tan Fan said:

Again didn't I say I HATED and FUCKING DESPISED TikTok!!! 🤬

I love it. It lets me know who's a total idiot and to avoid them at all costs. Go on people, mention that you're on TikTok, makes it much easier for me to avoid you.

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2 hours ago, Raikoh130 said:

"If this card is in your GY, except the turn it was sent there: You can banish this card from your GY; Target 3 monsters that have the same ATK and DEF, that are banished or in your GY; shuffle all 3 into the Deck, then draw 1 card."

This is much balance than before. "Pot of Avarice" is Sad looking the (3rd) effect before.

 

There is an archetype call "War Rock" , every monster in this archetype have same ATK and DEF.

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7 hours ago, Yuma Kaiba said:

This is much balance than before. "Pot of Avarice" is Sad looking the (3rd) effect before.

 

There is an archetype call "War Rock" , every monster in this archetype have same ATK and DEF.

Thank you! Also, Thank you for mentioning that! I had no idea there was already an archetype that all monsters have the same ATK and DEF. Also, I added the card with my suggestions onto a card.

ASummonersCalling(1).thumb.jpeg.7f38d2bd504f3d5e9a9f5b49deff87ec.jpeg

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9 hours ago, Raikoh130 said:

Thank you! Also, Thank you for mentioning that! I had no idea there was already an archetype that all monsters have the same ATK and DEF. Also, I added the card with my suggestions onto a card.

ASummonersCalling(1).thumb.jpeg.7f38d2bd504f3d5e9a9f5b49deff87ec.jpeg

Thank you guy @Yuma Kaiba and @Raikoh130 also maybe a draw effect may be biting off may than I crew but I think the rebalance to the draw effect is good. Also @Raikoh130 Did you look at my DM I sent you?

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