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The Anox Archtype


Ahmad Alzubi

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This is my third Archtype (Not mentioning the support engines), it's delivered from another lore, and it's story is a partial of a much larger fantasy world I was working on!
that world also includes the "Sokondians" and the "Galdians" archtypes

"Anox" is an archetype of Fiend/DARK monsters. They focus on Normal and Fusion Summoning, moving cards between Hand, GY and banishment zone, and Protection againest Effect monsters.

 

Level 4 or Lower Monsters:
These monsters have shared "Anox Slaver" as part of their name and have 3 shared effects:

  1. They are treated as normal monsters,
  2. Can Add Spell/Trap archtype card by discarding from hand,
  3. Fusion them selves from the firld and another monsters to summon bigger bodies to the boards ( all these fusions should include 1 or more of the bigger monsters)

In addition, each one of them add a different effect to the fusion summon that used it as material

Quote

 

AnoxSlaverViroxi.thumb.jpeg.6da762942300a12c854f2a1b69ee2d2c.jpegAnoxSlaverAuraxisa.thumb.jpeg.ac03be95a094f14d0cf696936734972a.jpeg

 Anox Slaver, Viroxi
lv1/Fiend/Dark
ATK100/DEF100

This card is treated as a Normal Monster. You can reveal this card in your hand; add 1 "Anox" Spell/Trap card from your Deck to your hand, then discard 1 card. During your Main Phase: You can banish this card (from your field); Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand and/or field, and/or by shuffling Fusion Materials listed on it into the Deck from among your banished monster(s) and/or by banishing Fusion Materials listed on it from your GY, including "Anox Master". You can only use each effect of "Anox Slaver, Viroxi" once per turn. A Fusion Monster that used this card as a Fusion Material gains this effect.
● When this card destroys an opponent's monster by battle (Quick-effect): You can target 1 Spell/Trap card on the field; destroy it.

Anox Slaver, Auraxisa
lv2/Fiend/Dark
ATK400/DEF400

This card is treated as a Normal Monster. You can reveal this card in your hand; add 1 "Anox" Spell/Trap card from your Deck to your hand, then discard 1 card. During your Main Phase: You can banish this card (from your field); Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand and/or field, and/or by shuffling Fusion Materials listed on it into the Deck from among your banished monster(s) and/or by banishing Fusion Materials listed on it from your GY, including "Anox Master". You can only use each effect of "Anox Slaver, Auraxix" once per turn. A Fusion Monster that used this card as a Fusion Material can attack a number of times each Battle Phase, up to the number of Normal Monster(s) used as Fusion Material to Fusion Summon it.

AnoxSlaverKasayina.thumb.jpeg.6ea776ae1f59aabdfb667d873deac78b.jpegAnoxSlaverArkosa.thumb.jpeg.8baca0f84d9f13220ac7911465af9aa8.jpeg

Anox Slaver, Kasayina

lv3/Fiend/Dark
ATK700/DEF700

This card is treated as a Normal Monster. You can reveal this card in your hand; add 1 "Anox" Spell/Trap card from your Deck to your hand, then discard 1 card. During your Main Phase: You can banish this card (from your field); Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand and/or field, and/or by shuffling Fusion Materials listed on it into the Deck from among your banished monster(s) and/or by banishing Fusion Materials listed on it from your GY, including "Anox Master". You can only use each effect of "Anox Slaver, Kasayina" once per turn. A Fusion Monster that used this card as a Fusion Material is Unaffected by your opponent's Trap cards' effects.

Anox Slaver, Arkosa
lv4/Fiend/Dark
ATK1000/DEF1000

This card is treated as a Normal Monster. You can reveal this card in your hand; add 1 "Anox" Spell/Trap card from your Deck to your hand, then discard 1 card. During your Main Phase: You can banish this card (from your field); Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand and/or field, and/or by shuffling Fusion Materials listed on it into the Deck from among your banished monster(s) and/or by banishing Fusion Materials listed on it from your GY, including "Anox Master". You can only use each effect of "Anox Slaver, Arkosa" once per turn. A Fusion Monster that used this card as a Fusion Material is Unaffected by your opponent's Spell cards' effects.


 

Level 5 or Higher Monsters:

These monsters have shared "Anox Master" as part of their name, and can apply different effect based on where they paid the cost of the effect:

each one can pay a different cost ( summon itself/Banish itself/Shuffle itself) to apply different effect based on where the cad was when the effect was activated

In addition they are all treated as normal monster
 

Quote

AnoxMasterKoyotous.thumb.jpeg.1a1c8209d0a020ab0f416facc2842a0d.jpegAnoxmasterBuraxis.thumb.jpeg.4b42a47cb615facc966ac86ab1cbbff4.jpeg

Anox Master, Koyotous
lv5/Fiend/Dark
ATK2100/DEF2100

This card is treated as a Normal Monster. During your main Phase: you can shuffle this card into the deck (from your hand, GY or from among your banished monsters), then, Activate 1 of these effects based on where it was shuffled from;
● Hand: Draw 2 cards.
● GY: Send 1 monster from your Deck to your GY.
● Banished: Target 1 of your banished cards; add it to your hand, then immediately after this effect resolves, you can Normal Summon 1 Fiend-Type monster.
You can only use each effect of "Anox Master, Koyotous" once per turn.


Anox master, Buraxis
lv6/Fiend/Dark
ATK2400/DEF2400

This card is treated as a Normal Monster. During either player's turn (Quick Effect): you can banish this card (from your hand, field or GY), then, Activate 1 of these effects based on where it was banished from;
● Hand: Neither player can add card(s) to their hand until the end of this turn.
● Field: Neither player can activate Spell/Trap effects until the end of this turn.
● GY: Neither player can activate any card effects in their GY this turn.
You can only use each effect of "Anox master, Buraxis" once per turn.

AnoxMasterMeetaus.thumb.jpeg.82d6a70f3261cb9540c07e40e4bf1b48.jpeg

Anox Master, Meetaus
lv10/Fiend/Dark
ATK3100/DEF3100

This card is treated as a Normal Monster. If you control no monsters, or if your opponent controls more monsters than you do: you can Special Summon this card (from your hand, GY or from among your banished monsters). If this card is Special Summoned: You can activate 1 of these effects based on where it was Special Summoned from;
● Hand: Target 1 Fusion Monster that lists "Anox Master" as material in your GY; Shuffle it into the deck.
● GY: Add 1 level 4 or lower Fiend-Type monster from your Deck to your Hand. 
● Banished: Send 1 monster from your Extra Deck to the GY.
You can only use each effect of "Anox Master, Meetaus" once per turn.

Continous Spell cards and Field Card:
The Heart on the engine, where they:

  1. Add monsters from deck and allow normal summoning htese monsters  several times
  2. Allow tributing opponent monsters for Tribute Summoning
  3. Protect theirselves from destruction

 

Quote

TheAnoxTable.thumb.jpeg.c1b3dc6579cfa0910a4efa17c282ce00.jpegTheAnoxGate.thumb.jpeg.f07572b5698364f4b63c9497654efbcd.jpeg

The Anox Table
Field Spell card

You can conduct Tribute Summons that require Tributes by Tributing monster(s) from either field. All 'Anox' monster(s) you control gain 100 ATK/DEF for each Effect monster in either field or GY. During your Main Phase, you can Normal Summon/Set up to 2 Fiend monster(s) in addition to your Normal Summon/Set. If a face-up Spell/Trap card you control would leave the field: You can remove 5 Anox Counters from your field instead.

The Anox Gate
Continous Spell card

If this card is Activated: Place 5 Anox Counters on this card. When a card is moved from/to the GY, Field, Hand or Banished: Add 1 Anox Counter to this card for each card moved. You can remove 3 Anox counters from this card; Add 1 Fiend-Type monster from your deck to your Hand, then immediately after this effect resolves, you can Normal Summon 1 Fiend-Type monster. Once per turn, You can remove 2 Anox counters from this card; Target 1 "Anox" Spell card that is banished or in your GY: Add it to your Hand.

Other Spell cards:
Provide Support to the deck and allow the rest of the cards to do thier job as supposed:
 

Quote

AnoxSynergy.thumb.jpeg.c46ac82af90429ad39c5458e7a4dc9c0.jpegAnoxUnity.thumb.jpeg.0e6b1985d78d368314aad0f13cdf7794.jpeg

Anox Synergy
Quick-Effect Spell card

Take 1 "Anox" or Level 4 or lower Fiend-Type monster from you deck, then, Add it to your hand or Send it to your GY, or banish it, and if you do, You can activate 1 of these effects based on where it was sent to;
● Hand: Send 1 monster from your Extra Deck to the GY.
● GY: Banish 1 "Anox" monster from you deck face-up.
● Banished: Target 1 Fusion Monster that lists "Anox Master" as material in your GY; Shuffle it into the deck.
During your main phase, If this card is in your GY: You can banish it; then immediately after this effect resolves, you can Normal Summon 1 Fiend-Type monster. You can only use each effect of "Anox Synergy" once per turn.

Anox Unity
Quick-Effect Spell card
Shuffle 1 "Anox" or Level 4 or lower Fiend-Type monster from your hand, GY, or from among your banished monsters into the deck, then, You can activate 1 of these effects based on where it was shuffled from;
● Hand: Place 1 "Anox" card on top of the Deck from your Deck, GY, or from among your banished cards, except "Anox Unity", and if you do, Draw 2 cards.
● GY: Send 1 monster from your Deck to the GY, then, target 1 "Anox" monster in your GY; Special Summon it.
● Banished: Banish 1 monster from your Deck, then, target 1 banished "Anox" monster; Special Summon it.
(Quick Effect) You can banish this card from your GY; Destroy 1 Spell/Trap card on the field. You can only use each effect of "Anox Unity" once per turn.
ResurrectionoftheAnox.thumb.jpeg.bf8aa0cd1c4ab746b4f9c0bfb0fff828.jpeg

Resurrection of the Anox
Normal Spell card
Shuffle 1 normal monster you control into the deck; Add up normal monster(s) with different names from your Deck to your hand as many as you can, whose total Levels equal to or less than the shuffled monster original level, then immediately after this effect resolves, you can Normal Summon 1 Fiend-Type monster. When an opponent's Spell/Trap Card or Effect is activated while this card is in your GY: You can shuffle this card into the deck; Negate the activation or effect, and if you do, destroy that card. You can only use each effect of "Resurrection of the Anox" once per turn.
 

Trap Cards:
Provide Negates and interruption to opponent in several ways

Quote

AnoxFusion.thumb.jpeg.a0071932ce1da74e2fc8dd4c64b12048.jpegTheJudgementDay.thumb.jpeg.b83d4d0af06b88c960a9d23a7a2969ca.jpeg

Anox Fusion
Normal Trap card

Fusion Summon 1 Fusion Monster from your Extra Deck, by shuffling Fusion Materials listed on it into the Deck, from among your cards on the field, in your GY, and/or your banished cards. For this effect to resolve, You can consider 1 monster your opponent controls as a level 1 Normal monster, and use it as a Fusion Material. Neither player can activate cards or effects in response to this effect's activation. You can reveal this card in your hand; add 1 "Anox" monster from your Deck to your hand, then shuffle 1 card into your deck. You can only use each effect of "Anox Fusion" once per turn.

The Judgement Day
Counter Trap card

(This card is always treated as an "Anox" card.)
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Banish 1 card from the top of your Deck; Negate the Summon or activation, and if you do, destroy that card, Then, If you control an "Anox" monster: You can target 1 of your banished cards; Add it to your Hand.
 


Fusion Monsters

Where I divide them into 3 types by fusion materials and their type of effects
 


Utiltiy Fusion Monsters:
You Usually don't want to Fusion Summon these monsters except to out one opponent monster, however these monsters are a Perfect "Super Poly" Targets, and provides card advantage when sent to the GY
 

Quote

AnoxProphetofProsperity.thumb.jpeg.3a6c1e9d3da4259a79b1cda6ac748c20.jpegAnoxProphetofVitality.thumb.jpeg.0fb5cf0e68dcf7bbe57fcb3c78df9572.jpeg

Anox Prophet of Prosperity

Lv6/Fiend/Fusion/DARK
2200/2200
2 monsters with different names and different attributes or levels

Must be either Fusion Summoned, or Special Summoned by sending the above cards from either player's Monster Zone to the GY, with at least one material from your Monster Zone. You can only Special Summon "Anox Prophet of Prosperity" once per turn this way. If this card is sent to the GY: You can take 1 monster from your deck with equal ATK  and DEF: add it to your hand, send it to the GY, or banish it. You can only use this effect of "Anox Prophet of Prosperity" once per turn.

Anox Prophet of Vitality
Lv6/Fiend/Fusion/DARK
2200/2200
2 monsters with different names and different types or levels

Must be either Fusion Summoned, or Special Summoned by sending the above cards from either player's Monster Zone to the GY, with at least one material from your Monster Zone. You can only Special Summon "Anox Prophet of Vitality" once per turn this way. If this card is sent to the GY: You can activate only 1 of these effects;
● Take 1 "Anox" Spell/Trap card from your deck: add it to your hand, send it to the GY, or banish it.
● Draw 1 card.
You can only use this effect of "Anox Prophet of Vitality" once per turn.


Utiltiy-BeatStick Fusion Monsters:
Utilises "Fusion Deployment" Target, provide a huge BeatStick to the field in addition to some utlity
 

Quote

DoomTheAnoxGifttotheWorld.thumb.jpeg.2bbcaa2cdc117cb11ed11f19d26bcb2f.jpeg

Doom, The Anox Gift to the World
Lv12/Fiend/Fusion/DARK
4500/4500
"Anox Master, Koyotous" + "Anox master, Buraxis" + "Anox Master, Meetaus"

Cannot be used as Fusion Material. Cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by your opponent's card effects. If any monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is Special Summoned: Change all face-up cards your opponent controls to face-down Defense Position. If this card leaves the field: You can take 1 "Anox Master, Koyotous", 1 "Anox master, Buraxis" and 1 "Anox Master, Meetaus" from your hand, Deck, and/or GY, and if you do, add 1 of them to your hand,  send 1 to the GY, and banish 1 of them. You can only use each effect of "Doom, The Anox Gift to the World" once per turn.


BoardBreakers Fusion Monsters:
Theses monsters have more specific fusion requirements and very similar effects:

  1. Cannot be destroyed by battle, except by battle with a Normal Monster
  2. Unaffected by other Monsters' effects
  3. Effect if leaves the field or sent to GY
  4. gains effects from the used fusion materials to ss them

their goal is to Break the opponents board, and provide a huge BeatStick to the field:
 

Quote

AnoxTitanofTheTragedies.thumb.jpeg.e95188ad70d082f0d0eae3ac4cd56ab3.jpegAnoxTitanofTheHorrors.thumb.jpeg.3c05fc7dfd5e3856ae7634fe9a0c512e.jpeg

Anox Titan of The Tragedies
Lv7/Fiend/Fusion/DARK
2700/2700
1 monster with "Anox Master" in its name + 1+ level 1 normal monster(s) with different name(s)

This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other Monsters' effects, except "Anox" monsters. If this card is sent to the GY: You can destroy 1 card on the field. You can only use this effect of "Anox Titan of The Tragedies" once per turn.

Anox Titan of The Horrors
Lv8/Fiend/Fusion/DARK
3200/3200
1 monster with "Anox Master" in its name + 2+ level 2 or lower normal monster(s) with different name(s)

This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other Monsters' effects, except "Anox" monsters. If this card is sent to the GY: You can target 1 card on the field; shuffle it into the deck. You can only use this effect of "Anox Titan of The Horrors" once per turn.

AnoxTitanofTheCalamities.thumb.jpeg.cdb4223504d61c22167e445156619726.jpegAnoxTitanofTheApocalypto.thumb.jpeg.f6d4fc8b3d3d8dc5396becd8016f1c64.jpeg

Anox Titan of The Calamities
Lv9/Fiend/Fusion/DARK
3700/3700
1 monster with "Anox Master" in its name + 3+ level 3 or lower normal monster(s) with different name(s)

This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other Monsters' effects, except "Anox" monsters. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can activate this effect; Shuffle all cards from your opponent's GY into the Deck. You can only use this effect of "Anox Titan of The Calamities" once per turn.

Anox Titan of The Apocalypto
Lv10/Fiend/Fusion/DARK
4200/7200
1 monster with "Anox Master" in its name + 4+ level 4 or lower normal monster(s) with different name(s)

This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other Monsters' effects, except "Anox" monsters. This card's Special Summon cannot be negated. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can shuffle all cards your opponent controls into the Deck. You can only use this effect of "Anox Titan of The Apocalypto" once per turn.

 

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On 10/2/2023 at 4:02 PM, Kokoroshi said:

I must know where you got the card art, is it AI generated or did you find it somewhere. This art is so good.

Also the archetype looks fun, nothing much I could really say as criticism. Good job!

@Kokoroshi I spend hours searching the internet to get these artworks! There's no easy way!

Thanks!

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