Edventure Posted September 21, 2023 Report Share Posted September 21, 2023 Magikey Trigger Maf WIND 800ATK/Link-1 Machine/Link/Effect 1 Normal Monster or 1 "Magikey" monster If this card is Link summoned you can add 1 "Magikey" Spell/Trap card from your deck to your hand. Once per turn, while this card is face-up on the field you can target 1 Normal monster or "Magikey" monster this card points to and double its level, then you can double the level of another monster you control with a different attribute. You can only use each effect of "Magikey Trigger Maf" once per turn.Magikey Cipher Spell/Quickplay Target 1 "Magikey" Ritual monster or 1 "Magikey" monster that was special summoned from the Extra Deck in your GY; Special Summon it. If it is an XyZ monster, attach this card to that monster as a material. If a "Magikey" monster would leave the field by a card effect you can banish this card from your GY instead. Magikey Ruler - Veimafteal 12* FIRE Fiend/Synchro/Effect ATK 3000/DEF 3000 1 "Magikey" tuner + 1 or more Normal Monsters As long as there are 4 or more different attributes among monsters in your GY "Magikey" monsters you control cannot be destroyed by card effects, they also cannot be targeted by your opponents card effects. Once per turn (Quick Effect): You can banish 1 Normal monster from your GY, banish 1 card your opponent controls. If this card is sent to the GY by an opponents card effect, you can take 1 "Clavkiys, the Magikey Skyblaster" from your hand, deck or GY and either add it to your hand or special summon it. You can only use each effect of "Magikey Ruler - Baemafteal" once per turn. Link to comment Share on other sites More sharing options...
Edventure Posted September 30, 2023 Author Report Share Posted September 30, 2023 Changes Made to the Magikey Spell, turning it into a recursion/protection piece for the deck. Link to comment Share on other sites More sharing options...
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