zde829 Posted September 19, 2023 Report Share Posted September 19, 2023 --Lavalval Chain (Errata) local eX=Effect.CreateEffect© -- Send Card from Deck to GY local eX=Effect.CreateEffect© eA:SetType(EFFECT_TYPE_X) eA:SetDescription(aux.Stringid(XXXX,n))* eA:SetCategory(CATEGORY_X) eA:SetCode(EFFECT_X) eA:SetRange(LOCATION_X) eA:SetCountLimit(1, XXXXXXXX) eA:SetTargetRange(LOCATION_X) eA:SetProperty(EFFECT_FLAG_DELAY) eX:SetCategory eX:SetValue(V) c:RegisterEffect(eA) local eX=Effect.CreateEffect© -- Place Monster on top of Deck local eX=Effect.CreateEffect© eA:SetType(EFFECT_TYPE_X) eA:SetDescription(aux.Stringid(XXXX,n))* eA:SetCategory(CATEGORY_X) eA:SetCode(EFFECT_X) eA:SetRange(LOCATION_X) eA:SetCountLimit(R, XXXXXXXX) eA:SetTargetRange(LOCATION_X) eA:SetProperty(EFFECT_FLAG_DELAY) eX:SetCategory eX:SetValue(V) c:RegisterEffect(eA) eA:SetCountLimit(1, 34086407) function c34086407.xyzfilter© return Duel.GetFlagEffect(c:GetControler(),34086407)==0 and c:IsSetCard(0x39) aux.AddXyzProcedure(c,c34086407.xyzfilter,4,2) end The custom Errata reads: "2 Level 4 "Laval" monsters Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects; ●Send 1 card from your Deck to the Graveyard. ●Choose 1 monster from your Deck and place it on top of your Deck. You can only activate an effect of "Lavalval Chain" once per turn." Link to comment Share on other sites More sharing options...
Zamazenta the OS-Tan Fan Posted September 19, 2023 Report Share Posted September 19, 2023 Why not just make a new card instead of ruining the original, also I don't know how to help with that since I'm not a programmer also cool you program. Link to comment Share on other sites More sharing options...
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