Naidraug Posted January 26 Report Share Posted January 26 15 hours ago, Yuma Kaiba said: Next: Umbrashade Flyer DARK - Level 2 1100/100 Beast/Effect If this Special Summoned monster is sent from the Monster Zone to the GY: banish it. This banished card is unaffected by other cards' effects. If a DARK monster you control is sent to the GY, except as Fusion, Synchro, or Link Material: You can Special Summon this card from your hand or GY, and if you do, you can Special Summon 1 "Umbrashade Flyer" from your hand or GY. You can only use this effect of "Umbrashade Flyer" once per turn. Next: 1 Quote Link to comment Share on other sites More sharing options...
Ted Hurliman Posted January 27 Report Share Posted January 27 (edited) Winged dragon girl Edited January 27 by Ted Hurliman Quote Link to comment Share on other sites More sharing options...
Yᵤₘₐ ₖₐᵢbₐ Posted January 29 Author Report Share Posted January 29 On 1/27/2024 at 5:22 AM, Naidraug said: Next: Ritual Beast Ulti-Primedragon [WIND] Level 9/Dragon/Fusion/Effect ATK/2900 DEF/3000 1 "Ritual Beast Ulti-" monster + 1 "Ritual Beast Tamer" monster OR 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Once per turn, during either Main Phase (Quick Effect): You can target 1 card your opponent control and 1 monster in your GY; banish them. Your opponent cannot activate card's or effect in response to this card's effect activation. Next: Quote Link to comment Share on other sites More sharing options...
Baron-777 Posted February 19 Report Share Posted February 19 So sad. Name: Grief Grave Magician DARK/Level 6/Spellcaster/Effect Monster ATK: 1900/ DEF 1600 Effect: If you have no monsters in your GY, you can Special Summon this monster. Gains 200 ATK for each monster in your GY. You can target 1 DARK Spellcaster, Dragon, or Warrior in your GY with ATK less than Grief Grave Magician's ATK; Special Summon it, also after this effect resolves, you cannot Special Summon monsters with the same type as the targeted monster for the rest of the turn. You can only use this effect of "Grief Gave Magician" once per turn. Next: 1 Quote Link to comment Share on other sites More sharing options...
Shad0takU Posted February 19 Report Share Posted February 19 Name: Rebuke of the PreyedCard Type: [Continuous Spell Card]Effect: While either player controls no monsters with original ATK higher than the opponent's monster with the lowest ATK: when a monster that player controls battles an opponent's monster, the attacking monster gains ATK equal to the ATK of the monster it's battling, during the damage step only. During the End Phase, the turn player must Tribute their monster with the highest ATK (their choice, if tied). If they cannot, destroy this card. This is fun! Glad I found this thread! Next: 1 Quote Link to comment Share on other sites More sharing options...
Problamatico Posted February 19 Report Share Posted February 19 3 hours ago, Shad0takU said: Name: Rebuke of the PreyedCard Type: [Continuous Spell Card]Effect: While either player controls no monsters with original ATK higher than the opponent's monster with the lowest ATK: when a monster that player controls battles an opponent's monster, the attacking monster gains ATK equal to the ATK of the monster it's battling, during the damage step only. During the End Phase, the turn player must Tribute their monster with the highest ATK (their choice, if tied). If they cannot, destroy this card. This is fun! Glad I found this thread! Next: Krakatoa Krab FIRE ☆☆☆☆☆☆☆☆☆☆☆ Aqua/Fusion/Effect "Number 52: Diamond Crab King" + "Lava Golem" Once per turn, you can banish one monster from your hand: Deal 500 damage to your opponent's LP x the level of the banished monster; this card cannot attack and loses half of its ATK & DEF until after your next turn. If this card is attacked: halve the ATK of that monster after damage calculation. ATK: 4000 DEF: 4500 Next: 1 1 Quote Link to comment Share on other sites More sharing options...
Yᵤₘₐ ₖₐᵢbₐ Posted February 20 Author Report Share Posted February 20 20 hours ago, Problamatico said: Next: Total Eclipse [Normal Trap] Until the end of this turn, all DARK monster(s) you control are unaffected by your opponent card or effect. During the End Phase, after you activate this card; take 800 LP for each DARK monster(s) you control. You can only activate 1 "Total Eclipse" per turn. Next: Quote Link to comment Share on other sites More sharing options...
Problamatico Posted February 23 Report Share Posted February 23 On 2/20/2024 at 5:51 AM, Yuma Kaiba said: Total Eclipse [Normal Trap] Until the end of this turn, all DARK monster(s) you control are unaffected by your opponent card or effect. During the End Phase, after you activate this card; take 800 LP for each DARK monster(s) you control. You can only activate 1 "Total Eclipse" per turn. Next: Fallen from Grace Continuous Trap Banish one LIGHT attribute monster from your hand, field, or GY: Special Summon one DARK attribute monster of the same level from your hand, Main Deck or Extra Deck and take 2000 damage. The monster cannot declare an attack on the turn it is summoned. Next: Quote Link to comment Share on other sites More sharing options...
Shad0takU Posted February 23 Report Share Posted February 23 (edited) 1 hour ago, Problamatico said: Fallen from Grace Continuous Trap Banish one LIGHT attribute monster from your hand, field, or GY: Special Summon one DARK attribute monster of the same level from your hand, Main Deck or Extra Deck and take 2000 damage. The monster cannot declare an attack on the turn it is summoned. Next: Name: Decisive Shadow Duel [Spell Card] Effect: When you and your opponent control the same number of monsters (Min. 2, each): both players pick up all monsters in the Main Monster Zones that they control and shuffle them, before Setting them in any Main Monster Zones they choose, without revealing them. Both players then select face-down monsters from their opponent's field to send to the GY, until they each only control 1 face-down monster. Flip both remaining cards over, and destroy the one with the lowest ATK, and if you do, inflict damage equal to the remaining monster's ATK to the owner of the destroyed monster. After this effect resolves, both players skip their next battle phase. You can only activate one "Decisive Shadow Duel" per turn, and only once that turn. Next: Edited February 23 by Shad0takU 1 Quote Link to comment Share on other sites More sharing options...
Problamatico Posted February 23 Report Share Posted February 23 29 minutes ago, Shad0takU said: Name: Decisive Shadow Duel [Spell Card] Effect: When you and your opponent control the same number of monsters (Min. 2, each): both players pick up all monsters in the Main Monster Zones that they control and shuffle them, before Setting them in any Main Monster Zones they choose, without revealing them. Both players then select face-down monsters from their opponent's field to send to the GY, until they each only control 1 face-down monster. Flip both remaining cards over, and destroy the one with the lowest ATK, and if you do, inflict damage equal to the remaining monster's ATK to the owner of the destroyed monster. After this effect resolves, both players skip their next battle phase. You can only activate one "Decisive Shadow Duel" per turn, and only once that turn. Next: Quite the unique effect 1 Quote Link to comment Share on other sites More sharing options...
Problamatico Posted February 23 Report Share Posted February 23 8 hours ago, Shad0takU said: Name: Decisive Shadow Duel [Spell Card] Effect: When you and your opponent control the same number of monsters (Min. 2, each): both players pick up all monsters in the Main Monster Zones that they control and shuffle them, before Setting them in any Main Monster Zones they choose, without revealing them. Both players then select face-down monsters from their opponent's field to send to the GY, until they each only control 1 face-down monster. Flip both remaining cards over, and destroy the one with the lowest ATK, and if you do, inflict damage equal to the remaining monster's ATK to the owner of the destroyed monster. After this effect resolves, both players skip their next battle phase. You can only activate one "Decisive Shadow Duel" per turn, and only once that turn. Next: Badgerborg EARTH ☆☆☆☆☆☆☆ Machine/Effect Unaffected by your opponent's Spell cards. Twice per turn, this card cannot be destroyed. If this monster attacks a DEF pos. monster, inflict piercing battle damage. ATK: 2500 DEF: 2800 Next: Quote Link to comment Share on other sites More sharing options...
Shad0takU Posted February 23 Report Share Posted February 23 11 hours ago, Problamatico said: Quite the unique effect TY! Quote Link to comment Share on other sites More sharing options...
Nopenguin Posted February 24 Report Share Posted February 24 16 hours ago, Problamatico said: Twin Burst Canon Turtle WATER/Level 8/Machine/Effect (3000/500) If you control Level 5 or Higher WATER Aqua monster, you can Special Summon this card from your hand in face-up Defense Position. You can only Special Summon this card once per turn this way. If this card is Tributed to activate effect monster and send to the GY, Special Summon this card from your GY, and if you do, inflict 1000 damage to your opponent. Next: Quote Link to comment Share on other sites More sharing options...
Problamatico Posted February 24 Report Share Posted February 24 15 hours ago, Nopenguin said: Twin Burst Canon Turtle WATER/Level 8/Machine/Effect (3000/500) If you control Level 5 or Higher WATER Aqua monster, you can Special Summon this card from your hand in face-up Defense Position. You can only Special Summon this card once per turn this way. If this card is Tributed to activate effect monster and send to the GY, Special Summon this card from your GY, and if you do, inflict 1000 damage to your opponent. Next: Bushido Ronin - Fire Monkey Soul FIRE ☆☆☆☆ Warrior/Effect If this card declares an attack, your opponent cannot activate cards or effects until after damage calculation. If this card destroys a monster by battle: Either destroy one S/T card in the same column as this card or deal damage to your opponent equal to half of this monster's ATK. ATK & DEF: 1800 Next: 1 Quote Link to comment Share on other sites More sharing options...
Shad0takU Posted February 24 Report Share Posted February 24 (edited) 5 hours ago, Problamatico said: Bushido Ronin - Fire Monkey Soul FIRE ☆☆☆☆ Warrior/Effect If this card declares an attack, your opponent cannot activate cards or effects until after damage calculation. If this card destroys a monster by battle: Either destroy one S/T card in the same column as this card or deal damage to your opponent equal to half of this monster's ATK. ATK & DEF: 1800 Next: Sakaretsu, the Destructive Demon DARK ☆☆☆☆☆☆☆ [Fiend / Effect] When your opponent declares a direct attack with a Special Summoned monster while this card is in your GY, Special Summon this card, and if you do, it becomes the new attack target. You can only Summon "Sakaretsu the Destructive Demon" once per turn this way. Once per turn: when an attack is declared involving this card, you can banish one Trap Card from the GY to use its effect as if it were activated on the field. 2400 ATK / 1900 DEF NEXT: Edited February 24 by Shad0takU Quote Link to comment Share on other sites More sharing options...
Problamatico Posted February 26 Report Share Posted February 26 On 2/24/2024 at 7:38 PM, Shad0takU said: Sakaretsu, the Destructive Demon DARK ☆☆☆☆☆☆☆ [Fiend / Effect] When your opponent declares a direct attack with a Special Summoned monster while this card is in your GY, Special Summon this card, and if you do, it becomes the new attack target. You can only Summon "Sakaretsu the Destructive Demon" once per turn this way. Once per turn: when an attack is declared involving this card, you can banish one Trap Card from the GY to use its effect as if it were activated on the field. 2400 ATK / 1900 DEF NEXT: Lichcraft Gorgatron Normal Trap If your opponent activates a S/T effect that would destroy or banish one of your face-up monsters: Special Summon this card as a monster (Level: 6/DARK/Fiend/ATK: 2300/DEF: 2700); this card becomes the target of the effect. If this card is Special Summoned this way, it cannot be destroyed or banished by your opponent's S/T effects until your next Standby Phase. This card cannot be used as material for Xyz or Link Summoning. Next: Quote Link to comment Share on other sites More sharing options...
Nopenguin Posted February 27 Report Share Posted February 27 "Halliburton Starship Planet Castle" LIGHT/Level 9/Machine/Effect (2000/1500) If you control 2 or more Machine monsters, you can Special Summon this card from your hand. You can only Special Summon this card once per turn this way. If this card is detached and sent to the GY; you can add 1 "Rank-Up-Magic Argent Chaos Force" from your Deck or GY to your hand. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● During each Standby Phase, you can target 1 card on either GY; attach that target as Material to this card. Next: 1 Quote Link to comment Share on other sites More sharing options...
badappa Posted February 27 Report Share Posted February 27 (edited) next Edited February 27 by badappa 1 Quote Link to comment Share on other sites More sharing options...
Nopenguin Posted February 27 Report Share Posted February 27 That's cool. Quote Link to comment Share on other sites More sharing options...
badappa Posted February 27 Report Share Posted February 27 1 hour ago, Nopenguin said: That's cool. dank ya Quote Link to comment Share on other sites More sharing options...
jimmyboy Posted February 28 Report Share Posted February 28 (edited) yeah cool Edited February 29 by jimmyboy Quote Link to comment Share on other sites More sharing options...
Nethersoul Posted February 28 Report Share Posted February 28 18 hours ago, badappa said: next Ignoble Princess of Rotterdam LV 5/DARK/Warrior/Synchro/Effect (2400/900) 1 Tuner + 1+ non-Tuner monsters You can shuffle into the Deck, 2 "Noble Arms" cards that are banished or in your GY; draw 1 card, then you can add 1 LIGHT Warrior monster from your Deck to your hand. If a Spell/Trap Card is activated: Banish 2 "Noble Arms" cards from your GY; negate the activation, destroy it. You can only used each effect of "Ignoble Princess of Rotterdam" once per turn. Next: Quote Link to comment Share on other sites More sharing options...
jimmyboy Posted February 29 Report Share Posted February 29 next Quote Link to comment Share on other sites More sharing options...
Problamatico Posted February 29 Report Share Posted February 29 45 minutes ago, jimmyboy said: next Burning Soul Tiger EARTH ☆☆☆☆☆☆ Beast/Effect If this monster is attacked: Deal damage to your opponent equal to half of the attacking monster's ATK after Damage Calculation. ATK: 300 DEF:3000 Next: Quote Link to comment Share on other sites More sharing options...
PrinceAsmodeus Posted February 29 Report Share Posted February 29 (edited) 10 hours ago, Problamatico said: This looks fun. Number N44: Abyss Watcher LIGHT Attribute Aqua/Xyz/Effect Rank 6 ATK: 2700 / DEF: 2100 Effect: 3 Level 6 DARK or Aqua monsters Detach 1 material from this card; Add 1 Aqua monster from your Deck to your hand. If this card is the target of an attack or card effect (Quick-Effect): Detach one material from this card to Special Summon 1 DARK monster from your opponent's GY to his side of the field (if possible); the Special Summoned monster becomes the target instead. You can activate each effect of "Number N44: Abyss Watcher" once per turn. For the request: Edited February 29 by PrinceAsmodeus Quote Link to comment Share on other sites More sharing options...
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