Fusion Posted September 11 Report Share Posted September 11 22 minutes ago, gtrthytgh hytyty said: Go ahead wait wait wait Why did you just put a new picture on my card? Is there a problem? 1 Quote Link to comment Share on other sites More sharing options...
PrinceAsmodeus Posted September 11 Report Share Posted September 11 (edited) 22 minutes ago, Yuma Kaiba said: Okay Next: QMCA-121 Achilles (Quantum-Mech Combat Agent-121 Achilles) Rank 8 LIGHT Attribute Machine-type XYZ ATK: 3000 - DEF: 2200 Effect: 1 Level 8 Machine and 1 Level 8 Warrior Must first be Xyz Summoned. This monster is unaffected by card effects as long as it has Xyz Materials attached to it. Once per turn (Quick-Effect): Detach 1 material from this card; banish 1 random card from your opponent's hand, then, destroy 1 card on the field depending on the card banished by this effect (Spell/Trap or Monster). When this card destroys a Machine or Warrior monster in battle; attach the destroyed monster to this card. Next: Edited September 11 by PrinceAsmodeus Quote Link to comment Share on other sites More sharing options...
gtrthytgh hytyty Posted September 11 Report Share Posted September 11 Sorry for the mistakes 1 Quote Link to comment Share on other sites More sharing options...
Yᵤₘₐ ₖₐᵢbₐ Posted September 11 Author Report Share Posted September 11 4 hours ago, PrinceAsmodeus said: Next: Shadower Fusion [Normal Spell] Target 2 face-up monsters you control with different Levels: Send them to the GY; Special Summon 1 Fusion Monster from your Extra Deck whose combined Levels of both targets are exactly equal as the Fusion Monster's Level. You can only activate 1 "Shadower Fusion" per turn. Next: Quote Link to comment Share on other sites More sharing options...
gtrthytgh hytyty Posted September 11 Report Share Posted September 11 Here you go, I hope you like it, and I hope I didn't make a mistake again. Knight/Influence (1900 ATK/ 2100 DEF) When summoned, I can summon a Knight monster from the hand to the field, and the monster's power increases to 300 attack points for each Knight monster on the field, and you cannot destroy the Knight with traps and magic as long as there are other Knights on the field. Quote Link to comment Share on other sites More sharing options...
Fusion Posted September 11 Report Share Posted September 11 1 hour ago, gtrthytgh hytyty said: Here you go, I hope you like it, and I hope I didn't make a mistake again. Knight/Influence (1900 ATK/ 2100 DEF) When summoned, I can summon a Knight monster from the hand to the field, and the monster's power increases to 300 attack points for each Knight monster on the field, and you cannot destroy the Knight with traps and magic as long as there are other Knights on the field. You still take other people's things and paste them into pictures. I don't understand what's wrong with you. Do you not understand how to play or are you confused about something? Quote Link to comment Share on other sites More sharing options...
gtrthytgh hytyty Posted September 11 Report Share Posted September 11 Can someone explain to me what I did wrong? Explain to me. Quote Link to comment Share on other sites More sharing options...
LazerSwordKirbo Posted September 11 Report Share Posted September 11 Titanic Lava Golem Level 10 FIRE Fiend/Effect 4000/3000 This card can be Normal Summoned to your opponent's Field by tributing three monsters they control. Once per turn, during the End Phase tribute 1 other monster you control; Both players take 1000 damage. During the Standby Phase, if this card did not activate its effect during the previous End Phase; Destroy this card and take 2000 damage. (This card's effects are not optional.) Next: 1 hour ago, gtrthytgh hytyty said: Can someone explain to me what I did wrong? Explain to me. You are supposed to take the image that is not a card in the previous post, make a card with that image as the art for the card, and then put a new image below the effects for the card you made. Quote Link to comment Share on other sites More sharing options...
PrinceAsmodeus Posted September 11 Report Share Posted September 11 3 hours ago, gtrthytgh hytyty said: Can someone explain to me what I did wrong? Explain to me. You see NEW pic, you take it, make a UNIQUE card and post it, then post a NEW pic for the next person to take 1 Quote Link to comment Share on other sites More sharing options...
Yᵤₘₐ ₖₐᵢbₐ Posted September 12 Author Report Share Posted September 12 20 hours ago, LazerSwordKirbo said: Next: Purifying Fairy [Quick-Play Spell] You can only activate this card while you control Fairy monsters. Negate all face-up cards currently on the field, except Fairy monsters or card's that mentions Fairy, also, Set card's in your opponent Spell/Trap Zone cannot be activate until the end of this turn. You can only activate 1 "Purifying Fairy" per turn. Next: Quote Link to comment Share on other sites More sharing options...
JairoLeyn100 Posted September 12 Report Share Posted September 12 8 hours ago, Yᵤₘₐ ₖₐᵢbₐ said: "Zodiac Beast - Monoceros" Level 4 - WIND Beast/Pendulum/Effect Pendulum Scale: < 1 > ATK/ 1800 - DEF/ 1000 Pendulum Effect: During either player's turn, when your opponent activates a card or effect that would destroy 1 or more "Zodiac" monsters you control (Quick Effect): You can add this card to your hand from the Pendulum Zone to negate that card or effect. If you control a Level 4 or lower "Zodiac Beast", except "Zodiac Beast - Monoceros": You can Special Summon this card from the Pendulum Zone. You can only use 1 "Zodiac Beast - Monoceros" Pendulum effect per turn, and only once that turn. Monster Effect: Once per turn, during either player's turn, when your opponent activates a card or effect that would destroy 1 or more "Zodiac" monsters you control (Quick Effect): You can add this card to your hand from the field to negate that card or effect. If this card is used as a material for the summoning of a monster from the Extra Deck: You can Special Summon 1 "Monoceros Token" (Beast/WIND/Level 4/ATK 900/DEF 500). "Monoceros Token" Level 4 - WIND Beast/Token ATK/ 900 - DEF/ 500 Text: Special Summoned with the effect of "Zodiac Beast - Monoceros". Next: Quote Link to comment Share on other sites More sharing options...
Yᵤₘₐ ₖₐᵢbₐ Posted September 13 Author Report Share Posted September 13 2 hours ago, JairoLeyn100 said: Next: Grandmaster Monk - the Dragon Slayer [EARTH] LV 9/Warrior/Fusion/Effect (3000/2000) "Master Monk" + "Monk Fighter" OR "Chu-Ske the Mouse Fighter" Must first be Fusion Summoned. This face up card on the field or in the GY is treated as "Master Monk". Once per Chain, during the Main Phase, if this card is the only monster you control and there is "Lone Wolf" is face-up on the field; you can sent all other monsters on the field to the GY. During your opponent End Phase, after this card on the field was destroyed and sent to the GY: You can shuffle 1 "Master Monk" or 1 "Monk Fighter" into the Deck; Special Summon this card from your GY, then add 1 card that mentions "Master Monk" from your Deck or GY to your hand. Next: Quote Link to comment Share on other sites More sharing options...
Freedom Posted September 13 Report Share Posted September 13 3 hours ago, Yᵤₘₐ ₖₐᵢbₐ said: Next: Shine Deer, the Holy Beast WATER Level 7 Fairy/Synchro/Effect 1 Tuner + 1+ non-Tuner Fairy-Type monsters Once per turn, during the Main Phase (Quick Effect): You can Tribute any number of Fairy-Type monsters, and if you do, take control of that many face-up monsters your opponent controls, but their effects are negated. If this card is in your GY: You can target 1 other “Shine” card or Fairy-Type monster (except this card) in your GY; return this card to the Extra Deck, and if you do, add that target to your hand. ATK/2250 DEF/2000 Next: Quote Link to comment Share on other sites More sharing options...
Freedom Posted September 13 Report Share Posted September 13 On 9/11/2024 at 3:16 PM, Fusion said: Next I would like permission to use this art for a new card, because an error caused it to be skipped. Salasith, Ancient Gods of the Earth EARTH Level 8 Rock/Effect During the Main Phase, if a monster(s) your opponent controls is sent to the GY: You can activate the following effect, based on where this card is at activation (but you can only use each effect of "Salasith, Ancient Gods of the Earth" once per turn); ● Hand: Special Summon this card. ● Field: Halve the ATK of all monsters your opponent controls, then if those monsters have lower ATK than this card by this effect, you can destroy it. ATK/2500 DEF/2100 1 Quote Link to comment Share on other sites More sharing options...
Yᵤₘₐ ₖₐᵢbₐ Posted September 13 Author Report Share Posted September 13 2 hours ago, Jakkapat said: Next: Omega Dominus Mecha Champion [DARK] Level 10 Machine/Synchro/Pendulum/Effect (3500/2500) P. Scale: 0 0 Pend. Effect: You can Tribute 2 DARK Pendulum Monster; Special Summon this card, and if you do, add up to 2 face-up Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "Omega Dominus Mecha Champion" once per turn. 1 DARK Tuner + 1+ non-Tuner DARK Pendulum Monster Main Effect: If this card is Special Summon; banish 1 monster your opponent control, then this card gains 500 ATK. Once per Chain, during the Main Phase, if your opponent activate card or effects; banish 1 card on the field. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. Next: Quote Link to comment Share on other sites More sharing options...
LazerSwordKirbo Posted September 13 Report Share Posted September 13 Ethanile Caster of the Beyond Spellcaster/Ritual/Effect Level 1 DARK 2100 ATK / 1200 DEF You can reveal this card in your hand, then send three face-down cards on the field to the GY; Special Summon this card from your hand. (This is treated as a Ritual Summon.) Once per turn, you can shuffle up to 3 cards from your GY or Banishment into the Deck; Flip face up a number of face-down cards on the field equal to the number of cards shuffled by this effect, then send any non-Continuous Spell/Trap cards flipped face-up by this effect to the GY. Next: Quote Link to comment Share on other sites More sharing options...
Yᵤₘₐ ₖₐᵢbₐ Posted September 13 Author Report Share Posted September 13 35 minutes ago, LazerSwordKirbo said: Next: Leopardus Stingray [DARK] LV 1/Fish/Gemini/Effect (0/500) This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. This card becomes Level 10 and its Original ATK become 3000. Next: Quote Link to comment Share on other sites More sharing options...
Freedom Posted September 27 Report Share Posted September 27 (edited) On 9/13/2024 at 11:28 PM, Yᵤₘₐ ₖₐᵢbₐ said: Next: Double Disaster Chain Spell Card (Quick-Play) If your opponent activated a Spell/Trap or Monster Card effect: You can pay 1000 LP; negate the activation, and if you do, destroy that card, then, if there is a card of the same type as the destroyed card in your opponent's GY, banish that card. Next: Edited September 27 by Jakkapat Quote Link to comment Share on other sites More sharing options...
LazerSwordKirbo Posted September 27 Report Share Posted September 27 Blazing Meteorite Dragon Rank 6 FIRE 1800 ATK / 2000 DEF Dragon/Xyz/Effect 2 Level 6 Monsters including a FIRE monster. This card gains 1000 ATK for each FIRE monster attached to it as Xyz material. Once per turn, you can detach 1 Xyz material from this card; Destroy 1 card on the field and if it was a monster card deal damage to your opponent equal to double its original DEF. Next: Quote Link to comment Share on other sites More sharing options...
Freedom Posted September 28 Report Share Posted September 28 On 9/27/2024 at 9:22 PM, LazerSwordKirbo said: Next: Please allow me to adjust the image a little bit. I hope you don't mind. :) Duel Destroya DARK Level 7 Machine/Fusion/Effect 2+ Machine monsters If this card is Fusion Summoned: Loses 500 ATK of all monsters your opponent controls, then, if a monster's ATK is lower than this card, destroy those monsters, then, inflict damage to your opponent's LP equal to half the original ATK of that monster, then, increase the ATK of this card by the sum of the damage. ATK/2000 DEF/0 Next: 1 Quote Link to comment Share on other sites More sharing options...
Yᵤₘₐ ₖₐᵢbₐ Posted September 29 Author Report Share Posted September 29 9 hours ago, Freedom said: Please allow me to adjust the image a little bit. I hope you don't mind. :) Duel Destroya DARK Level 7 Machine/Fusion/Effect 2+ Machine monsters If this card is Fusion Summoned: Loses 500 ATK of all monsters your opponent controls, then, if a monster's ATK is lower than this card, destroy those monsters, then, inflict damage to your opponent's LP equal to half the original ATK of that monster, then, increase the ATK of this card by the sum of the damage. ATK/2000 DEF/0 Next: what kind of prompt did you command..? Your A.I looks good. Quote Link to comment Share on other sites More sharing options...
Yᵤₘₐ ₖₐᵢbₐ Posted September 29 Author Report Share Posted September 29 9 hours ago, Freedom said: Next: Meridian Magician [DARK] LV 7/Spellcaster/Tuner/Effect (2500/2100) You can declare a Level from 1 to 7; this card becomes that Level until the end of this turn. During your Main Phase: You can Special Summon 1 Spellcaster monster from your Deck or GY with its Level equal to this card current Level, except "Meridian Magician". You can only used each Effect of "Meridian Magician" once per turn, also, you cannot Special Summon monsters from the Extra Deck the turn you activate each effect of this card's. Next: Quote Link to comment Share on other sites More sharing options...
Freedom Posted September 29 Report Share Posted September 29 1 hour ago, Yᵤₘₐ ₖₐᵢbₐ said: what kind of prompt did you command..? Your A.I looks good. Sorry bro, I got this picture from Pinterest but I have made this kind of prompt before, I guess the command "The Magic Emperor wore a luxurious red and gold magic robe. Blue inner suit and pants with gold trim Standing on a rock floating in the middle of the vast cosmos. Behind him, there were many small and large magic circles floating. Boots. Anime Style" should be something like this, try it, have fun. 1 hour ago, Yᵤₘₐ ₖₐᵢbₐ said:Next: Měng Shì, Roaring Tiger of the East WIND Level 8 Beast-Warrior/Effect You can Tribute 3 monsters to Tribute Summon (but not Set) this card. This card Gains 500 ATK/DEF for each North, South, East West card name on your field. This card gains effect; apply the following effect, base on the North, South, East, West card name on your field, ● North: If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. ● South: This card cannot be destroyed by battle. ● East: Once per turn, if a card or effect is activated (Quick Effect); negate the activation, and if you do, destroy it. ● West: Once per turn; this card is unaffected by your opponent's card effect. ATK/3000 DEF/2500 Next: 1 Quote Link to comment Share on other sites More sharing options...
Yᵤₘₐ ₖₐᵢbₐ Posted September 30 Author Report Share Posted September 30 23 hours ago, Freedom said: Next Reaper of Brightworld [LIGHT] LV 10/Fiend/Effect (2500/2900) Once per turn, if a monster(s) would be Summoned, OR a Spell/Trap Card is activated (Quick Effect): You can discard this card; negate the Summon or activation, and if you do, destroy that card. If this card in the GY is shuffled into the Deck by monster effect; inflict 1600 damage to your opponent. Next: Quote Link to comment Share on other sites More sharing options...
Freedom Posted October 1 Report Share Posted October 1 On 9/30/2024 at 1:22 PM, Yᵤₘₐ ₖₐᵢbₐ said: Next: Your art look so cool Destiny Magician LIGHT Level 7 Spellcaster/Effect Cannot be Special Summoned. Requires 3 Spellcaster Tributes to Normal Summon (cannot be Normal Set). If this card attacks your opponent directly and reduces their LP to 0, you win the Match. ATK/2500 DEF/2100 *Cannot be used in official Duels. : p Next: 1 Quote Link to comment Share on other sites More sharing options...
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