Yᵤₘₐ ₖₐᵢbₐ Posted September 10, 2023 Report Share Posted September 10, 2023 Kashlayer Evil-Heart [DARK] LV 7 [Warrior/Effect] ATK/2900 DEF/2900 This card cannot be Banished. When this card leaves from field, you can target 1 Xyz Monster your opponent control: Detach all Material from that target. Once per turn (Quick Effect): When your card is banished; return 1 monster your opponent control to the Deck/Extra Deck. This card must be in the GY to activate this effect. Link to comment Share on other sites More sharing options...
Zamazenta the OS-Tan Fan Posted September 10, 2023 Report Share Posted September 10, 2023 @Yuma Kaiba Do you really hate Kashtia? Also that is not the right PSCT. @Raikoh130 can help you with this. Link to comment Share on other sites More sharing options...
Raikoh130 Posted September 10, 2023 Report Share Posted September 10, 2023 As an Xyz fan, this hurts me, lol. Link to comment Share on other sites More sharing options...
Yᵤₘₐ ₖₐᵢbₐ Posted September 11, 2023 Author Report Share Posted September 11, 2023 1 hour ago, Zamazenta the OS-Tan Fan said: @Yuma Kaiba Do you really hate Kashtia? Also that is not the right PSCT. @Raikoh130 can help you with this. Not really, but i think Kashtira need some counter card. This archetype pretties OP. Great time for Konami to release "Dragon Ruler". Link to comment Share on other sites More sharing options...
Yᵤₘₐ ₖₐᵢbₐ Posted September 11, 2023 Author Report Share Posted September 11, 2023 38 minutes ago, Raikoh130 said: As an Xyz fan, this hurts me, lol. Hehe sorry,, clause "When a card you control is banished" hear like a Nerf. (In my mind) "When a card that you own is banished". Link to comment Share on other sites More sharing options...
Raikoh130 Posted September 11, 2023 Report Share Posted September 11, 2023 9 minutes ago, Yuma Kaiba said: Hehe sorry,, clause "When a card you control is banished" hear like a Nerf. (In my mind) "When a card that you own is banished". In my defense, its usually where effects like that happen. So it includes the hand and Extra Deck as well? I can fix that right up. Ok, fixed, lol. Link to comment Share on other sites More sharing options...
Zamazenta the OS-Tan Fan Posted September 11, 2023 Report Share Posted September 11, 2023 14 minutes ago, Raikoh130 said: In my defense, its usually where effects like that happen. So it includes the hand and Extra Deck as well? I can fix that right up. Ok, fixed, lol. That looks so much better @Raikoh130 Link to comment Share on other sites More sharing options...
Yᵤₘₐ ₖₐᵢbₐ Posted September 11, 2023 Author Report Share Posted September 11, 2023 33 minutes ago, Raikoh130 said: In my defense, its usually where effects like that happen. So it includes the hand and Extra Deck as well? I can fix that right up. Ok, fixed, lol. Ok,, Bring me "Arise-Heart" or "Shangri-Ira".. Hehe Link to comment Share on other sites More sharing options...
Raikoh130 Posted September 11, 2023 Report Share Posted September 11, 2023 1 hour ago, Yuma Kaiba said: Ok,, Bring me "Arise-Heart" or "Shangri-Ira".. Hehe At least you don't hate ALL Xyz Monsters. XD Link to comment Share on other sites More sharing options...
Yᵤₘₐ ₖₐᵢbₐ Posted September 11, 2023 Author Report Share Posted September 11, 2023 1 hour ago, Raikoh130 said: At least you don't hate ALL Xyz Monsters. XD Be honestly cannot, im have favorite Xyz monster too. "Number /C 101-107", and of course "Cxyz Barian Hope" i like it so much. Link to comment Share on other sites More sharing options...
Darj Posted September 11, 2023 Report Share Posted September 11, 2023 Lately I do not jump into card text fixes unless requested or the effect is not clear, because for me it's fine as long as the effect is understandabe, also writing effects properly can be confusing due to all the changes and updates Koomy has made through the years, and I am not up to date with new effects and formatting. But in this case, I see fixes where given but I still see a few things off in the text. I suggest this instead: Cannot be banished. When this card leaves the field: You can target 1 Xyz Monster your opponent controls; detach all materials from it. Once per turn, when a card in your possession is banished, while this card is in your GY: Shuffle 1 monster your opponent controls into the Deck. This card must be in the GY to activate this effect. Reasonings: - I removed the (Quick Effect) Clause. Not only normally it goes right before the (:) [...when a card in your possession is banished (Quick Effect): ...], also since it responds to a condition, it does not need the clause and it can inherently activate during either player's turn. As an example, see the last effect of AA-ZEUS. - I also removed the last clause. It is redundant now that the OPT clause and activation condition are at the beggining of its 3rd effect. Also a recent ruling update made it so that cards with effects that activate in the GY can now miss timing, so to speak. For example, if Sangan is sent from the field to the GY as a cost for another card, and the opponent chains D.D. Crow and banishes Sangan, Sangan will not activate its effect since it was no longer in the GY by the time the chain with D.D. Crow's effect resolved (Chain Link 2: D:D: Crow, Chain Link 1: whatever got Sangan in the GY as cost). Therefore, AFAIK this card having to be in the GY to activate the effect is already implied and required. However, if it required to remain in the GY to resolve, then it would need a clause like "Volcanic Shell' has. - I rewrote the return effect. First, while there are effects that return cards to the hand or GY, I have yet to find a card that returns them to Deck, and the "shuffle" effect is used instead. So, it will be more intuitive to stick with a shuffling effect. Second, Extra Deck monsters afflicted by cards that would return them to the hand or Deck are inherently returned to the Extra Deck, so there is no need to specify "Deck and/or Extra Deck". Now, I have a question on the first effect: is it intended to apply anywhere, including in the GY and Deck? Because as it stands now, AFAIK it would only apply while on its on the field, where Continuous effects such as this one become active. But if it's also intended to be non-banishable from the GY and Deck, then it will need an edit, and possibly some PSCT, I would say something like "Cannot be banished (from anywhere)" or "Cannot be banished from the field, GY, Deck..." Fixes aside, I can see the Kashtira hate in there xD Level 7 without any self-summoning condition or clause, nor support from an archetype, ought to make its 2nd effect difficult to use, but at least the GY effect seems annoying and good enough. Link to comment Share on other sites More sharing options...
Yᵤₘₐ ₖₐᵢbₐ Posted September 11, 2023 Author Report Share Posted September 11, 2023 1 hour ago, Darj said: Lately I do not jump into card text fixes unless requested or the effect is not clear, because for me it's fine as long as the effect is understandabe, also writing effects properly can be confusing due to all the changes and updates Koomy has made through the years, and I am not up to date with new effects and formatting. But in this case, I see fixes where given but I still see a few things off in the text. I suggest this instead: Cannot be banished. When this card leaves the field: You can target 1 Xyz Monster your opponent controls; detach all materials from it. Once per turn, when a card in your possession is banished, while this card is in your GY: Shuffle 1 monster your opponent controls into the Deck. This card must be in the GY to activate this effect. Reasonings: - I removed the (Quick Effect) Clause. Not only normally it goes right before the (:) [...when a card in your possession is banished (Quick Effect): ...], also since it responds to a condition, it does not need the clause and it can inherently activate during either player's turn. As an example, see the last effect of AA-ZEUS. - I also removed the last clause. It is redundant now that the OPT clause and activation condition are at the beggining of its 3rd effect. Also a recent ruling update made it so that cards with effects that activate in the GY can now miss timing, so to speak. For example, if Sangan is sent from the field to the GY as a cost for another card, and the opponent chains D.D. Crow and banishes Sangan, Sangan will not activate its effect since it was no longer in the GY by the time the chain with D.D. Crow's effect resolved (Chain Link 2: D:D: Crow, Chain Link 1: whatever got Sangan in the GY as cost). Therefore, AFAIK this card having to be in the GY to activate the effect is already implied and required. However, if it required to remain in the GY to resolve, then it would need a clause like "Volcanic Shell' has. - I rewrote the return effect. First, while there are effects that return cards to the hand or GY, I have yet to find a card that returns them to Deck, and the "shuffle" effect is used instead. So, it will be more intuitive to stick with a shuffling effect. Second, Extra Deck monsters afflicted by cards that would return them to the hand or Deck are inherently returned to the Extra Deck, so there is no need to specify "Deck and/or Extra Deck". Now, I have a question on the first effect: is it intended to apply anywhere, including in the GY and Deck? Because as it stands now, AFAIK it would only apply while on its on the field, where Continuous effects such as this one become active. But if it's also intended to be non-banishable from the GY and Deck, then it will need an edit, and possibly some PSCT, I would say something like "Cannot be banished (from anywhere)" or "Cannot be banished from the field, GY, Deck..." Fixes aside, I can see the Kashtira hate in there xD Level 7 without any self-summoning condition or clause, nor support from an archetype, ought to make its 2nd effect difficult to use, but at least the GY effect seems annoying and good enough. OMG... The first effect is like "Imperial Iron Wall" but do it for itself. Link to comment Share on other sites More sharing options...
Darj Posted September 11, 2023 Report Share Posted September 11, 2023 In that case I would add a (from anwhere) PSCT to the first effect. Since AFAIK there is no precedent for such effect, one can take some freedom with the writing, and that should be clear enough for any reader. Regarding the 3rd effect, I fact-checked myself and there are differences between a Quick Effect and the way I suggested it, as I turned it into a Trigger effect. In this card's case, as a Trigger effect, it would only activate once whatever doing the banishment of the card resolves, and would start a new Chain. Whereas as a Quick Effect, I believe it could also be chained in response to a card/effect that banishes a card as a cost. Although the difference is not that big (starting a new Chain vs. being chainable to a card that banishes as cost) and the banishment of a card as a cost may be uncommon, there are cards out there that do it (e.g. Dark Armed Dragon), and this card seems to be intended to be able to respond to them, so I would rather keep it as a Quick Effect. So, after review, I would write the effect as: Cannot be banished (from anywhere). When this card leaves the field: You can target 1 Xyz Monster your opponent controls; detach all materials from it. Once per turn, when a card in your possession is banished, while this card is in your GY (Quick Effect): Shuffle 1 monster your opponent controls into the Deck. Link to comment Share on other sites More sharing options...
Raikoh130 Posted September 12, 2023 Report Share Posted September 12, 2023 9 hours ago, Darj said: In that case I would add a (from anwhere) PSCT to the first effect. Since AFAIK there is no precedent for such effect, one can take some freedom with the writing, and that should be clear enough for any reader. Regarding the 3rd effect, I fact-checked myself and there are differences between a Quick Effect and the way I suggested it, as I turned it into a Trigger effect. In this card's case, as a Trigger effect, it would only activate once whatever doing the banishment of the card resolves, and would start a new Chain. Whereas as a Quick Effect, I believe it could also be chained in response to a card/effect that banishes a card as a cost. Although the difference is not that big (starting a new Chain vs. being chainable to a card that banishes as cost) and the banishment of a card as a cost may be uncommon, there are cards out there that do it (e.g. Dark Armed Dragon), and this card seems to be intended to be able to respond to them, so I would rather keep it as a Quick Effect. So, after review, I would write the effect as: Cannot be banished (from anywhere). When this card leaves the field: You can target 1 Xyz Monster your opponent controls; detach all materials from it. Once per turn, when a card in your possession is banished, while this card is in your GY (Quick Effect): Shuffle 1 monster your opponent controls into the Deck. I agree, the wording does look better...and jic, Yuma, this is not a nerf, just a re-write. I was half asleep last night making this change. XD Link to comment Share on other sites More sharing options...
Nethersoul Posted September 12, 2023 Report Share Posted September 12, 2023 Weakness, wanna fight with me...? Link to comment Share on other sites More sharing options...
Yᵤₘₐ ₖₐᵢbₐ Posted September 12, 2023 Author Report Share Posted September 12, 2023 5 hours ago, Nethersoul said: Weakness, wanna fight with me...? No thank u..im just watching from the GY. Link to comment Share on other sites More sharing options...
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