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Monarch Support


Raikoh130

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Hey again! Monarchs are another of my favorite archetypes in Yu-Gi-Oh! The deck is also in dire need for support, lol, so here's my attempt at it:

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Oceanic the Sea Monarch
Level 8 2800ATK 1000DEF
Sea Serpent/Effect
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, target 1 monster with 2400 or more ATK and 1000 DEF in your GY; Special Summon it, but return it to the hand during the End Phase. During your opponent's Main Phase, if this card is in your hand: You can banish 1 "Monarch" Spell/Trap Card from your Graveyard; immediately after this effect resolves, Tribute Summon this card (this is a Quick Effect).

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Teamwork of the Monarchs
Normal Spell Card
Select 1 of the following effects:
● Target 1 "Monarch" Spell/Trap Card in your GY, except "Teamwork of the Monarchs"; Add that target to your hand.
● Target 1 of your banished "Monarch" Spell/Trap Cards. except "Teamwork of the Monarchs"; Add that target to your hand.
● Special Summon 1 monster with 2400 or more ATK and 1000 DEF from your hand or GY (Treat it as if it were Tributed Summoned).
● Special Summon 1 "Squire" or "Vassal" monster with 800 ATK and 1000 DEF from your Deck. then you can draw 1 card.
You can only activate 1 "Teamwork of the Monarchs" per turn. During the turn you activate this card, you cannot Special Summon monsters from the Extra Deck.

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Attack of the Monarchs
Normal Trap Card
Activate only if you control a Tribute Summoned monster, while having no cards in your Extra Deck. Select 1 of the following effects:
● Destroy all monsters on the field, except Tribute Summoned monsters.
● Destroy all Spell/Trap Cards your opponent controls.
● Tribute 1 face-up monster with 2400 ATK or more or 1 face-up "Squire" or "Vassal" monster with 800 ATK and 1000 DEF you control, then target up to 3 cards your opponent controls; Destroy the target(s).
● Special Summon 1 monster with 2400 or more ATK and 1000 DEF from your Deck (Treat it as if it were Tribute Summoned).
You can only activate 1 "Attack of the Monarchs" per turn.

How did I do? :)

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Oceanic's effect is literally a copy of a Ehther? why?

Then, the 2 Spell/Traps simply have too many options. 4 effects, wth. They can easily be split into 2-3 Spell/Traps each. I do see the advantage of slapping 3+ bullet effects on a single card for the flexibility, but 4 effects is pushing it, IMO.

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10 minutes ago, Darj said:

Oceanic's effect is literally a copy of a Ehther? why?

Gonna be honest with ya, Konami also copies their own archetype card effects, but change around an effect or two. Most of the Monarch monsters technically do the same thing but with different targets. Some are 1 Tribute with 1 effect (Caius, Raiza, etc), some work as a Special Summon but cannot attack that turn (Derig, Kuraz). Oceanic and Ehther are no different. Both provide as extenders and have different targets, also both work in different situations.

14 minutes ago, Darj said:

Then, the 2 Spell/Traps simply have too many options. 4 effects, wth. They can easily be split into 2-3 Spell/Traps each. I do see the advantage of slapping 3+ bullet effects on a single card for the flexibility, but 4 effects is pushing it, IMO.

No need to get upset, I welcome constructive criticism, lol. That's not a bad idea. I should split the cards into different cards, it'll make the Deck more consistent, I didn't think of it. My reasoning for it was I figured to put many options on it and slap a HOPT effect on them to make them less abusable during the same turn. I'll be back with edits later on.

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I didn't get upset, just got surprised about the amount of options on a single card and wanted to emphasize that. Normally one sees this many effects in Cont. Spell/Traps that require different conditions to apply multiple effects.

Besides I get that adding too many Spell/Traps may be an issue for an archetype infamous for "bricking". 

Yes, there are similarities between the Monarchs, but their differences in effects give them different niches, to the point of some Monarchs being staples while others see barely any play, if at all. I get that you want to give them another big Monarch that does something similar to Ehther, but IMO you could try to spice it a bit and take this chance to, for example, address their bigger issues, like the aforementioned bricking. It can be similar or copy go Ehther, but it doesn't have to be, and you would get points (so to speak) on creativity. Besides, feels a bit weird or intruding to me to have another Ehther when Ehther and Erebus are like the heaven-and-hell duo bosses of Monarchs and the heart of their Deck. Maybe if it was EARTH or associated with Earth, then it would feel more on theme, completing a heaven, hell and earth/land trio.

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15 hours ago, Darj said:

I didn't get upset, just got surprised about the amount of options on a single card and wanted to emphasize that. Normally one sees this many effects in Cont. Spell/Traps that require different conditions to apply multiple effects.

Besides I get that adding too many Spell/Traps may be an issue for an archetype infamous for "bricking". 

My bad, usually when I see a "wth" comment, I think that they are upset over it. Yeah, that's another reason why I didn't want to give them so many different cards so they can be more consistent. Tenacity into one of those cards and Monarch Players can finally see plays. Also, Monarchs cannot abuse the Extra Deck so I felt that having a busted effect with an HOPT on it will let them see more competitive play without being super OP. If I did something like that to say Sky Strikers, then I know I'm being super ridiculous with 4 effects on a Spell Card.

15 hours ago, Darj said:

Yes, there are similarities between the Monarchs, but their differences in effects give them different niches, to the point of some Monarchs being staples while others see barely any play, if at all. I get that you want to give them another big Monarch that does something similar to Ehther, but IMO you could try to spice it a bit and take this chance to, for example, address their bigger issues, like the aforementioned bricking. It can be similar or copy go Ehther, but it doesn't have to be, and you would get points (so to speak) on creativity. Besides, feels a bit weird or intruding to me to have another Ehther when Ehther and Erebus are like the heaven-and-hell duo bosses of Monarchs and the heart of their Deck. Maybe if it was EARTH or associated with Earth, then it would feel more on theme, completing a heaven, hell and earth/land trio.

I was originally going to make Oceanic an Earth Monarch but I felt her Attribute would match a resurrection effect. I'm gonna do what you said and change Oceanic to an Earth Monarch with a little change to it and make Oceanic her own thing.

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42 minutes ago, Yuma Kaiba said:

In the deep of  my imagination, i want to make a support of "Monarch" by makes the next level of "Vassal" monster. But im confuse how to make an artwork.

You have to make it like a mini child version of a Monarch card. So if you want to make a Vassal for Ehther, for example, you'd have to draw one like her as child-like with the same outfit.

Can't wait to see what you cook up. I love this archetype!

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38 minutes ago, Raikoh130 said:

You have to make it like a mini child version of a Monarch card. So if you want to make a Vassal for Ehther, for example, you'd have to draw one like her as child-like with the same outfit.

Can't wait to see what you cook up. I love this archetype!

Chibi version or like Toon Version.? Its cute, hehe.

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14 hours ago, Raikoh130 said:

My bad, usually when I see a "wth" comment, I think that they are upset over it. Yeah, that's another reason why I didn't want to give them so many different cards so they can be more consistent. Tenacity into one of those cards and Monarch Players can finally see plays. Also, Monarchs cannot abuse the Extra Deck so I felt that having a busted effect with an HOPT on it will let them see more competitive play without being super OP. If I did something like that to say Sky Strikers, then I know I'm being super ridiculous with 4 effects on a Spell Card.

I was originally going to make Oceanic an Earth Monarch but I felt her Attribute would match a resurrection effect. I'm gonna do what you said and change Oceanic to an Earth Monarch with a little change to it and make Oceanic her own thing.

Actually, I would say EARTH is more associated with revival than WATER,since both the Spiritual Earth Art and Grandsoil have effects that revive monsters. Whereas their WATER counterparts discard cards. Although in Monarchs that's the role of Thestalos, but I digress.

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