Thomas★Zero Posted August 12, 2023 Report Share Posted August 12, 2023 Masked HERO Bassols lv 3 EARTH Warrior/Effect If this card is Normal or Special Summoned: You can Special Summon 1 "Masked HERO" monster from your hand. If this card is sent to the GY by the effect of "Mask Change" or a Quickplay Spell card that mentions it: You can Special Summon 1 "Masked HERO" monster except "Masked HERO Bassols" from your GY ignoring its summoning conditions. You can only use each effect of "Masked HERO Bassols" once per turn. ATK/1000 DEF/700 Masked HERO Fountain lv 4 WATER Warrior/Effect If this card is Normal or Special Summoned: Add 1 "Polymerization" from your Deck or GY to your hand. You can only use this effect of "Masked HERO Fountain" once per turn. If this card is sent to the GY by the effect of "Mask Change" or a Quickplay Spell card that mentions it: Add 1 "Mask Change" or 1 card that mentions it from your GY to your hand. You can only use each effect of "Masked HERO Fountain" once per turn. ATK/1000 DEF/1400 Masked HERO Dusk Crow lv 4 DARK Warrior/Effect If this card is Normal or Special Summoned: Add 1 "Mask Change" or 1 Spell/Trap card that mentions it from your Deck to your hand. If this card is sent to the GY by the effect of "Mask Change" or a Quickplay Spell card that mentions it: You can target 1 card your opponent controls; banish the targeted card. You can only use each effect of "Masked HERO Dusk Crow" once per turn. ATK/1200 DEF/1000 Masked HERO Gust lv 4 WIND Warrior/Effect If this card is Normal or Special Summoned: You can target 1 set card your opponent controls; return the targeted card to the Deck. If this card is sent to the GY by the effect of "Mask Change" or a Quickplay Spell card that mentions it: Draw 2 cards, then, discard 1. You can only use each effect of "Masked HERO Gust" once per turn. ATK/1500 DEF/1600 Masked HERO Ray lv 4 LIGHT Warrior/Effect If this card is Normal or Special Summoned: Add 1 "Masked HERO" monster from your Deck to your hand. You can only use this effect of "Masked HERO Ray" once per turn. If this card is sent to the GY by the effect of "Mask Change" or a Quickplay Spell card that mentions it: You can target 1 "Masked HERO" monster you control; the targeted card gains ATK equal to its DEF until the End Phase this turn. ATK/1800 DEF/200 Masked HERO Inferno lv 4 FIRE Warrior/Effect If this card is Normal or Special Summoned: Inflict damage to your opponent equal to the number of "Masked HERO" monsters you control and in your GY with different names x 100. If this card is sent to the GY by the effect of "Mask Change" or a Quickplay Spell card that mentions it: You can target 1 "Masked HERO" monster you control; inflict damage to your opponents LP equal to the targeted cards original ATK. You can only use each effect of "Masked HERO Inferno" once per turn. ATK/1800 DEF/1000 Masked HERO Kaiser lv 8 FIRE Warrior/Fusion/Effect Must be Special Summoned by the effect of "Mask Change". If this card is Special Summoned: Destroy all monsters your opponent controls, then, inflict 300 points of damage for each monster destroyed by this effect. If this card attacks a Defense Position monster, inflict piercing battle damage. ATK/2800 DEF/2000 Neo Mask Change Quickplay Spell Card Tribute 1 "Masked HERO" monster you control; Special Summon 1 "Masked HERO" Fusion monster from your Extra Deck. (This Special Summon is treated as a Special Summon by the effect of "Mask Change".) If a "Masked HERO" monster(s) you control would be destroyed by an opponents card, you can banish this card from your GY instead. You can only activate 1 "Neo Mask Change" per turn. A Masked HERO Appears Spell Card Activate this card while you either control no monsters or all monsters you control are "HERO" monsters, including 1 "Masked HERO" monster. Special Summon 1 "Masked HERO" monster from your Deck, also, for the rest of this turn, you cannot Special Summon monsters except "HERO" monsters. You can banish this card from your GY; add 1 "Mask Change" or 1 Quickplay Spell card that mentions it from your GY to your hand. You can only use each effect of "A Masked HERO Appears" once per turn. Mask Guard Counter Trap Card If you control a "Masked HERO" Fusion monster, you can activate this card from your hand. Activate this card when your opponent activates a Spell/Trap card or a monster effect while you control a "HERO" monster. Shuffle 1 "Mask Change" or Quickplay Spell card that mentions it that's banished or from your hand, field or GY into the Deck; negate the activation and banish it, then, Special Summon 1 Level 4 or lower "Masked HERO" from your hand, Deck or GY in Defense Position. You can only activate 1 "Mask Guard" per turn. Link to comment Share on other sites More sharing options...
Yᵤₘₐ ₖₐᵢbₐ Posted August 13, 2023 Report Share Posted August 13, 2023 Cool Link to comment Share on other sites More sharing options...
Moshy Posted August 31, 2023 Report Share Posted August 31, 2023 You should make the Earth 6 Mask HERO and the Light 6 Mask HERO just a suggestion Link to comment Share on other sites More sharing options...
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