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Gladiator Beast support.


Raikoh130

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One of my favorite archetypes, Gladiator Beasts, really need a good startup and/or extension card to make them more competitive! I hope I made it balanced enough, but here's what I made:

Gladiator Beast's Call to Battle

Normal Spell Card

Activate 1 of the following effects:
● Special Summon 1 Level 4 or lower "Gladiator Beast" monster from your Deck, with a different Type from monsters you control. (This is treated as a Special Summon by a "Gladiator Beast" monster's effect.)
● Send 1 "Test Tiger" from your hand or Deck to the GY, then target 1 face-up "Gladiator Beast" monster you control; shuffle that target into the Deck, then Special Summon 2 "Gladiator Beast" monsters from your Deck, with different Types from monsters you control. (This is treated as a Special Summon by a "Gladiator Beast" monster's effect.)

Gladiator Beast's Call to Battle (1).jpeg

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I think its a really good card, also I feel happy that its not a OPT don't slap a OPT on it please. otherwise it makes other copies of it bricks in your hand so you can just use all 3 or if you have more then 1 just all copies that you currently have in hand very good support.

Wait do you have to control a monster to Special Summon from the Deck with the first effect or no?

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16 minutes ago, Zamazenta the OS-Tan Fan said:

I think its a really good card, also I feel happy that its not a OPT don't slap a OPT on it please. otherwise it makes other copies of it bricks in your hand so you can just use all 3 or if you have more then 1 just all copies that you currently have in hand very good support.

Wait do you have to control a monster to Special Summon from the Deck with the first effect or no?

Thank you! :)

To answer your question: No, the card acts like "Gladiator Beast's Comeback", where you can use the first effect even if you control no monsters, but gets less useful as you fill your field up with monsters.

I agree that it doesn't need an OPT ruling on it not only because it balances itself out with the different Type clause on it, the Gladiator Beast deck is pretty slow for today's game and allowing multiple per turn allows it to be more competitive. The best Gladiator monsters in competitive decks are mainly Beast-Warriors and Winged Beasts, so it allows more retro GB cards (like Murmillo, Retiari, etc.) to see some play again, plus adding in the second effect allows for even more crazier plays so the card remains active in the hand, rather than becoming more of a dead card as more monsters get summoned onto the field.

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15 minutes ago, Raikoh130 said:

Thank you! :)

To answer your question: No, the card acts like "Gladiator Beast's Comeback", where you can use the first effect even if you control no monsters, but gets less useful as you fill your field up with monsters.

I agree that it doesn't need an OPT ruling on it not only because it balances itself out with the different Type clause on it, the Gladiator Beast deck is pretty slow for today's game and allowing multiple per turn allows it to be more competitive. The best Gladiator monsters in competitive decks are mainly Beast-Warriors and Winged Beasts, so it allows more retro GB cards (like Murmillo, Retiari, etc.) to see some play again, plus adding in the second effect allows for even more crazier plays so the card remains active in the hand, rather than becoming more of a dead card as more monsters get summoned onto the field.

Yeah your right plus I think they can need all the help they can get.

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