Thomas★Zero Posted July 11, 2023 Report Share Posted July 11, 2023 Darkness Archetype lv 1 DARK Spellcaster/Effect If this card is Normal or Special Summoned: Fusion Summon 1 DARK Fusion monster from your Extra Deck, using monsters from your hand and either field including this card as Fusion Material, also, your opponent cannot activate cards or effects in response to the activation of this effect. ATK/0 DEF/0 Darkness Soul lv 1 DARK Spellcaster/Effect If this card is Normal or Special Summoned: Special Summon 1 DARK monster with 0 ATK and DEF except "Darkness Soul" from your hand, Deck or GY, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except DARK monsters. If this card is sent to the GY or banished as Fusion Material for a DARK Fusion monster: Draw 2 cards, then, discard 1 card. You can only use each effect of "Darkness Soul" once per turn. ATK/0 DEF/0 Darkness Venom Fusion Dragon lv 8 DARK Dragon/Fusion/Effect "Darkness Archetype" + 1 Fusion monster Must be Fusion Summoned. If this card destroys a monster by battle: gain LP equal to the destroyed monsters original ATK. You can only use the following effects of "Darkness Venom Fusion Dragon" once per turn. * If this card is Fusion Summoned: You can send 1 DARK monster from your Deck or Extra Deck to the GY; this card gains ATK equal to sent cards ATK, also, you gain LP equal to the sent monsters ATK. * If this card is destroyed by an opponents card: You can Special Summon 1 "Darkness Archetype" from your hand, Deck or GY. ATK/2800 DEF/2000 Darkness Masquerade lv 8 DARK Spellcaster/Fusion/Effect "Darkness Archetype" + 1 Xyz monster Must be Fusion Summoned. If this card is Fusion Summoned: You can attach 2 monsters with the same Level from either players GY to this card as Equip Spell Cards. When your opponent activates a monster effect (Quick Effect): You can destroy 1 Equip Spell Card equipped to this card; negate the activation and destroy it, then, you can send 1 random card from your opponents hand to the GY. If this card is destroyed by an opponents card: You can Special Summon 1 "Darkness Archetype" from your hand, Deck or GY. You can only use each effect of "Darkness Masquerade" once per turn. ATK/3000 DEF/1500 Darkness Dread Decimator lv 8 DARK Warrior/Fusion/Effect "Darkness Archetype" + 1 Link monster Must be Fusion Summoned. If this card is Fusion Summoned: All DARK monsters you control gain ATK equal to the Link Rating of the Link monster used as Fusion Material for this card x 500. This cards maximum number of attacks during each of your Battle Phases is equal to the number of DARK monsters on the field. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card is destroyed by an opponents card: You can Special Summon 1 "Darkness Archetype" from your hand, Deck or GY. You can only use this effect of "Darkness Dread Decimator" once per turn. ATK/2500 DEF/2000 Darkness King Archfiend lv 8 DARK Fiend/Fusion/Effect "Darkness Archetype" + 1 Synchro monster Must be Fusion Summoned. If this card is Fusion Summoned: All monsters your opponent controls lose ATK and DEF equal to the number of DARK monsters on the field x 500. You can only use the following effects of "Darkness King Archfiend" once per turn. * If your opponent activates a Spell/Trap card (Quick Effect): You can banish 1 DARK monster from either players GY; negate the activation and destroy it. * If this card is destroyed by an opponents card: You can Special Summon 1 "Darkness Archetype" from your hand, Deck or GY. ATK/2600 DEF/2600 Darkness Advanced lv 8 DARK Spellcaster/Fusion/Effect "Darkness Archetype" + 1 Level 5 or higher effect monster Must be Fusion Summoned. Gains 500 ATK and DEF for each DARK monster in your GY with different names. If this card attacks, your opponent cannot activate cards or effects until after damage calculation. If this card is destroyed by an opponents card: You can Special Summon 1 "Darkness Archetype" from your hand, Deck or GY. You can only use this effect of "Darkness Advanced" once per turn. ATK/2500 DEF/2500 Darkness Ultima lv 12 DARK Spellcaster/Fusion/Effect "Darkness Archetype" + 2 "Darkness" Fusion monsters Must be Fusion Summoned. Cannot be targeted or destroyed by your opponents card effects. If this card destroys a monster by battle: banish the destroyed card face-down. During your Main Phase: You can return 1 "Darkness" Fusion monster from your GY or that's banished to the Extra Deck; this card gains that cards effects until your opponents End Phase. You can only use this effect of "Darkness Ultima" once per turn. If this card would be destroyed or banished by an opponents card, you can banish 1 "Darkness Archetype" from your GY instead. ATK/5000 DEF/5000 Darkness Zero Spell Card Add 1 DARK monster with 0 ATK and DEF from your Deck, GY or that's banished to your hand, then, you can reveal 1 "Darkness Archetype" in your hand, and if you do, draw 1 card. If a Fusion monster that list "Darkness Archetype" in its text would be destroyed by an opponents card, you can banish this card from your GY instead. You can only activate 1 "Darkness Zero" per turn. Darkness Overlay Equip Spell Equip this card (from your hand or GY) to a DARK Fusion monster you control that list "Darkness Archetype" in its text, also, if it was equipped from the GY, banish it the next time it leaves the field. The equipped monster gains 1000. If the equipped monster would be destroyed by an opponents card, you can destroy this card instead. Link to comment Share on other sites More sharing options...
Moshy Posted July 26, 2023 Report Share Posted July 26, 2023 This is a interesting archetype and would love to seen how it would fae in yugioh Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.