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Bonz Zombie Support [Written]


Thomas★Zero

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Bone Dragon Zombie
lv 4 DARK
Zombie/Effect
If this card is Special Summoned from your GY: This card gains ATK equal to its original ATK. You can only use the following effects of "Bone Dragon Zombie" once per turn.
* You can discard this card from your hand; either activate 1 "Zombie World" from your Deck or set 1 "of the Haunted" Trap card from your Deck, also, that card can be activated during the turn it was set.
* During your Main Phase: Fusion Summon 1 Zombie Fusion monster from your Extra Deck, using monsters from your hand or field, including this card, also, the summoned monster cannot be destroyed by your opponents card effects during the turn it was summoned.
ATK/1600 DEF/0

Pumpking the Phantom Ghost King
lv 6 DARK
Zombie/Effect
If you control "Zombie World", you can Special Summon this card (from your hand or GY), also, for the rest of this turn, you cannot Special Summon monsters except Zombie monsters. You can only Special Summon "Pumpking the Phantom Ghost King" once per turn this way. While you control another Zombie monster, this card cannot be targeted for attacks or by card effects. All Zombie monsters you control gain ATK equal to their Level x 200. During each players Standby Phases: Increase the Level of all Zombie monsters you control by 1.
ATK/1800 DEF/2000

Ancient Golden Mammoth  
lv 6 DARK
Zombie/Fusion/Effect
2 Zombie monsters
Gains 100 ATK and DEF for each Zombie monster in both players GY's. If this card attacks while you control "Zombie World", your opponent cannot activate cards or effects until after damage calculation. If this card is destroyed by an opponents card: Special Summon 1 Level 6 or lower non-Fusion Zombie monster from your hand or GY. You can only use this effect of "Ancient Golden Mammoth" once per turn.
ATK/2200 DEF/1800

Necro Zombie World
Field Spell Card
(This card is always treated as "Zombie World".)
After activation: Add 1 Level 4 or lower Zombie monster from your Deck to your hand. All monsters on the field and in both players GY's are treated as Zombie monsters. Once per turn, when a Zombie monster you control is destroyed by an opponents card and sent to the GY (Quick Effect): You can Special Summon that card from your GY. You can only activate 1 "Necro Zombie World" per turn.

Rise of the Haunted
Trap Card
Shuffle 1 Zombie monster from your hand or GY into the Deck; Special Summon 3 "Zombie Hoard Tokens" (Zombie/DARK/Level 4/ATK ?/DEF 0), also, the ATK of the Tokens becomes equal to the ATK of the monster shuffled into the Deck by this effect. During the turn you activated this card, you cannot Special Summon monsters except Zombie monsters. You can only activate 1 "Rise of the Haunted" per turn.

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