Umbra Posted May 22, 2008 Report Share Posted May 22, 2008 As we all know, there are several Major Arcana cards that haven't been made into Arcana Force cards. Instead, we get spin-offs like Light Ruler. But now, the wait has come to an end. We are proud to present the Completion of the Arcana Force! Arcana Force II - THE POPESSLIGHTFairy4 / 1200 / 1200When this card is Summoned, toss a coin. This card gains one of the following effects, depending on the result:* Heads: Whenever you activate a Trap Card, double this card's ATK until the end of the turn.* Tails: Your opponent can use this card as Tribute for a Tribute Summon. Arcana Force V - THE POPELIGHTFairy4 / 1500 / 1500When this card is Summoned, toss a coin. This card gains one of the following effects, depending on the result:* Heads: Whenever you activate a Spell Card, you gain 800 Life Points.* Tails: Whenever you activate a Spell Card, you lose 800 Life Points. Arcana Force VIII - JUSTICELIGHTFairy4 / 1800 / 1800When this card is Summoned, toss a coin. This card gains one of the following effects, depending on the result:* Heads: Whenever a monster is destroyed as a result of battle, inflict 600 points of damage to your opponent's Life Points.* Tails: During each of your Standby Phases, you lose 100 Life Points x the number of monsters in your Graveyard. Arcana Force IX - THE HERMITLIGHTFairy5 / 1900 / 1900When this card is Summoned, toss a coin. This card gains one of the following effects, depending on the result: * Heads: If this card is the only monster on your side of the field, it can attack your opponent directly.* Tails: Destroy this card. Draw 1 card. Your opponent draws 2 cards. Arcana Force X - WHEEL OF FORTUNELIGHTFairy5 / 2000 / 2000During each player's Standby Phase,the turn player assigns each monster on their side of the field a number between 1-5, and roll a six-sided die. If the result is 6, destroy this card. If the result is equal to a number assigned to a monster, toss a coin. Until the end of the turn, this card gains one of the following effects, depending on the result:* Heads: Increase your Life Points by an amount equal to the ATK of the monster.* Tails: You lose Life Points equal to the ATK of the monster. Arcana Force XI - STRENGTHLIGHTFairy6 / 2100 / 2100When this card is Summoned, toss a coin. This card gains one of the following effects, depending on the result: * Heads: Increase the ATK of all “Arcana Force” monsters on your side of the field by 600 points.* Tails: Decrease this card's ATK to 0. If this card is destroyed, decrease your Life Points by 2000. Arcana Force XIII - DEATHLIGHTFairy6 / 2300 / 2300When this card is Summoned, toss a coin. This card gains one of the following effects, depending on the result: * Heads: Once per turn, you can Special Summon 1 Level 4 or lower monster from your Graveyard.* Tails: Destroy all cards on the field. Arcana Force XVI - THE TOWERLIGHTFairy7 / 2600 / 2600When this card is Summoned, toss a coin. This card gains one of the following effects, depending on the result: * Heads: Destroy 1 monster you control. Your opponent must select this card as an attack target during their Battle Phase at least twice. If they can not, decrease their Life Points by 400 for each monster on the field.* Tails: Neither player can declare an attack. Arcana Force XVII - THE STARLIGHTFairy8 / 2700 / 2700When this card is Summoned, toss a coin. This card gains one of the following effects, depending on the result: * Heads: When this card declares an attack, destroy up to 2 face-down Spell/Trap cards on the field.* Tails: When this card declares an attack, your opponent draws 1 card. Arcana Force XIX - THE SUNLIGHTFairy8 / 2900 / 2900When this card is Summoned, toss a coin. This card gains one of the following effects, depending on the result: * Heads: During your Standby Phase, change the position of all monster cards on the field to face-up Attack Position.* Tails: Send this card to the Graveyard, then Special Summon “Arcana Force XVIII - THE MOON” from your hand, Graveyard, or Deck. It comes into play with it's “Tails” effect applied. Arcana Force XX - JUDGMENTLIGHTFairy9 / 3000 / 3000During each player's End Phase, toss a coin. This card gains one of the following effects, depending on the result: * Heads: Double the turn player's Life Points.* Tails: Halve the turn player's Life Points. Chalice of HeartSpell CardWhen this card is activated, toss a coin. Activate one of the following effects, depending on the result: * Heads: You gain 1000 Life Points.* Tails: Your opponent gains 1000 Life Points. Arcana MaskEquip Spell CardEquip only to an ”Arcana Force” monster on your side of the field. During each of your Standby Phases, you can toss a coin. Until your next Standby Phase, the equipped monster gains one of the following effects, depending on the result.* Heads: Increase the ATK of this card by 300 points for each non-Fairy-type monster on the field.* Tails: This card's ”Tails” effect is applied. The Fool's JourneySpell CardActivate only if you control 2 or more ”Arcana Force” monsters, including exactly 1 ”Arcana Force 0 – THE FOOL”. Destroy all ”Arcana Force” monsters you control, except ”Arcana Force 0 – THE FOOL”. Until the end of this turn, ”Arcana Force 0 – THE FOOL” gains the effects of each ”Arcana Force” monster destroyed by this card's effect, applied to the same coin result. Divination MasterLIGHTFairy7 / 2600 / 2600If you control a face-up ”Light Barrier”, this card is treated as an ”Arcana Force” monster. When this card is Summoned, toss a coin. This card gains one of the following effects, depending on the result:* Heads: If you draw an ”Arcana Force” monster during your Draw Phase, you can discard 1 card from your hand and Normal Summon that monster to your side of the field without Tributes in face-up Attack or Defense Position.* Tails: Destroy a face-up ”Light Barrier” on your side of the field. Both players draw 1 card. Final JudgmentContinuous Spell CardActivate only if you control a face-up ”Arcana Force XX – JUDGMENT”. While this card is face-up on the field, your Life Points are unaffected by the effect of ”Arcana Force XX – JUDGMENT”. If you control 3 or more ”Arcana Force” monsters, this card's name is treated as ”Light Barrier”. If ”Arcana Force XX - JUDGMENT” is destroyed, halve your Life Points. Arcana MinorSpell CardDiscard 1 ”Arcana Force” monster from your hand. Toss a coin. This card gains one of the following effects, depending on the result:Heads: You draw cards equal to the ATK of the discarded monster divided by 300 (rounded down).Tails: Send cards from your deck to the Graveyard equal to the ATK of the discarded monster divided by 300 (rounded down). Tarot ReadingSpell CardActivate only by revealing 11 different ”Arcana Force” monsters in your hand, on your side of the field, and in your Graveyard. Draw 5 cards. Link to comment
bury the year Posted May 22, 2008 Report Share Posted May 22, 2008 These are good! However, the Popess is actually the High Priestess. Link to comment
Umbra Posted May 22, 2008 Author Report Share Posted May 22, 2008 Popess felt more appropriate for the Arcana Force format. Wikipedia says that Popess was the original naming, so I'll stick with it. But still, thanks. Link to comment
Phantom Roxas Posted May 24, 2008 Report Share Posted May 24, 2008 I think Hermit and Justice should be level 4. Also, I think it would be hard for some people to have a ten-sided dice for Wheel of Fortune's effect. Link to comment
Umbra Posted May 24, 2008 Author Report Share Posted May 24, 2008 I suppose I could change the Wheel of Fortune to a six-sided die for the turn player, and Justice to level 4. But Hermit stays level 5. Link to comment
Phantom Roxas Posted May 24, 2008 Report Share Posted May 24, 2008 Alright, but for Wheel of Fortune, add "If you roll a six, roll again." Link to comment
Umbra Posted May 25, 2008 Author Report Share Posted May 25, 2008 Alright' date=' but for Wheel of Fortune, add "If you roll a six, roll again."[/quote'] There got to be some risk involved. If you roll a 6, you lose Wheel of Fortune. Link to comment
Wyhe Posted May 25, 2008 Report Share Posted May 25, 2008 more support cards for the Arcana Force would be lovely. Link to comment
Umbra Posted May 26, 2008 Author Report Share Posted May 26, 2008 Added some support. Link to comment
Wyhe Posted May 26, 2008 Report Share Posted May 26, 2008 Hold on for a second there!I've just realised a small error:the anime already showed the Strength-its power revolving around controlling monsters. (just as how a leader uses his strength) Link to comment
Chaos Impact™ Posted May 26, 2008 Report Share Posted May 26, 2008 i would use them in real life Link to comment
Umbra Posted May 26, 2008 Author Report Share Posted May 26, 2008 Hold on for a second there!I've just realised a small error:the anime already showed the Strength-its power revolving around controlling monsters. (just as how a leader uses his strength) The anime also gave us the wrong number on STRENGTH: In the anime it's number VIII, but Wikipedia says XI. And my STRENGTH could be considered more of a symbol of physical strength, either giving others high morale by using extravagant skill in battle, or having depleted it's own strength and been given a mortal wound. Link to comment
Phantom Roxas Posted May 26, 2008 Report Share Posted May 26, 2008 Good support, but I noticed some areas where you needed fixing. Arcana Mask: Do you mean "The equipped monster's "Tails" effect is applied"?Arcana Minor: Almost every Arcana Force monster's ATK can't be divided exactly by 300. Maybe it should be half of the monster's level, and if there's a half number, round it up.Tarot Reading: It should be "-in your hand, on your side of the field, and in your Graveyard." Link to comment
Umbra Posted May 26, 2008 Author Report Share Posted May 26, 2008 Arcana Mask: Read again.Arcana Minor: Fixed.Tarot Reading: Fixed. Link to comment
Phantom Roxas Posted May 26, 2008 Report Share Posted May 26, 2008 All I know is that Arcana's Mask Tails Effect is applied, but it doesn't have one. Link to comment
Umbra Posted May 26, 2008 Author Report Share Posted May 26, 2008 Arcana MaskEquip Spell CardEquip only to an ”Arcana Force” monster on your side of the field. During each of your Standby Phases' date=' you can toss a coin. Until your next Standby Phase, [b']the equipped monster gains one of the following effects, [/b]depending on the result.* Heads: Increase the ATK of this card by 300 points for each non-Fairy-type monster on the field.* Tails: This card's ”Tails” effect is applied. 1. Arcana Mask applies the equipped monster's Tails effect. 2. You reacted on Arcana Mask not having a Tails effect but not Arcana Mask supposedly having ATK? Link to comment
Phantom Roxas Posted May 26, 2008 Report Share Posted May 26, 2008 Oh, I wasn't reading that carefully. Link to comment
bury the year Posted May 31, 2008 Report Share Posted May 31, 2008 I was just looking through these again, and I feel that "Tower" should have a more risky, big-bang style of effect. It usually represents complete destruction, so that might be a better vein for it. Link to comment
Umbra Posted May 31, 2008 Author Report Share Posted May 31, 2008 According to themysticeye.com, Tower represents the following: Upright: A sudden change, abandonment of past, ending a friendship, unexpected events, disruption, bankruptcy, downfall, loss of money or security Reverse: Following old ways, a rut, entrapment, caught in a bad situation, imprisonment And now, with the modified Tower, I think that it fits the balded ones quite good. Link to comment
bury the year Posted May 31, 2008 Report Share Posted May 31, 2008 Ah, much better. And the anime is correct, depending on which source you are using. Justice was traditionally VIII and Strength XI, but the modern, and more-preferred, variant has switched these. In my opinion, Justice should be XI. Link to comment
MarxMayhem Posted June 10, 2008 Report Share Posted June 10, 2008 They're good but I saw some overpowered cards: The Tower - It's Tails (negative) effect is like a Heads (Positive) Effect.The Star - Literally, the attack doesn't have to succeed to activate its effects.Jugdement - If tricked with the effect of "Second Coin Toss", a player could have almost infinite Life Points.The Fool's Journey - This is an OTK card that can be used with the high-level Arcana.Arcana Minor - You can discard "The World" to draw 10 cards. ...And some unclear cards: Tarot Reading - How can the opposite player know if you have Arcana Force monsters in your hand if he/she can's see them? Can you indicate that they can see your hand. Link to comment
bandai Posted June 21, 2008 Report Share Posted June 21, 2008 bust out Arcana Force - The High Emperor >_< hehehe nice cards tho ^_^ keep it up! Link to comment
MarxMayhem Posted June 21, 2008 Report Share Posted June 21, 2008 Excuse me but I don't think you'd read my comment here. Link to comment
Chaos Impact™ Posted June 21, 2008 Report Share Posted June 21, 2008 great, final set like i said before i'm a big fan of archana forces Link to comment
Umbra Posted June 21, 2008 Author Report Share Posted June 21, 2008 They're good but I saw some overpowered cards: The Tower - It's Tails (negative) effect is like a Heads (Positive) Effect.The Star - Literally' date=' the attack doesn't have to succeed to activate its effects.Jugdement - If tricked with the effect of "Second Coin Toss", a player could have almost infinite Life Points.The Fool's Journey - This is an OTK card that can be used with the high-level Arcana.Arcana Minor - You can discard "The World" to draw 10 cards. ...And some unclear cards: Tarot Reading - How can the opposite player know if you have Arcana Force monsters in your hand if he/she can's see them? Can you indicate that they can see your hand.[/quote'] Tower: Not all Arcana Force cards have negative Tails effects. See Hanged Man and Fool.Star: So? Judgment: Both players can run Second Coin Toss. Also, since "doubling" in YGO is considered increasing it by the current amount, Simochi Burn anyone?Journey: Name some.Arcana Minor: And you would totally be able to use all these cards, right? Tarot Reading: Of course you would have to reveal these cards. But I'll change that. Link to comment
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