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Illusion Magician theme [Written]


Thomas★Zero

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Based on Arkana's Dark Magician theme but using the new Illusionist type to provide additional support to Illusionist monsters.

Illusion Magician
lv 7 DARK
Illusionist/Effect
If this card battles a monster, neither monster can be destroyed by that battle. You can only use the following effects of "Illusionist Magician" once per turn.
* If this card is Normal or Special Summoned: Add 1 "Illusion" Spell/Trap card from your Deck or GY to your hand.
* (Quick Effect): You can shuffle 1 Illusionist monster from your GY into your Deck; this card gains 1000 ATK and DEF and is unaffected by your opponents card effects until the End Phase this turn.
ATK/2500 DEF/2100

Illusion Magician Girl
lv 6 DARK
Illusionist/Effect
If this card battles a monster, neither monster can be destroyed by that battle. Gains 100 ATK for each Illusionist monster in your GY. You can only use the following effects of "Illusionist Magician" once per turn.
* If you control no monsters or all monsters you control are Illusionist monsters, you can Special Summon this card (from your hand.)
* If this card is Normal or Special Summoned: You can Special Summon 1 "Illusion Magician" from your hand, Deck or GY, and if you do, this card gains 500 ATK and is unaffected by your opponents card effects until the End Phase this turn.
ATK/2000 DEF/1700

Skilled Illusion Magician
lv 4 DARK
Illusionist/Effect
If this card battles a monster, neither monster can be destroyed by that battle. Each time a Spell card is activated: Place 1 Spell Counter on this card (Max. 3). You can tribute this card with 3 Spell Counters on it; Special Summon 1 Level 7 or lower DARK Illusionist monster from your hand, Deck or GY, also, for the rest of this turn, you cannot Special Summon monsters except DARK Illusionist monsters. You can only used this effect of "Skilled Illusion Magician" per turn.
ATK/1900 DEF/1700

Illusion Fiend Jester
lv 4 DARK
Illusionist/Effect
If this card battles a monster, neither monster can be destroyed by that battle. You can only one "Illusion Fiend Jester" per turn and only once that turn.
* (Quick Effect): You can tribute this card; Special Summon 1 Level 7 or lower Illusionist monster from your hand or GY.
* You can banish this card from your GY; add 1 DARK Illusionist monster or 1 "Illusionist" Spell/Trap card from your Deck or GY to your hand.
ATK/1300 DEF/1500

Illusion Curtain 
Spell Card
Pay 1000 LP; Special Summon 1 Illusionist monster from your hand or GY, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except Illusionist monsters. You can only activate 1 "Illusion Curtain" per turn.

Illusion Knifes
Spell Card
Activate this card while all monsters you control are Illusionist monsters. Destroy cards your opponent controls up to the number of Illusionist monsters you control. You can only activate 1 "Illusion Knifes" per turn.

Illusion Box
Spell Card
After activation: Apply 1 of the following effects.
* Tribute 1 monster your opponent controls, then, Special Summon 1 Illusionist monster from your hand.
* Add 1 Level 4 or lower Illusionist monster from your Deck to your hand.
You can only activate 1 Illusion Box per turn.

Skill Sealing Illusion
Trap Card
If you control a Level 7 or higher Illusionist monster, you can activate this card from your hand. Target 1 face-up card your opponent controls; negate the targeted cards effect until your opponents End Phase. You can only activate 1 "Skill Sealing Illusion" per turn.

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