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Aroma Support Part 2 of Set 1, Now Named as Beautiful Bloomers [Written]


Phantasm12778

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5 cards this time as well. 10 cards in total!

Aromage Lavender

Level 3

DARK Plant

400/2300

During the Standby Phase while your LP is higher then your opponents: You can send the monster with the Highest ATK on your opponents field to the GY, then Special Summon an "Aroma" Monster from your GY(if tied, you get to choose). If you gain LP: Draw 1 card, and if you do, Immediately after this effect resolves; Normal Summon 1 "Aroma" Monster from your hand, then take damage equal to its level X 200.(You can only gain this effect once per turn.) Level Requirements are not applied to this Normal Summon. You can only use each effect of "Aromage Lavender" once per turn

Aromaseraphy Cananga 

Rank 3 

EARTH Plant

1600/1200

2 Level 3 "Aroma" Monsters

While your LP is higher then your opponents, All monsters your opponent controls lose 500 ATK for every "Aroma" Monster you control and in your GY. Once per turn, you can detach 1 material from this card; Gain LP equal to the number of "Aroma" Monsters in your GY X 400. If you gain LP, except by this card's effect: Shuffle all Spells/Traps your opponent controls into the Deck, then gain 500 LP for each card shuffled by this effect. If this card leaves the field by an opponents card while your LP is Higher than your opponents; Target 1 Monster your opponent controls, change its ATK to 0, also negate its effects. You can only use each effect of "Aromaseraphy Cananga" once per turn

Aroma Famine

Quick-Play Spell

Destroy as Many "Aromage" or "Aromaseraphy" monsters as possible; Special Summon "Aromaevil" Monsters from your hand, Deck, or GY, equal to the number destroyed by this effect, but they cannot attack this turn, and if you do, take damage equal to the combined Levels of the monsters Summoned by this effect X 400. You can only activate 1 "Aroma Famine" Per turn

Aromaempress Origanum

Rank 6

DARK Plant

2600/2400

3 Level 6 "Aroma" Monsters

This card's name becomes "Aromaseraphy Sweet Marjoram" while on the field or in the GY. 

 You can also XYZ summon this card using 1 "Aroma" XYZ Monster you control(Transfer its materials to this card). While Your LP is higher then your opponents, if you would take battle damage from a Battle involving an "Aroma" monster, Gain LP equal to that damage instead. If this card is XYZ Summoned, it is unaffected by your opponents card effects and cannot be destroyed by battle.When your opponent would activate a card or effect while your LP is Higher than your opponents(Quick Effect)You can Pay 1000 LP; Negate that effect, and if you do, Return that card to the hand. Once per turn, you can detach 1 material from this card; Activate 1 "Winds" Continous Trap from your Deck, then gain 500 LP. If you gain LP: Special Summon 1 "Aroma" Monster from your GY.  If this card leaves the field due to an opponents card while your LP is Higher than your opponents; Special Summon 1 "Aromaseraphy Sweet Marjoram" From your Extra Deck or GY, and if you do, equip this monster to it, and if you do that , gain LP Equal to that Monsters ATK. If the equipped Monster would be destroyed, destroy this card instead, then gain 500 LP. You can only use this effect of "Aromaempress Origanum" Once per turn.

Protective Winds

Continuous Trap

While your LP is Higher than your opponents, "Aroma"  and "Wind" Cards you control cannot be destroyed or banished by an opponents card effects. If you gain LP: Add 1 "Aroma" card from your Deck or GY to your hand. You can only activate this effect of "Protective Winds" per turn. 

Foreshadowing Card approaching for lore reasons

Aroma Garden Maze

Continuous Trap

This card's name becomes "Aroma Garden" while on the field or in the GY. While your LP is Higher than your opponents, "Aroma" Monsters  you control cannot be destroyed in battle, also you take no battle damage from battles involving them. "Aroma" Monsters you control cannot be targeted by card effects while this card is face-up on the field and your LP is higher then your opponents. Once per turn, During the Standby Phase, you can shuffle 1 "Aromage" Monster you control into the Deck, Special Summon 1 "Aromaevil" card that has the Same Level and ATK/DEF as that monster, and if you do, take damage equal to that targets Level x 400. You can only control 1 "Aroma Garden Maze". You can only activate 1 "Aroma Garden Maze" per turn.

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