Jump to content

Co- archetype


Lone mouse

Recommended Posts

Co-wolf

level 4

DARK thunder

1600/0

You can special summon this card from your hand if you control a FIRE "Co-" monster. If this card is normal summoned: add one "Co-" monster from your deck to your hand. If this card is summoned while you control a "Co-" monster: Target one "Co-" monster in your gy; special summon it. You can only use each effect of "Co-wolf" once per turn.

 

Co-mantis

level 4

DARK thunder

800/800

You can special summon this card from your hand if you control a FIRE "Co-" monster. If this card is normal summoned: add one "Co-" spell from your deck to your hand. If this card is summoned while you control a "Co-" monster: Target one "Co-" spell in your gy; set it. You can only use each effect of "Co-mantis" once per turn.

 

Co-ant

level 4

DARK thunder

1200/400

You can special summon this card from your hand if you control a FIRE "Co-" monster. If this card is normal summoned: add one "Co-" trap from your deck to your hand. If this card is summoned while you control a "Co-" monster: Target one "Co-" trap in your gy; set it. You can only use each effect of "Co-ant" once per turn.

 

Co-shark

level 4

FIRE thunder

0/1600

You can special summon this card from your hand if you control a DARK "Co-" monster. If this card is normal summoned: add one "Co-" monster from your gy to your hand. If this card is summoned while you control a "Co-" monster: Reveal one "Co-" monster in your hand; special summon it. You can only use each effect of "Co-shark" once per turn.

 

Co-worm

level 4

FIRE thunder

800/800

You can special summon this card from your hand if you control a DARK "Co-" monster. If this card is normal summoned: add one "Co-" spell from your gy to your hand. If this card is summoned while you control a "Co-" monster: Reveal one "Co-" spell in your hand; set it. You can only use each effect of "Co-worm" once per turn.

 

Co-snake

level 4

FIRE thunder

400/1200

You can special summon this card from your hand if you control a DARK "Co-" monster. If this card is normal summoned: add one "Co-" trap from your gy to your hand. If this card is summoned while you control a "Co-" monster: Reveal one "Co-" trap in your hand; set it and it can be activated this turn. You can only use each effect of "Co-snake" once per turn.

 

This isn't all the cards and I'm would be glad to know how I could make this archetype better.

Link to comment
Share on other sites

Co-tribo

normal spell

Target one other "Co-" card you control and send one "Co-" card of a different type (Monster, spell, trap) to the gy; add one "Co-" card of the third type from your deck to your hand

 

Co-call

continuous spell

All "Co-" monsters you control gain 1600 ATK. If a "Co-" monster leaves the field to an opponent's card: Add one "Co-" card from your deck to your hand. You can banish this card from your gy target one "Co-" monster your control: it gains 800 ATK.

 

Co-return

continuous spell

All "Co-" monsters you control gain 1200 ATK. If a "Co-" monster leaves the field to an opponent's card: Add one "Co-" card from your gy to your hand. You can banish this card from your gy target one "Co-" monster your control: it gains 600 ATK.

 

Co-equilibrium

normal trap 

You can only activate this card if your opponent controls more cards than you do: your opponent sends cards from theri field to the gy till they have the same number of cards you do.

 

Co-numbers

continuous trap

All "Co-" monsters you control gain 600 ATK for each "Co-" monster you control. If a "Co-" monster leaves the field to an opponent's card: Add one "Co-" card from your banished zone to your hand. You can banish this card from your gy target one "Co-" monster your control: it gains 1100 ATK.

 

Co-judgement

counter trap

If you control a "Co-" monster and your opponent would summon a monster; negate the summon

 

@Phantasm12778 @Zamazenta the OS-Tan Fan what are your thoughts on these cards this is it for the main deck jsut need to make some extra deck boss monsters now

Link to comment
Share on other sites

23 hours ago, Phantasm12778 said:

I think its very well done. tbh a bit short effect but really good consistency. I feel like it would be really good as a consistency engine and extender tool. Nice work!

Yeah I made them not lock so it could be a small engine 

Link to comment
Share on other sites

Co-shadow

link 1(Down)

DARK thunder

600

1 DARK "Co-" monster

If this card is link summoned target one FIRE "Co-" monster in your gy; special summon it to a zone this card points to. You can only this each effect of "Co-shadow" once per turn

 

Co-kindling

link 1(Right)

FIRE thunder

1000

1 FIRE "Co-" monster

If this card is link summoned target one DARK "Co-" monster in your gy; special summon it to a zone this card points to. You can only this each effect of "Co-shadow" once per turn

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...