Problamatico Posted February 19, 2023 Report Share Posted February 19, 2023 Just thought about making some cards based on mimics. Comments are appreciated. Mimidreadknight Effect: FLIP: Equip up to 3 monsters to this card. This card gains 1000 ATK & DEF for each monster equipped to it by this effect. Once per turn, you can activate one of the following effects according to how many monsters are equipped to this card: ● 1 or more: Send one card equipped to this card to the GY; equip one monster on your opponent's side of the field to this card. Your opponent takes 800 damage. ● 2 or more: Send 2 cards equipped to this card to the GY; destroy 2 cards on your opponent's side of the field. Your opponent takes 1000 damage for each card destroyed by this effect. ● 3 or more: Send 3 cards equipped to this card to the GY; Banish 3 cards on your opponent's side of the field. Your opponent draws 2 cards but skips their next 3 Draw Phases. Link to comment Share on other sites More sharing options...
KH911 Posted February 20, 2023 Report Share Posted February 20, 2023 Honestly a little disappointed by the effects. I love that you were going for a flip deck, and I think that's definitely the best for a mimic deck, but the effects are all very similar and very weak. More importantly, I absolutely love the art. The different mimic creatures all look so cool, especially the eldrich abomination that is Mimidreadknight. Link to comment Share on other sites More sharing options...
Problamatico Posted February 20, 2023 Author Report Share Posted February 20, 2023 3 hours ago, KH911 said: Honestly a little disappointed by the effects. I love that you were going for a flip deck, and I think that's definitely the best for a mimic deck, but the effects are all very similar and very weak. More importantly, I absolutely love the art. The different mimic creatures all look so cool, especially the eldrich abomination that is Mimidreadknight. Yeah they are pretty weak. That's why I made them commons. I was mostly trying to make somewhat unique effects. Link to comment Share on other sites More sharing options...
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