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Genocide & Pacifist Archetype (Custom Undertale Archetype)


Kokoroshi

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this is an archetype based on the 2 polar opposite stories in Undertale with your strategy changing depending on your choices, but you can still make both work together for a fun deck.

Frisk

LIGHT/Fairy/Level 1/Effect

You can only control 1 “Frisk”. While you control a “Genocide” or “Pacifist” monster, you can special summon this card from your hand, then this card gains the following effects depending on the monsters on the field,
*Genocide - once per turn, if this card attacks, this card gains 2500 ATK/DEF until the end phase of your opponent’s next turn.
*Pacifist - once per turn, you can inflict 250 damage to your opponent for each card they control, then this card cannot be destroyed by battle until the end phase of your opponent’s next turn.

ATK 0/DEF 0

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Papyrus

LIGHT/Zombie/Level 4/Effect

This card is always treated as a “Pacifist” card
If this card is destroyed or banished, you can add 1 “Underground” spell from your deck to your hand. If this card attacks an opponent’s monster, this card gains 500 ATK. If this card card is attacked by an opponent’s monster, this card loses 500 ATK.

ATK 1900/DEF 1500

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Toriel Dreemurr

LIGHT/Beast/Level 3/Effect

This card is always treated as a “Pacifist” card 
This card cannot be destroyed by battle. When this card is normal or special summoned, you can add 1 “Pacifist” monster from your deck to your hand. If this card leaves the field, you can special summon 1 level 4 or lower “Pacifist” monster from your hand.

ATK 1500/DEF 1200

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Alphys

EARTH/Beast/Level 2/Effect

This card is always treated as a “Pacifist” card 
Once per turn, you can target 1 monster your opponent controls, inflict damage to your opponent equal to that monster’s ATK. If this card is destroyed by battle, you can add “The Underground” from your deck to your hand.

ATK 200/DEF 1800

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Napstablook

LIGHT/Zombie/Level 3/Effect

This card is always treated as a “Pacifist” card 
FLIP: you can inflict damage to your opponent equal to the number of cards in both players Hands x 100, then shuffle this card into your deck.

ATK 0/DEF 2200

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Mettaton

EARTH/Machine/Level 3/Effect

This card is always treated as a “Pacifist” card
When this card is normal summoned, inflict 200 damage to your opponent for each card in their hand. While you control this card, if you summon a level 6 or higher monster, you can draw 2 cards, then discard a card. You can only activate each effect of “Mettaton” once per turn.

ATK 1600/DEF 1600

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Asgore Dreemurr

FIRE/Beast-Warrior/Level 6/Effect

This card is always treated as a “Pacifist” card
You can special summon this card from your hand by discarding 1 “Genocide” monster. If this card is used for the ritual summon of a “Genocide” or “Pacifist” monster, you can target 1 card your opponent controls, banish it. This card cannot attack directly.

ATK 2400/DEF 1900

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Asriel Dreemurr

LIGHT/Beast-Warrior/Level 12/Ritual/Effect

This card is always treated as a “Pacifist” card 
While this card is on the field, neither player can special summon monsters from their hand or deck. If this card destroys an opponent’s monster by battle, you can special summon that monster on your side of the field. At the beginning of the battle phase, you can negate the effects of all other cards on the field, but only this card can attack the turn you activate this effect.

ATK 4500/DEF 3000

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Chara

DARK/Fairy/Level 2/Effect

This card is always treated as a “Genocide” card 
You can only control 1 “Chara”. Must be special summoned by it’s own effect and connotation be summoned by other ways. While you control a “Frisk” with 2500 ATK, you can tribute 1 “Frisk” you control, special summon this card from your hand or GY. This card cannot be destroyed by battle or card effects. Any damage your opponent inflicts by battle is treated as effect damage. Any effect damage that would be dealt to you is dealt to your opponent instead.

ATK 0/DEF 0

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Flowey

DARK/Plant/Level 1/Effect

This card is always treated as a “Genocide” card
this card cannot be destroyed by battle. If this card is flip summoned, you can add 1 “Genocide” card from your deck to your hand, then, if it is level 4 or lower, you can special summon it. Once per turn, you can change this card to face-down defense position.

ATK 100/DEF 0

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Undyne

WATER/Sea-Serpent/Level 4/Effect

This card is always treated as a “Genocide” card
When this card attacks a defense position monster, inflict piercing damage. When this card destroys an opponent’s monster by battle, you can target 1 “Genocide” or “Pacifist” card in you GY, special summon it, then, if it’s a level 4 or lower monster, destroy 1 card your opponent controls.

ATK 2100/DEF 1000

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Muffet

DARK/Beast/Level 4/Effect

This card is always treated as a “Genocide” card 
This card cannot be destroyed by card effects. Once per turn, if you control another “Genocide” monster, you can destroy 1 monster you control, add “Seven Human Souls” from your deck to your hand.

ATK 1800/DEF 1600

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Mettaton EX

EARTH/Machine/Level 6/Effect

This card is always treated as a “Genocide” card 
If this card is tribute summoned, you can send 1 “Genocide” or “Pacifist” monster from your deck to your GY. Then, if it was a ritual monster, you can add that card to your hand.

ATK 2300/DEF 2300

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Sans

LIGHT/Zombie/Level 12/Effect

This card is always treated as a “Genocide” card
You can special summon this card by banishing 2 or more “Genocide” cards and 2 or more “Pacifist” cards from your field or GY. If this card is normal or special summoned, negate the effects of all cards your opponent controls, then this card gains 500 ATK for each banished “Genocide” or “Pacifist” card. Once per duel, if this card would be destroyed by battle, negate that attack and return this card to your hand. You can only special summon this card once per turn.

ATK 1000/DEF 0

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Omega Flowey

DARK/Plant/Level 10/Effect

This card is always treated as a “Genocide” card 
This card must be Ritual summoned by the effect of “Seven Human Souls” and cannot be summoned by other ways. If this card attacks, reduce the original attack of all monsters your opponent controls by 1000. Once per turn, you can target 1 monster your opponent controls, destroy all other cards your opponent controls except for the targeted monster.

ATK 4000/DEF 4000

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Seven Human Hearts

Ritual Spell

This card is always treated as an “Underground” card
This card can be used to ritual summon any “Genocide” or “Pacifist” Ritual monster. You must also tribute monsters from your hand or field whose total levels equal or exceed the level of the “Genocide” or “Pacifist” monster you Ritual summon. 

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The Underground

Field Spell

When you summon a “Genocide” monster, target 1 card your opponent controls, negate it’s effects until the end of the turn, then summon a “Monster token” (EARTH/Beast/Level 2/ATK 500/DEF 500. When you summon a “pacifist” monster, target 1 card your opponent controls, it cannot activate its effects until the end of the turn, then summon a “Monster token” (EARTH/Beast/Level 2/ATK 500/DEF 500. You can only use each effect of “The Underground” once per turn.

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Save The Underground 

Equip Spell

This card can only be equipped to a level 4 or lower “Pacifist” monster. Monsters this card is equipped to are unaffected by card effects. Once per turn, If the monster this card is equipped to activates its effect, you can target 1 monster your opponent controls, take control of it. If this card is destroyed, switch control of all monsters originally owned by your opponent to their original owner.

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Erase The Underground

Continuous Spell

While this card is face up on the field, your opponent’s monsters cannot target “Genocide” monsters you control for attacks. Once per turn, you can activate one of the following effects depending on the amount of cards in your opponent’s GY,
*15 - your opponent cannot activate spell/trap effects until the end of the turn
*25 - you can destroy a “Pacifist” monster you control, banish 1 level 5 or higher monster  your opponent controls
*35 - win the duel

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Destruction Of The Underground Barrier

Normal Spell

While you control no cards, you can target 1 ritual monster on the field, return it to your hand, the target 1 “Seven Human Hearts” in your GY, add it to your hand. If the ritual monster targeted was a “Genocide” monster, you can create 2 “Determination Token” (LIGHT/Fairy/Level 1/ATK 0/DEF 0).

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Underground Determination 

Normal Spell

You can target up to 2 “Pacifist” or “Genocide” monsters in your GY, special summon 1 of them and add the other to your hand, then if you special summoned a level 4 or lower monster, you can add 1 “Underground” spell from your GY to your hand, except “Underground Determination.” You can only activate 1 “Underground Determination” per turn.

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56 minutes ago, Aetherium said:

so what about W.D. Ghaster, the gaster blaster, and the bone atk? also the common monsters like froggit an such?

Undertale’s a big game, and having everything in here would make the archetype massive. I just tried to get the main stuff in there or stuff that had a big impact that I could remember, after all, I haven’t played the game in a few years

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