The_Prince_of_Death Posted May 21, 2008 Report Share Posted May 21, 2008 plz rate them Link to comment Share on other sites More sharing options...
Judαs Posted May 22, 2008 Report Share Posted May 22, 2008 I'll suggest some corrections in the cards.SHINIGAMI EYES[spell Card Continuous][spell Card Continuous[justify]As long as this card remains face-up on the field' date=' your opponent must show you his/her hand during each of his/her End Phases. You must pay 100 Life Points for each Spell/Trap Card in your opponent's hand. In addition, you must pay 500 Life Points during each of your Standby Phases. If you do not, this card is destroyed.[/justify']That'll make it normal. And now the next one.TWO HALVES[spell Card Continuous][spell Card Continuous[align=justify]After three turns' date=' counting from the start of your opponent's turn, you can activate one of the following effects:[list'][*]Put a Spell Counter on this card during each of your End Phases. Remove 3 Spell Counters from this card to halve the total damage done to you during your opponent's Battle Phase.[*]Remove this card from play. Search your deck for 1 "Kira" or "L" and Special Summon it onto the field in Attack Position. Then shuffle your deck.[/align]Kira Lv10 is too overpowered, even for 10 Level Stars. Here:KIRA LV10OOOOOOOOOO[Human/Effect] Attr: DARK (remember' date=' [i']he[/i] isn't a Shinigami)[justify]This card cannot be destroyed as a result of battle as long as it is in face-up Attack Position. Whenever this card deals Direct Damage to your opponent's Life Points, he/she must discard 1 card at random from his/her hand.[/justify]ATK/ 1000 DEF/ 3000Remember, I'm just suggesting :P It's up to you whether to change or not.I'll give a [7.5/10]. The pics are good. Link to comment Share on other sites More sharing options...
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