Scorchion-X Posted January 25, 2023 Report Share Posted January 25, 2023 I have an Idea for a generic archetype, but I want to know how viable it would be. I'm kind of lazy, so I'll post the archetype's cards in batches as I create them. Let me know what ya think! =) Link to comment Share on other sites More sharing options...
DifferentDimensionVanessa Posted January 25, 2023 Report Share Posted January 25, 2023 Sinister Necrowitch seems bad for card advantage. Requires you to banish a monster and spell/trap to summon it, and then its effect has a discard cost. Make it so once per turn, it Special Summons a Nightblazer from Hand/Deck/GY without you having to discard for it. The current boss monster, the level 7 Infinisinge Hydra, is a pathway to Link Summoning a better monster with those Tokens, but by itself, it's too underwhelming a boss monster and is only as easy to summon as a horde of other Level 7 monsters in the game, and also those Tokens can be blown up by the opponent on their turn. Give it some added protection and use: "While you control a face-up "Nightblazer" monster with less ATK than this card, your opponent cannot target this card for attacks or with card effects." "If this card is Pendulum Summoned: You can banish 1 Effect Monster your opponent controls." The Burn Effect of Scale 9 Shroudwing Dragon only occurring during YOUR Standby Phase is way too slow. Make it happen during the opponent's Standby Phase. Designs and concepts are pretty good but this is too underwhelming to be realistically good even against non-meta decks. With grammar fixes this would be solid. Link to comment Share on other sites More sharing options...
Scorchion-X Posted January 25, 2023 Author Report Share Posted January 25, 2023 23 minutes ago, DifferentDimensionVanessa said: Sinister Necrowitch seems bad for card advantage. Requires you to banish a monster and spell/trap to summon it, and then its effect has a discard cost. Make it so once per turn, it Special Summons a Nightblazer from Hand/Deck/GY without you having to discard for it. The current boss monster, the level 7 Infinisinge Hydra, is a pathway to Link Summoning a better monster with those Tokens, but by itself, it's too underwhelming a boss monster and is only as easy to summon as a horde of other Level 7 monsters in the game, and also those Tokens can be blown up by the opponent on their turn. Give it some added protection and use: "While you control a face-up "Nightblazer" monster with less ATK than this card, your opponent cannot target this card for attacks or with card effects." "If this card is Pendulum Summoned: You can banish 1 Effect Monster your opponent controls." The Burn Effect of Scale 9 Shroudwing Dragon only occurring during YOUR Standby Phase is way too slow. Make it happen during the opponent's Standby Phase. Designs and concepts are pretty good but this is too underwhelming to be realistically good even against non-meta decks. With grammar fixes this would be solid. Noted for future usage, thanks for the feedback. I appreciate the help Link to comment Share on other sites More sharing options...
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