Jump to content

S-Force Remake


Loleo

Recommended Posts

S-Force Dog Tag

Level 56

LIGHT

Machine/Effect

1600/2100

During your the Main Phase, your opponent cannot activate the effects of monsters in the same column as one of your "S-Force" monsters. If your opponent Normal or Special Summons a monster(s) while you control an "S-Force" monster (except during the Damage Step) If this card is banished: You can Special Summon this card from your hand, but return it to the bottom of your deck when it leaves the field. You can only use this effect of "S-Force Dog Tag" once per turn.

 

S-Force Edge Razor

Level 4

DARK

Cyberse/Effect

1500/1300

Each of your opponent's monsters in the same column as one of your "S-Force" monsters cannot be used as material for the Link Summon of a Link-3 or higher monster. If this card is Normal or Special Summoned: You can Special Summon 1 "S-Force" monster from your hand in Attack Position, except "S-Force Edge Razor". You can only use this effect of "S-Force Edge Razor" once per turn.

 

S-Force Gravitino

Level 56

LIGHT

Psychic/Effect

2000/1400

Each of your opponent's monsters in the same column as one of your "S-Force" monsters is banished when it leaves the field. If this card is Normal or Special Summoned: You can add 1 "S-Force" card from your Deck to your hand, except "S-Force Gravitino". You can only use this effect of "S-Force Gravitino" once per turn.

 

S-Force Justify

Link 3 U UL UR

LIGHT

Cyberse/Link/Effect

2600

3 Effect Monsters, including an "S-Force" monster
You cannot Summon/Set monsters to a zone(s) this card points to. (Quick Effect): You can target 1 face-up Effect Monster your opponent controls; negate its effects until the end of this turn, then you can move that opponent's monster to their Monster Zone this card points to. You can only use this effect of "S-Force Justify" thrice per turn. At the start of the Damage Step, if this card attacks: You can banish all monsters this card points to. This card can attack each monster it points to once each battle phase.

 

S-Force Lapcewell

Level 6

DARK

Fiend/Effect

2400/25001000

If this card is Normal or Special Summoned: You can target 1 "S-Force" monster in your GY, except "S-Force Lapcewell"; Special Summon it. You can banish 1 "S-Force" card from your hand (Quick Effect); destroy all of your opponent's monsters in the same columns as your "S-Force" monsters. You can only use each effect of "S-Force Lapcewell" once per turn.

 

S-Force Orrafist

LIGHT

Level 4

Cyberse/Effect

1800/1000

Your opponent cannot target "S-Force" monsters or any of their monsters in the same column as one of your "S-Force" monsters with card effects. 

I can't cross this out for some reason (Bellow)

When a monster your opponent controls activates its effect (Quick Effect): You can banish 1 "S-Force" card from your hand; destroy that monster.

Add: If this card is banished: you can draw cards equal to the number of cards that share a column with an S-Force monster you control, then place a number of cards from your hand on the bottom of your deck equal to the number of S-Force monsters you control. You can only use this effect of "S-Force Orrafist" once per turn. 

 

S-Force Pla-Tina

Level 6

DARK

Spellcaster/Effect

2200/2000

Each of your opponent's monsters in the same column as one of your "S-Force" monsters loses 6800 ATK. If this card is Normal or Special Summoned: You can target 1 of your banished "S-Force" monsters, except "S-Force Pla-Tina"; Special Summon it. You can only use the effect of "S-Force Pla-Tina" once per turn.

 

S-Force Professor DiGamma

Level 3

DARK

Psychic/Effect/Tuner

1000/1500

Each of your opponent's monsters in the same column as one of your "S-Force" monsters cannot change its battle position. If this card or an "S-Force" monster is Normal or Special Summoned or banished: You can target 1 face-up monster your opponent controls; change its battle position. You can only use this effect of "S-Force Professor DiGamma" once per turn.

 

S-Force Rappa Chiyomaru

Level 2

DARK WIND

Warrior/Effect

800/1000

Each of your opponent's monsters in the same column as one of your "S-Force" monsters can only target that monster for attacks. (Quick Effect): You can banish 1 "S-Force" card from your hand; return this card to the hand, and if you do, Special Summon 1 "S-Force" monster from your Deck in Defense Position, except "S-Force Rappa Chiyomaru". You can only use this effect of "S-Force Rappa Chiyomaru" once per turn.

 

S-Force Retroactive

Level 1

LIGHT

Warrior/Effect

0/0

If a monster you control would be used as Link Material for an "S-Force" monster, this card in your hand can also be used as material. During the Main Phase (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 Level 2 or higher "S-Force" monster from your hand. If an "S-Force" monster you control would banish a card(s) from your hand to activate its effect, you can banish this card from your GY instead. You can only use each effect of "S-Force Retroactive" once per turn.

 

Spell/Traps:

 

S-Force Bridgehead

Field Spell

When this card is activated: You can add 1 "S-Force" monster from your Deck to your hand. "S-Force" Monsters you control cannot be destroyed by battle when battling a monster in its column.

When an opponent's monster declares an attack on your "S-Force" monster in its same column: You can activate this effect; that monster you control cannot be destroyed by that battle. You can only use this effect of "S-Force Bridgehead" once per turn. You can only activate 1 "S-Force Bridgehead" per turn.

 

S-Force Chase

Trap

Target face-up cards your opponent controls, up to the number of "S-Force" monsters you control with different names; return them to the hand. If a "S-Force" monster you control would banish a card(s) from your hand to activate its effect, you can banish this card from your GY instead. You can only use each effect of "S-Force Chase" once per turn.

 

S-Force Showdown

Quick-Play

Activate 1 of the following effects.
● Special Summon 1 "S-Force" monster from your hand in Defense Position.
● Target 1 "S-Force" monster in your GY; add it to your hand.
If a "S-Force" monster you control would banish a card(s) from your hand to activate its effect, you can banish this card from your GY instead.
You can only activate 1 effect of "S-Force Showdown" per turn and only once that turn.

 

S-Force Specimen

Trap

If your opponent controls a monster: Target 1 of your "S-Force" monsters that is banished or in your GY; Special Summon it to your field in the same column as an opponent's monster. You can banish this card from your GY, then target 1 "S-Force" monster you control; move that target to another of your Main Monster Zones. You can only use 1 "S-Force Specimen" effect per turn, and only once that turn. each effect of "S-Force Specimen" once per turn.

 

New!

 

S-Force Indent

Rank 6

DARK

Cyberse/Effect/Xyz

0/2000

2+ level 6 "S-Force" monsters

If a card would be banished you can attach it to this card instead. During each Standby phase, detach 2 materials from this card or destroy it. This card gains effects based on the number of S-Force cards this has a material:

  • 1+: Your opponent cannot control 2 or more cards in the same column.
  • 2+: "S-Force" monsters you control are unaffected by cards activated in the same column.
  • 3+: S-Force monsters gain 1500 ATK and inflict piercing battle damage to monsters in their column.
  • 4+: If an opponent would activate a card or effect in their hand or GY: You can banish a "S-Force" card from your hand and target 3 banished cards; Shuffle those targets into their owners' decks and if you do, negate that effect.

 

S-Force Abbreviation

Counter Trap

If an opponent activates the effect of a spell or trap card in the same collumn as an S-Force monster you control: negate that effect and bsnish that card, then if it was in the same collumn as this card draw a card.

 

 

Note: Small world, Monarchs (Edea), One for One,  Eschatos, chaos, There can be only 1 are good synergies

Link to comment
Share on other sites

Hmmn... only a few cards, but it's a great Arhcetype. Question: What is theme for these cards? What does S-Force mean or stand for?

These are my following reviews on each card (They are written in orange). I'm no Yu-Gi-Oh-combo expert, but at least I would like to share my opinion. Any change I suggest, it's because it's what I believe would be best in terms of balance. You don't have to change them they way I suggest if you don't wnat to.

59 minutes ago, Loleo said:

S-Force Dog Tag

Level 56

LIGHT

Machine/Effect

1600/2100

During your the Main Phase, your opponent cannot activate the effects of monsters cards in the same column as one of your "S-Force" monsters. If your opponent Normal or Special Summons a monster(s) while you control an "S-Force" monster (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "S-Force Dog Tag" once per turn.

This card's effect is gonna be problematic for any opponent. The moment your opponent summons a monster on a different column to any other "S-Force" monster you already have on the field, you could Special Summon this card to the same column as that monster to negate it's effects, along with any Spell or Trap; therefor it was a very good change for this card. What I don't get is, why would you change it's Level from 5 to 6? The way I see it, it's still the same either way; a higher level monster that requires only 1 tribute.

 

S-Force Edge

Level 4

DARK

Cyberse/Effect

1500/1300

Each of your opponent's monsters in the same column as one of your "S-Force" monsters cannot be used as material for the Link Summon of a Link-3 or higher monster. If this card is Normal or Special Summoned: You can Special Summon 1 "S-Force" monster from your hand in Attack Position, except "S-Force Edge Razor". You can only use this effect of "S-Force Edge Razor" once per turn.

Stopping your opponent from using cards on their field as materials... interesting. Not to mention it's effect to Special Summon 1 "S-Force" monster from your hand once Summoned. Honestly, this card is alredy OP enough with those effects, but I think it would be more balanced if you add to the second effect: You can Special Summon 1 "S-Force" monster from your hand, except "S-Force Edge"... Cause I don't think it would be beneficial for you to summon the same monster a second time. Just having 1 "Edge" is more than enough, then using it's effect to summon a different "S-Force" monster form your hand, like "Dog Tag".

 

S-Force Gravitino

Level 56

LIGHT

Psychic/Effect

2000/1400

Each of your opponent's monsters in the same column as one of your "S-Force" monsters is banished when it leaves the field. If this card is Normal or Special Summoned: You can add 1 "S-Force" card from your Deck to your hand, except "S-Force Gravitino". You can only use this effect of "S-Force Gravitino" once per turn.

Which of the two levels in the end did you decide to go for? Cause both of them are cross out. I'm gonna guess level 6 is the change. As for the effects... gooooooooodddd. A monster that banish any monster that would go to the GY (as long as they are on the same column as one of the "S-Force" monsters), but that also means that your monsters would go aswell if there's a "S-Force" Link Monster on the Extra Monster Zone. I don't think this should be changed, I find it very well balanced, if we take into account "Orrafist" effect. It's second effect, being a searcher for any "S-Force# card, it's very good.

 

S-Force Justify

Link 3 U UL UR

LIGHT

Cyberse/Link/Effect

2600

3 Effect Monsters, including an "S-Force" monster
You cannot Neither player Summon/Set monsters to a zone(s) this card points to. (Quick Effect): You can target 1 face-up Effect Monster your opponent controls; negate its effects until the end of this turn, then you can move that opponent's monster to their Monster Zone this card points to. You can only use this effect of "S-Force Justify" thrice per turn. At the start of the Damage Step, if this card attacks: You can banish all monsters this card points to. This card can attack each monster it points to once each battle phase.

Now this card. I assume this is the Boss Monster, considering it's effects and summoning conditions.

Speaking of effects, I think it's waaaaaaaaaaaaaaaaaaaaayyyyyyyyyyy too OP. I mean the fact that neither player can summon monsters to any monsters zone(s) it points to, it's dangerous. If it's in the Extra Monster Zone, it's Link Makers would be pointing to 3 Main Monster Zones on your opponent's field, limiting them to only 2/3 zones available. But if it's on a Main Monster Zone, it would be pointing to either 1 of the Extra Monster Zones or both (if it's placed in the middle), which means that neither player can use those zones to summon a Link Monster or a Pendulum Monster from the Extra Deck.

Now for the second effect... abysmal in terms of balance. It's first effect already allows it to stop the opponent from using 3 their zones it points to, but this second effect, being a Quick Effect, allows it to negate any Effect Monster they control (which I don't know if it's permanent or during that moment only) and then moving them to any other zone this Link Monster points to. So far the effect is powerfull and very strong, but make it a thrice per turn effect?! TOO OP!! For me at least XD. I understand that having them on a zone that is already unavailable is a gift, but you have to take into account the fact that there could be other "S-Force" monsters on the same column as those monster zones; so if Edge is on the field, it would prevent the opponent from using those monsters as materials. Maybe it would be best to reduce it to "twice per turn". Be I little mercifull to the enemy please ;_;

And then there's the fact that it can attack each monster it points to once each battle phase. Yep, this card it's too much.

Overall, I find this card very powerfull and very unfair. I fear the day I have to face such monstrosity.

 

S-Force Lapcewell

Level 6

DARK

Fiend/Effect

2400/25001000

If this card is Normal or Special Summoned: You can target 1 "S-Force" monster in your GY, except "S-Force Lapcewell"; Special Summon it. You can banish 1 "S-Force" card from your hand (Quick Effect); destroy all of your opponent's monsters in the same columns as your "S-Force" monsters. You can only use each effect of "S-Force Lapcewell" once per turn.

This one is cool in terms of effects. Summon 1 "S-Force" monster from the GY, and also banish 1 form your hand to destroy all monsters your oppoent controls that are on the same columns as any of your "S-Force" monsters, this one being anotehr Quick Effect. A very dangerous combo for 1 single card. Also, you did good on changing it's stats from 2500 DEF to 1000 DEF. That was too much for a Lvel 6 monster that already has 2400 ATK.

 

S-Force Orrafist

LIGHT

Level 4

Cyberse/Effect

1800/1000

Your opponent cannot target any of their monsters in the same column as one of your "S-Force" monsters with card effects. 

I can't cross this out for some reason (Bellow)

When a monster your opponent controls activates its effect (Quick Effect): You can banish 1 "S-Force" card from your hand; destroy that monster.

Add: If this card is banished: you can draw cards equal to the number of cards that share a column with an S-Force monster you control, then place a number of cards from your hand on the bottom of your deck equal to the number of S-Force monsters you control. You can only use this effect of "S-Force Orrafist" once per turn. 

I believe the effect of this monster would be like this?:

Your opponent cannot target any monster in the same column as one of your "S-Force" monsters with card effect. If this card is banished: You can draw cards equal to the number of cards on the same column as any "S-Force" monster you control, then place cards from your hand on the bottom of your Deck, equal to the number of "S-Force" monsters you control.

I'm not sure if it's grammarly correct, please let me know so I don't make the same mistake on future cards of mine.

This card is also very well balanced in terms of stats and effects. My only question is... what happens to it after is banished? (Beside activating it's effect obviously). Would you be planning on other monster or Spell/Traps Cards that would retrieve any of your banished monsters?

 

Overall, the cards are... I would say 'balanced'. The strategy here is easy enough to understand: fill your field with as much "S-Force" monsters as possible, each one with a different effect, so that way you would prevent any move your opponent does for the rest of the duel. Although, I can think of ways to stop such strategy immediately: Nibiru (only if you summon 5 or more monster's); and Kaijus, Lava Golem, or The Winged Dragon Of Ra - Sphere Mode (to get rid of any monster(s) you have on the field).

It's kinda bad that you don't have Spells or Traps just yet. It also worries me that most of the monsters are Level 6, and so far you only have two Level 4 (one of them having an effect that activates once banished). But if you're planning to add any in the future, or maybe more monsters, may I suggest including one that would allow you to move 1 "S-Force" monster you control to any other Main Monster Zone of yours, or maybe swap zones with another one you control (I don't know if this is legal or not, but hey! it's an idea). For more monsters, I suggest more low-level monsters; also maybe you could add more Link Monsters to these Archetype (either Link-1 or Link-2, or both), or any other 'Extra Deck monster'.

 

Welp, that's everything form my part. Hope you liked my reviwes on your cards, and also hoping to see more of these OP Archetype, that I wished to never face-off in a duel.

Link to comment
Share on other sites

S-Force stands for security force They lock down Columns!

 

I double thought dog tag and think it's too much so I think it should exclude spell traps.

 

Edge does exclude himself! Forgot to put full name.

 

Gravitino is indeed powerful, I changed it to include your monsters!

 

I think I went a little overboard on justify, I think I'm going to completely remove the first effect.

 

Level 6 is for monarch and giving them a rank 6 Xyz synergy

Link to comment
Share on other sites

29 minutes ago, Loleo said:

S-Force stands for security force They lock down Columns!

Ah, I see. I'm imagining some Special Task Force, similar to SWAT or something XD.

I double thought dog tag and think it's too much so I think it should exclude spell traps.

Are you sure? I though it was already good as it is, but ok, if you say so.

Edge does exclude himself! Forgot to put full name.

Ah ok. It's alright it happens to everyone, even me XD.

Gravitino is indeed powerful, I changed it to include your monsters!

Ok

I think I went a little overboard on justify, I think I'm going to completely remove the first effect.

I mean, yo udon't have to. You could just leave the first effect be, and change it's Link Markers to UL, UR, D; that way it would only target 2 of the opponent's Main Monsters Zones, while also pointing to 1 of yours. It's a suggestion, if you'd rather change it, then okay. They're your cards after all.

Level 6 is for monarch and giving them a rank 6 Xyz synergy

OOOOHHHHH! So you'r planning on combining this Archetype with Monarchs? Maybe you're planning to include Xyz Monsters to this Archetype? Man sounds veeeeeeeeeery intriguing :D

 

Link to comment
Share on other sites

5 minutes ago, Tinkerer said:

@JairoLeyn100 I mean, if you are curious about them and what Loleo is doing, you can just see the original cards here: https://yugipedia.com/wiki/S-Force

It's an irl archetype, Lol's just buffing it since it's... Not super great.

Iirc, they also exist in the same universe as Time Thieves + I:P Masque.

Ok, thanks for the link.

Link to comment
Share on other sites

3 hours ago, Tinkerer said:

@JairoLeyn100 I mean, if you are curious about them and what Loleo is doing, you can just see the original cards here: https://yugipedia.com/wiki/S-Force

It's an irl archetype, Lol's just buffing it since it's... Not super great.

Iirc, they also exist in the same universe as Time Thieves + I:P Masque.

Speaking of which what do you think Tink? I'm fixing the rest and going to give them a couple more. So far I think I made them competitive and fair after the changes?

Link to comment
Share on other sites

41 minutes ago, Beau the shooting star said:

My favorite one of these cards is "Dog tag"!

 

37 minutes ago, JairoLeyn100 said:

Why? Cause of it's unfair effect? XD

I think Dog tag is still on the OP side after my initial changes, so I'm changing the self-summoning effect on opponent summon to be if it is banished instead.

Link to comment
Share on other sites

4 hours ago, Loleo said:

Speaking of which what do you think Tink? I'm fixing the rest and going to give them a couple more. So far I think I made them competitive and fair after the changes?

Haha! Yeah, I would comment more but I haven't really used this deck all that much 😅. Tried it once or twice when it released and after it got support, but never to an extent where I really thought about its problems.

Any buffs to the strat is welcome, but I can't really tell how much stronger it is without more context/further testing.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...