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[23PP] First batch of reveals


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23PP-JP001 武装再生 Busou Saisei (Arms Regeneration)
Spell/Quick-Play
You can only activate 1 card with this card’s name per turn.
(1) Activate 1 of these effects.
● Target 1 face-up monster you control; it gains 800 ATK until the end of this turn.
● Target 1 Equip Spell in either GY; either Set it to your field or equip it to an appropriate monster you control.

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23PP-JP005 表裏一体 Hyouri Ittai (Duality)
Spell/Quick-Play
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) Tribute 1 LIGHT or DARK monster; Special Summon 1 LIGHT or DARK monster with the same original Type and Level, but different original Attribute, from your hand or Extra Deck.
(2) During your Main Phase: You can banish this card from your GY, then target 1 LIGHT and 1 DARK monster in your GY; shuffle both into the Deck, then draw 1 card.

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23PP-JP006 陰の光 Kage no Hikari (Shadow’s Light)
Spell
You can only use the 1st and 2nd effect of this card’s name each once per turn. You cannot conduct your Battle Phase the turn you activate either of this card’s effects.
(1) Target 1 DARK monster you control; Special Summon 1 LIGHT monster with the same original Type and Level from your Deck or Extra Deck.
(2) You can banish this card from your GY; during your Main Phase this turn, you can Normal Summon 1 LIGHT or DARK monster in addition to your Normal Summon/Set.

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23PP-JP009 薔薇占術師 Rose Shaman
Level 4/EARTH/Warrior/Effect
You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.
(1) You can Tribute this card; draw 1 card.
(2) You can banish this card from your GY, then target 1 Plant monster in your GY; add it to your hand, then, if its original Level is 7 or higher, you can send 1 Plant monster from your Deck to the GY.
1700/200

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23PP-JP011 ネコーン Nekorn (Cattycorn)
Level 4/EARTH/Plant/Effect
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is Special Summoned and you do not control a card in the Field Zone: You can add 1 Field Spell from your Deck to your hand.
(2) If this card is destroyed by battle or card effect and sent to the GY: You can target 1 Field Spell in your GY; add 1 card with the same name from your Deck to your hand.
1500/500

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23PP-JP012 フォトン・ジャンパー Photon Jumper
Level 4/LIGHT/Warrior/Effect
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) When an opponent’s monster declares an attack: You can activate this effect; skip your next Battle Phase, also Special Summon this card from your hand, then end the Battle Phase.
(2) If this card is sent to the GY: You can add 1 “Photon” or “Galaxy” Spell/Trap from your Deck to your hand.
0/0

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23PP-JP017 シンクロ・ゾーン Synchro Zone
Trap/Continuous
You can only use the 2nd and 3rd effect of this card’s name each once per turn.
(1) Neither player can declare an attack with non-Synchro Monsters.
(2) If a non-Tuner Synchro Monster(s) is sent to your GY: You can target 1 of them; Special Summon it, and if you do, it is treated as a Tuner.
(3) During your opponent’s Main Phase: You can send this face-up card from your Spell & Trap Zone to the GY; immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material.

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23PP-JP018 武の賢者-アーカス Bu no Kenja – Aakas (War Magus – Aakas)
Level 5/FIRE/Machine/Effect
(This card is always treated as a “Sky Striker” card.)
You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.
(1) You can discard 1 Spell; Special Summon this card from your hand.
(2) If a Link Monster(s) you control would be destroyed by battle or card effect, you can banish 1 Spell from your GY instead.
(3) If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished “Sky Striker” Spells; add it to your hand.
2400/200

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23PP-JP019 智の賢者-ヒンメル Chi no Kenja – Himmel (Wisdom Magus – Himmel)
Level 5/EARTH/Machine/Effect
(This card is always treated as a “Sky Striker” card.)
You can only use the 1st, 2nd, and 3rd effects of this card’s name each once per turn.
(1) You can discard 1 Spell; Special Summon this card from your hand.
(2) When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can banish 2 Spells from your GY; negate that effect.
(3) If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished “Sky Striker” Spells; add it to your hand.
500/2500

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