Black D'Sceptyr Posted October 30, 2022 Report Share Posted October 30, 2022 Only two nights left, and we turn toward one of the most devious devices in mankind's history to illustrate this Night of Fright Card: the gullotine. It's been the bane of the bourgeoisie for as long as it's been crafted, and at one time, it was the art of a different Normal Trap which somehow shifted to an even more terrifying art in its place. Now, we put a different spin on that sadistic setup's blade. And here it is. Armed and Hammered/Counter Trap Card Lore: When a monster(s) is Special Summoned from the Extra Deck or GY: Negate the Summon, and if you do, send 1 monster from your Extra Deck and as many monsters on the field with the same card types (Fusion, Synchro, Xyz, Link, or Pendulum) as 1 of those monsters to the GY as possible, then you lose 1500 LP. You can only activate 1 "Armed and Hammered" per turn. Until the next card: reviews, revelry, you know the drill. D'Sceptyr, signing off. Link to comment Share on other sites More sharing options...
Lone mouse Posted October 30, 2022 Report Share Posted October 30, 2022 what if form the grave it is a normal or effect monster? Link to comment Share on other sites More sharing options...
Black D'Sceptyr Posted October 30, 2022 Author Report Share Posted October 30, 2022 1 hour ago, Lone mouse said: what if form the grave it is a normal or effect monster? Hmm - I thought the condition afterward would limit it to those monsters anyhow, simliar to the Summon conditions for the Kashtira Tearlaments and Scareclaw. Link to comment Share on other sites More sharing options...
Lone mouse Posted October 30, 2022 Report Share Posted October 30, 2022 VIsas cards! also yeah your probably right Link to comment Share on other sites More sharing options...
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