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Cultist archetype fusion ritual unique (text only)


Xkira1994

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Cutlist ritualist level 4 spellcaster 
If you normal or special summon this monster : you can add one "cult offering" or "cult dark shape" from your Deck to your Hand.
If that card send to your GY as ritual material or fusion material for a cult fusion or a ritual monster : you can add that card from your GY to your Hand, and if you do During end of that turn you can add one ritual monster, "cult offering" or "cult dark shape" from your GY to your Hand.
You can use each of ritualist cutlist effects once per turn only.
Atk :1800 def : 1450

Cultist dark Spirit level 1 fiend 
If you control one ritual summoned monster or one cult fusion summoned monster : you can special summon this monster from your Hand, and if you do Draw 1 card. You can activate that effect of cultist dark Spirit once per turn only. 
That monster level in your Hand or face up on your side of the field can be treated as 3 levels higher for ritual summon cult monster(s) also can subsititute any fusion material for fusion summon cult fusion monster(s) 
If cult fusion monster(s) is about to leave from your control or send at GY by your oponent card effects or by battle : you can banish that card from your GY instead.
Atk :0 def : 0

Fanatic cultist level 4 warrior 
You can discard one card from your Hand and send one ritual spell card from your Deck to your GY : special summon this monster from your Hand, and if you do you can special summon one cultist monster from your Deck or Hand to your side of the field.
If that card send to your GY : you can add one "cult Priest" from your Deck to your Hand.
You can use that effect of Fanatic cultist once per turn only. 
Atk :1900 def : 1100

Cultist guardian level 4 warrior 
When your oponent activates card effects from its side of the field as response to one of your cultist or cult card effects or while you control no card(s), You can discard that card and one other cult,cultist card or one ritual spell card from your Hand Quick effect : negate that card effects activation and destroy it, and if you do and the discarded card was a cult ritual spell card; you can send one monster from your extra deck to your GY. 
If you ritual summon one cult monster During a turn other than the turn that card send to your GY : you can special summon this monster from your GY in face-up defense position on your side of the field. 
You can use each of cultist guardian effects once per turn only. 
Atk : 0 def : 2100

Cult Priest level 4 ritual dark spellcaster 
This monster can be ritual summoned by the effects of "cult offering". 
Once per turn quick effect : You can activate one ritual spell card from your Hand to your side of the field. 
When your oponent response with card activation or card effects in a cult or cutlist card activation or card effects quick effect : You can negate that card activation or  effect activation, and if you do destroy that card, then return that card from your side of the field to your Hand.
Atk : 2000 def : 1500

Spell/Trap cards :


cult offering ritual spell card :
Ritual summon one "cult Priest" ritual monster from your Hand or one "cult" ritual monster from your GY by send in GY monster(s) from your Hand or that you control as ritual material(s) whose level(s) is equal or more than that ritual monster level.
You can reveal one ritual monster to your Hand and one cutlist monster whose level is exact the same as that ritual monster level : add that card from your GY to your Hand. You can use this effect of cult offering once per turn only. 


cult dark shape quick spell card
Choose one:
•fusion summon one fusion monster, using one cult ritual monster you control and up to 2 monster(s) from your Hand or/and up to 1 monster from your Deck by send them to your GY.
•ritual summon one "cult" ritual monster from your extra deck or GY by Tribute monster(s) from your Hand or that you control whose levels is the same or more as that ritual monster level.
You can activate either of cult dark shape effects once per turn only.

Cult dark sanctuary field spell card
When you activate that card : you can add one cutlist or cult monster from your Deck to your Hand.
Once per turn : for ritual summon one cult ritual monster as long all other ritual materials is cultist or cult monster(s) you can also use one monster your oponent control (that monster will be treated as it was controled by you) .
Once per turn : if you ritual summon or fusion summon one monster with the effects of "cult offering" or "cult dark shape" using cult or cultist monster(s) from your Hand as fusion or ritual materials, Draw 1 card.
You can activate one cult dark sanctuary per turn.

Cult dead offering normal spell
Send one cult fusion monster from your extra deck to your GY : send one non-cult monster from your extra deck to your GY, and if you do until end of that turn for ritual summon or fusion summon cult monster(s) you can also banish one monster from your GY as required fusion or ritual material(that banished monster will be treated as it was a monster to your Hand) . During that turn you cant normal or special summon monster(s) other than cult or cultist monster(s).

Cult energy recollection normal spell :
Banish one Cultist monster from your GY then choose one :
•shuffle 1 cult ritual monster and 1 "cult offering" or "cult dark shape" from your GY or face up your banished zone to your Deck , and if you do Draw 1 card.
•shuffle 2 cult ritual monsters and 2 ritual spell card(s) or/and "cult dark shape" from your GY or face up your banished zone to your Deck , and if you do Draw 2 cards.
You can activate one cult energy recollection per turn. 

Cult sacrifice quick spell : 
Tribute one monster you control : add one cult card or cultist monster from your Deck to your Hand. 
You can activate one cult sacrifice per turn. 

Cult tactical retreat Trap card
When your oponent activates one continieus spell/Trap card or special summon one monster while you control ritual cult monster(s) : you can return to your Hand one cult or cultist monster you control, and if you do return that card back to its owner Hand. Until end of that turn neither player can activate cards or card effects with the same original name as that card original name. 
You can use one cult tactical retreat per turn. 


Extra deck :

Ritual fusion monsters start at extra deck and they following fusion monster rules for return to Hand or deck. 

Possesed cult ultimate warrior  level 8 ritual fusion warrior dark 
1 cultist warrior monster + 1 fiend dark monster 
That monster can be ritual summoned by the effects of "cult offering". 
That attack position monster cant be destroyed by battle or card effects. If that monster destroy one defense position monster by battle, increase that monster atk by 500 until the end of that turn also it can make one more attack During that battle phase. 
If that monster you control used as ritual material for ritual summon one ritual monster , that ritual summoned monster gain the following effects: 
•can attack twice During your battle phases. 
If that card send to your GY : you can increase one ritual monster you control atk /def by 1000 also cant be destroyed by battle or non ritual monster effects until end of that turn. 
Atk :2900 def : 2100

Possesed cult ultimate mage level 8 ritual fusion spellcaster dark 
1 cult or cultist spellcaster monster + 1 fiend dark monster. 
That monster can be ritual summoned by the effects of "cult offering". 
That fusion summoned monster with "cult Priest" used as one of its fusion materials for as long "cult Priest" is at your GY ,it gains the effects of "cult Priest" monster. 
When your oponent activates one card or one card effects you can send one ritual spell card from your Hand or deck to the GY quick effect : negate that card activation or effect activation, and if you do destroy that card. You can use this effect of Possesed cult ultimate mage once per turn only. 
Once per turn :you can add one ritual spell card from your GY to your Hand, and if you do discard 1 card. 
If that card send to your GY : you can negate the effects of one face-up card on the field 
Atk :2500 def : 2500

Cult fiend of morticus level 8 ritual fusion fiend dark 
1 "cult Priest" + 1 level 4 or more dark fiend or fairy effect monster. 
That monster can be ritual summoned by the effects of "cult offering". 
If that monster fusion or ritual summoned: you can destroy one card on the field. 
When you activate one cult or cultist card effects quick effect : You can destroy one monster on the field. 
Once per turn quick effect : You can banish one monster from either GY, increase that monster atk equal to that monster atk until the end of that turn. 
If a monster ritual summoned using this monster as ritual Material that ritual summoned monster gain the following effect :
•unaffected by your oponent monster effects. 
If that card send to your GY you can target one face-up monster your oponent controls : take control of that monster until end of that turn, and if you do that monster on your control cant be used as ritual/fusion/synchro/xyz or link material. 
Atk :2800 def : 2400

Cult avatar of dark god  level 12  ritual fusion fiend dark 
1 "cult fiend of morticus" +2 cultist monsters with different names + 1 effect monster. 
That monster can be ritual summoned by the effects of any ritual spell card or by the effects of "cult dark shape" as long you include at least 2 cultist or cult monster(s) you control with different names as ritual materials. That monster can be ritual summoned only this way. 
That monster cant be targeted by cards your oponent controls also is unaffected by spell/Trap card effects. 
If you special summon that monster :  each player must send one card from their Hand or that they control to the GY, if they cant they banish the top card of their deck face-down, if they cant they lose the duel. 
Once per turn quick effect : you can banish up to 5 cards from either GY, and if you do this monster gain 500 atk for each banished monster this way until end of that turn. 
If that fusion summoned monster at your GY ritual summoned to your side of the field quick effect : you can send all cards your oponent controls to the GY, and if you do that monster gain 400 atk for each card send in GY this way. 
You can use this effect of cult avatar of dark god once per turn only. 
Atk :4000 def : 4000 
 

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On 10/15/2022 at 8:17 AM, DifferentDimensionVanessa said:

It's difficult to engage with all this text because of the formatting and punctuation issues there are right now. It looks detailed, maybe rewrite it the way real cards are written and it would be nice.

I would check later today for corrections thanks 

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