Lone mouse Posted November 10, 2022 Author Report Share Posted November 10, 2022 W-wid wing card Link to comment Share on other sites More sharing options...
Lone mouse Posted November 11, 2022 Author Report Share Posted November 11, 2022 Card art beta will fix volcano later Link to comment Share on other sites More sharing options...
Lone mouse Posted November 19, 2022 Author Report Share Posted November 19, 2022 fixed volcano Link to comment Share on other sites More sharing options...
Pommelo Posted November 19, 2022 Report Share Posted November 19, 2022 16 hours ago, Lone mouse said: fixed volcano Just a couple of tiny fixes (being the most important the colon addition to denote that the effect is activating and starts a chain: When this card is activated: Destroy all other face-? Spell/Traps on the field. WIND monsters you control gain 500 ATK. You can only Summon WIND monsters. Note where I use the colon, the capitalized WIND and other cap'ed words, like Spell/Traps and Summon. You forgot to specify if face-up or face-down, it just says all other face... Link to comment Share on other sites More sharing options...
Lone mouse Posted November 20, 2022 Author Report Share Posted November 20, 2022 face-up I don't know how I missed that Link to comment Share on other sites More sharing options...
Lone mouse Posted November 22, 2022 Author Report Share Posted November 22, 2022 The W-wind whacker card art! Link to comment Share on other sites More sharing options...
Lone mouse Posted November 24, 2022 Author Report Share Posted November 24, 2022 The shield and now the spear for the next and final wave of no summoning mechanic (will add cards as I think as them but will update this post) W-wan wind winged beast level 1 200/0 You can special summon this card from your hand if you control a level one monster. This card gains 200 atk during each of your standby phases. All level 4 or lower wind winged beast monsters can attack directly. W-wale wan wind winged beast level 5 1000/0 You can special summon this card from your hand if you control a level five WIND monster. When this card is summoned destroy all spells/traps your opponent controls then this card gains 1000 atk for each destroyed. This card gains 1000 atk during each of your standby phases. All level 6 or lower wind monsters can attack directly. W-waned wreature wind winged beast level 5 1000/0 You can special summon this card from your hand if you control a level five winged beast monster. When this card is summoned and your opponent controls no spell/traps this card gains 5000 atk This card gains 1000 atk during each of your standby phases. All level 6 or lower winged beast monsters can attack directly. W-wale waned wreature wind winged beast level 7 1400/0 You can special summon this card from your hand if you control a level seven WIND winged beast monster. When this card is summoned destroy all your opponent's spell/traps and during the en phase of the turn this card was summoned if your opponent controls no spell/traps this card gains 7000 atk This card gains 1400 atk during each of your standby phases. All level 9 or lower monsters can attack directly. Link to comment Share on other sites More sharing options...
Lone mouse Posted November 28, 2022 Author Report Share Posted November 28, 2022 With this I plan to revamp them as more realistic cards and with that said what summoning mechanic should I use and why? Link to comment Share on other sites More sharing options...
Lone mouse Posted December 18, 2022 Author Report Share Posted December 18, 2022 Here are some more of the actual cards will post the revamped Wind part of the cards to the thread in realistic cards later today Link to comment Share on other sites More sharing options...
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