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Story-based Archetypes


Which Archetype should I start making?  

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  1. 1. Which Archetype should I start making?



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I want to start making my own card Archetypes, so these are the ones I have in mind (based on my stories) All card illustrations of the trump cards are created by me:

 

Archetype format:

Name (realistic or for fun)

What it wants to do

trump monster

 

Aeon (realistic, powerful) (Done) http://forum.yugiohcardmaker.net/showthread.php?tid=43677

Make as many phases pass as possible to trigger effects

Aeon, Dawn of Time (attachment pic is Aeon)

 

Deigin (realistic, powerful) (Done) http://forum.yugiohcardmaker.net/showthread.php?tid=45197

Make as many cards hit the field to trigger effects based on how many cards are on the field

Deigin, God of Matter (attachment pic is Deigin)

 

Actually, Godslayers->Embodiments of Death (done) http://forum.yugiohcardmaker.net/showthread.php?tid=44704&pid=671294pid671294

Get cards in the Graveyard...fast.

Sapphira, Goddess of Death (more plausible)

 

Masochistic (realistic, powerful) (done) http://forum.yugiohcardmaker.net/showthread.php?tid=44035

"make" yourself lose so your opponent loses

Armoitettu - Death Puppet, Masochistic Fate (basically switches win conditions at a heavy cost)

 

The Inquisition of Betirma (realistic, powerful)(working on) http://forum.yugiohcardmaker.net/showthread.php?tid=45868

Basicaly supposed to punish your opponent for using any "fancy stuff"

Rhyoss, the Twisted Savior (need to work on pic)

 

Tell me which one sounds most feasible for me to start with and any card ideas for the archetype. If this is in the wrong section, please tell me!

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ummmm, what can i say, the pics are pretty good except for the last 2, really my only complaint is that, they are VERY overpowered!!! those kinds of cards should be a complete pain in the as* to summon 20 cards isnt umbelievably hard, for a new member

(i shouldn't be talking) they are ok 6/10

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ok...

the 1st and 4th are gonna be useless (the 1st is a dead draw, and 20 turns never pass in a duel. the 4th takes 4 tributes and has a redundant effect w/no ATK)

the 2nd and 3rd too OP (the 2nd comes out too easily for its ATK of 8000, while the 3rd comes out supereasy, and is basically invincible)

try to make some 4-star monsters... yeah, so you don't end up making cards that will never get you anywhere...

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ok...

the 1st and 4th are gonna be useless (the 1st is a dead draw' date=' and 20 turns never pass in a duel. the 4th takes 4 tributes and has a redundant effect w/no ATK)

the 2nd and 3rd too OP (the 2nd comes out too easily for its ATK of 8000, while the 3rd comes out [i']super[/i]easy, and is basically invincible)

try to make some 4-star monsters... yeah, so you don't end up making cards that will never get you anywhere...

Well the first one goes into this set: http://forum.yugiohcardmaker.net/showthread.php?tid=43677

I need a suggestion to water down the 2nd and 3rd one. The 4th one is meant to go into a Masochistic Deck (which means You 0 LP and other like conditions=you win), otherwise it's totally useless.

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