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Some old time yugioh cards made to be useable


Yusandra jetesa

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21 hours ago, Mlpandwinx Fan said:

This mainly includes the extremely useless fusion monsters, gate guardian, and wall shadow. I made these a while ago and couldn't proof read them. I brought these from my amino account on custom cards (hence the watermark at the bottom)

I actually enjoyed going through these, quite the nostalgia indeed. Without going into details (time issues x_x) I'd say these adjustments are on the right track, some strong effects here and there but pretty realistic in accordance to the current power level of the game. I saw your introduction some minutes ago and bumped into this, so I know you're interested in bettering PSCT. For now I'll just mention some small things about grammar real fast.

attack and defense  ---> ATK/DEF

Life Points ---> LP

Graveyard ---> GY

Capitalize the types, Attributes, Summons, (Quick Effect):, kind of cards, places e.g.  Warrior, Fiend, WATER, FIRE, Special Summon, Xyz Summon, Effect Monster, Xyz Monster, Deck, Extra Deck, etc.

Your side of the field ---> Your field   (Konami has updated to use simple, more concise terms at times, this being the case. Other example can be Xyz Material --> material (not capitalized).

You may ---> You can

Select/ed ---> Target/ed    This is, in most cases. You cannot targets cards in hand, or when an effect that takes cards from somewhere and you got to select one, or effects that require a Zone selection. In those cases, use Choose.

Try to learn the most common structure of card effects in PSCT.   Timing  Colon  Targets or Costs   Semi colon   What it does.

E.g.

Once per turn: You can target 1 monster your opponent controls; destroy that target.

While there are a ton of variants and stuff, this I'd say is the basic structure that you need to learn in order to redact your effects better.

See ya!

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3 hours ago, Rayfield Lumina said:

I actually enjoyed going through these, quite the nostalgia indeed. Without going into details (time issues x_x) I'd say these adjustments are on the right track, some strong effects here and there but pretty realistic in accordance to the current power level of the game. I saw your introduction some minutes ago and bumped into this, so I know you're interested in bettering PSCT. For now I'll just mention some small things about grammar real fast.

attack and defense  ---> ATK/DEF

Life Points ---> LP

Graveyard ---> GY

Capitalize the types, Attributes, Summons, (Quick Effect):, kind of cards, places e.g.  Warrior, Fiend, WATER, FIRE, Special Summon, Xyz Summon, Effect Monster, Xyz Monster, Deck, Extra Deck, etc.

Your side of the field ---> Your field   (Konami has updated to use simple, more concise terms at times, this being the case. Other example can be Xyz Material --> material (not capitalized).

You may ---> You can

Select/ed ---> Target/ed    This is, in most cases. You cannot targets cards in hand, or when an effect that takes cards from somewhere and you got to select one, or effects that require a Zone selection. In those cases, use Choose.

Try to learn the most common structure of card effects in PSCT.   Timing  Colon  Targets or Costs   Semi colon   What it does.

E.g.

Once per turn: You can target 1 monster you your opponent controls; destroy that target.

While there are a ton of variants and stuff, this I'd say is the basic structure that you need to learn in order to redact your effects better.

See ya!

Thanks, as i said i made these ones years ago. 

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