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Mine of the Mighty [Written]


Loleo

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Mine of the Mighty Field Trap (basically field spells but can be activated like traps)

Neither player can activate the effects of Level/Rank/Link 3 or lower monsters. During each end phase: You must send 1 level/rank/link 3 or lower monster from your deck or extra deck to the GY or destroy this card.

 

Anti Spright and most hand traps. Mystic mine 2.0. Hate me.

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On 9/12/2022 at 2:19 AM, Loleo said:

Hate me.

well yes, if this card was created IRL because of you, it's an all out campaign to find Loleo IRL and lynch him >:)

Kind of reminds me of those times where the thing you'd hate the most were Gravity Bind and Limit Area B. This, of course, is far nastier, and would affect like the 75% of decks out there, tremendously benefiting Level/Rank 4 archetypes and screwing pretty much all Link-based ones. Anti-Spright, and anti another million things xD. HOWEVER, the big catch is the final clause, "send 1 of the guys I screw to the GY or destroy me". Now that's tricky and interesting. Humm, Lightsworn comes to mind. Solid set of level 4 bois with level 3 or lower friends that want to be send to the GY...

When you say, "it's like Field Spells but can be activated like Traps", you mean that it has to be Set forcefully, and activated starting from the next turn, I imagine, but on the Field Spell Zone, right? Fun stuff.

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1 minute ago, Rayfield Lumina said:

well yes, if this card was created IRL because of you, it's an all out campaign to find Loleo IRL and lynch him >:)

hehe evil

Kind of reminds me of those times where the thing you'd hate the most were Gravity Bind and Limit Area B. This, of course, is far nastier, and would affect like the 75% of decks out there, tremendously benefiting Level/Rank 4 archetypes and screwing pretty much all Link-based ones. Anti-Spright, and anti another million things xD. HOWEVER, the big catch is the final clause, "send 1 of the guys I screw to the GY or destroy me". Now that's tricky and interesting. Humm, Lightsworn comes to mind. Solid set of level 4 bois with level 3 or lower friends that want to be send to the GY...

Yeah! you got to play a few if you want to keep it around.

When you say, "it's like Field Spells but can be activated like Traps", you mean that it has to be Set forcefully, and activated starting from the next turn, I imagine, but on the Field Spell Zone, right? Fun stuff.

I like the idea, but I think it makes this card a little tooo evil. I had the idea as something to assist Labryth before.

 

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