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Celestial Ascending


ClemsContent

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I had an idea for a card that gains extra effects by being able to use the effects of a set of support spell/trap cards from your hand, as if they were its own effects until the end of the turn. I feel like there's parts of it I may not have thought through entirely thoroughly in terms of wording, but all feedback is appreciated!

 

Name: Celestial Ascending

Monster: Fairy/Effect

Attribute: LIGHT

Level: 10

Effect: Reveal 1 "Celestial Ascension" card in your hand; Its effect(s) become treated as if they were effect(s) of this card until the end of the turn. If "Celestial Ascending" would leave the field or be flipped face-down: You can discard 1 "Celestial Ascension" card instead. This card cannot be Special Summoned except by the effect of "Celestial Ascending" or "Celestial Ascension" card(s). If this card is banished, sent to the GY, or returned to your hand: You can discard 1 "Celestial Ascension" card during the End Phase of the same turn, and if you do, Special Summon this card. You can only activate each original effect of this card on the field once per turn.

ATK/DEF: 0/0

 

Name: Celestial Ascension - The Circle

Spell: Continuous

Effect: During the Main Phase: Special Summon 1 "Celestial Ascending" from your hand or deck, and if you do, return this card to your hand. You can only activate 1 "Celestial Ascension - The Circle" once per turn. If you reveal this card in your hand: Shuffle it into your deck.

 

Name: Celestial Ascension - Silence

Trap: Continuous

Effect: During the Main Phase, if you control at least 1 "Celestial Ascending": You must either discard 1 "Celestial Ascension" card, and if you do, negate the activation and effect(s) of all spell card(s) on the field until the End Phase, or destroy this card. During the End Phase of the turn this card is activated: Flip this card face-down.

 

Name: Celestial Ascension - Chosen

Spell: Continuous

Effect: During the Main Phase: You can add 1 "Celestial Ascension" card or "Celestial Ascending" from your deck or GY to your hand, and if you do, shuffle this card into your deck. You can only activate 1 "Celestial Ascension - Chosen" once per turn.

 

Name: Celestial Ascension - Wrath

Spell: Continuous

Effect: During either the Main Phase or the Battle Phase, if you control at least 1 "Celestial Ascending": You can discard 1 "Celestial Ascension" card. Destroy all monster(s) your opponent controls, and if you do, return this card to your hand. If you reveal this card in your hand: Shuffle it into your deck.

 

Name: Celestial Ascension - Celestial Power

Spell: Continuous

Effect: During the Main Phase: Increase the ATK of all "Celestial Ascending" card(s) you control by the number of "Celestial Ascension" card(s) in either your hand or GY x1000 until the End Phase.

 

Name: Celestial Ascension - Rejuvenation 

Trap: Continuous

Effect: During the Main Phase: If you control at least 1 "Celestial Ascending": Increase your LP by the number of "Celestial Ascension" card(s) in either your hand x1000, and if you do, shuffle this card into your deck. If you reveal this card in your hand: Shuffle this card into your deck. You can only activate 1 "Celestial Ascension - Rejuvenation" once per turn. 

 

Name: Celestial Ascension - Celestial Protection

Trap: Continuous

Effect: You take no battle damage from battles involving "Celestial Ascending" during this turn. During the End Phase of the turn this card is activated: Return this card to your hand. If you reveal this card in your hand: You must either discard 1 "Celestial Ascension" card or shuffle this card into your deck.

 

Name: Celestial Ascension - Dominion

Spell: Continuous

Effect: Once per turn, during the Main Phase: You can Special Summon 2 "Celestial Dominion Token(s)" (Fairy/LIGHT/Level 1/ATK 0/DEF 0) on either your or your opponent's side of the field, and if you do, return this card to your hand. Once per turn, if "Celestial Dominion Token(s)" leave the field: Add 1 "Celestial Ascension" card from your deck or GY to your hand. When you would discard "Celestial Ascending" card(s) from your hand: You can tribute 1 "Celestial Dominion Token" instead. 

 

Name: Celestial Ascension - The Priest

Monster: Fairy/Effect

Attribute: LIGHT

Level: 1

ATK/DEF: 0/0

Effect: Once per turn: You can banish this card from your GY, and if you do, you can Special Summon 1 "Celestial Ascending" from your hand. Once per turn: You can discard this card, then discard 1 other "Celestial Ascension" card, and if you do, you can place any number of "Celestial Ascending(s)" on top of your deck. Once per turn: You can Special Summon this card from your GY, and if you do, discard 1 "Celestial Ascension" card. Once per turn, when this card leaves the field: Draw 1 card. Once per turn, if your opponent activates a monster effect: You can reveal this card in your hand, and if you do, shuffle it into your deck, then draw 1 card. If you draw card(s) by the effect of "Celestial Ascension - The Priest": You take no effect damage this turn. If you draw card(s) by the effect of this card: Shuffle any card(s) you drew by the effect of this card except for "Celestial Ascending" or "Celestial Ascension" card(s) into your deck.

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