kp pat Posted September 1, 2022 Report Share Posted September 1, 2022 E aw Link to comment Share on other sites More sharing options...
kp pat Posted September 1, 2022 Author Report Share Posted September 1, 2022 Link to comment Share on other sites More sharing options...
Loleo Posted September 4, 2022 Report Share Posted September 4, 2022 Dragon fixes: -in type also should have Xyz and Effect -DARK Divine-Beast is allowed, but an odd choice. -Summoning condition should be on a seperate line pottential new effect: "If a "Calamity" monster(s) you control would be destroyed: negate the destruction of those monsters. Once per turn: You can target a "Calamity monster monster in your GY and detach a material from this card; Special Summon that target. Unaffected by the effects of LIGHT monsters." Turtle: -ATK gain doesn't need a cap especialy for a level six monster -would be ok to add that much ATK each time a monster declared an attack -You can change "This card increases..." to "All monsters you control gain 500 DEF" -would recommend dropping to level 4 even after these changes Link to comment Share on other sites More sharing options...
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