D1G1TAL Posted August 18, 2022 Report Share Posted August 18, 2022 2 Level 5 Continuous Traps This card’s name becomes “Eldlich the Golden Lord” while on the field. You can only use each of the following effects of “Nigromante of the Golden Land” once per turn. You can activate 1 “Golden Land” Spell/Trap the turn it was Set. If an “Eldlixir” Spell/Trap is activated: You can send 1 Zombie monster from your Deck the GY; add 1 “Eldlich” monster from your Deck to your hand. If this card is sent to the GY: You can banish 2 Spell/Traps from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. Link to comment Share on other sites More sharing options...
Animav Posted August 18, 2022 Report Share Posted August 18, 2022 I thought the requirement was a mistake, since it had level and traps, but then I remembered that monster traps were a big thing of Eldlich Decks... Something I was wondering, though... Are Xyz monsters that don't use their materials for any of their effects common? I assume that's just to always keep the last effect live, of course, but it still feels kinda off. Link to comment Share on other sites More sharing options...
Loleo Posted August 18, 2022 Report Share Posted August 18, 2022 1 hour ago, Animav said: Something I was wondering, though... Are Xyz monsters that don't use their materials for any of their effects common? I assume that's just to always keep the last effect live, of course, but it still feels kinda off. I know there are a few that don't mention their materials at all, but this card feels better suited as a Link monster as it would have the added benefit of getting those 2 traps used as material immediately in the GY. Link to comment Share on other sites More sharing options...
KH911 Posted August 18, 2022 Report Share Posted August 18, 2022 Personally not a fan of Eldlich, but for what Eldlich does, I guess this card is not bad. I'll second Animav and say that xyz monster that don't use their materials are kinda like link monsters that don't use their arrows: why make a monster a specific card type if you won't use it's mechanics? Basically I believe an xyz monster needs to have some effect related to xyz material, otherwise why is it an xyz? By extension, I hate link monsters that don't use their arrows, because then why are they links (the answer is to make easy to summon generic bs, but I don't agree with that). On another note, this is pretty much only playable with Eldlich, so I wouldn't call it Zombie support. There are several Zombie decks that don't use Eldlich so if you want this to be generic Zombie support, it shouldn't rely on using Eldlich. Link to comment Share on other sites More sharing options...
Loleo Posted August 18, 2022 Report Share Posted August 18, 2022 1 minute ago, KH911 said: By extension, I hate link monsters that don't use their arrows, because then why are they links (the answer is to make easy to summon generic bs, but I don't agree with that). Is there 1? any link monster uses its arrows for spots you can summon other links? Link to comment Share on other sites More sharing options...
KH911 Posted August 18, 2022 Report Share Posted August 18, 2022 28 minutes ago, Loleo said: Is there 1? any link monster uses its arrows for spots you can summon other links? What I was referring to are link monsters that don't use arrows for their effects. All the problematic cards like Accesscode talker, Apollousa, Halqifibrax, etc. are link monsters who absolutely could not care less about their arrows. The earlier link monster like Appliancers for example all used link arrows for their effects and was meant to be a way to make monster placement actually meaningful. I had hope for the link mechanic because I thought it would be bring something new to the game, and then konami decided "why make use of a unique and interesting mechanic when we can make generic powerful links that completely ignore the concept of arrows and the importance of monster placement and instead have boring powerful effects that could exist on literally any other monster". It pisses me off becauses there was potential for links to be unique and interesting, but instead they're regular ass main deck monsters that get placed in the extra deck instead of the main deck. Link to comment Share on other sites More sharing options...
Loleo Posted August 18, 2022 Report Share Posted August 18, 2022 @KH911 I think the added restriction of a Link monster needing to be in the Extra monster zone or a zone another 1 points to is supposed to be the downside and what would separate it from say contact fusion. The more I think about it, I think that's actually a better idea for the card anyway. Though I do prefer link monsters that have effects related to their arrows to. Link to comment Share on other sites More sharing options...
Animav Posted August 18, 2022 Report Share Posted August 18, 2022 I think we've gone quite far off the path, but I'm glad that my gut wasn't quite wrong about the effect. I guess my suggestion would be, as others have pointed out, to rework this into a Link monster. Additionally, if you do want this to be generic Zombie support, you should make this card more, well, generic. The way it is now it only really synergizes with Eldlich. Not that this is a bad thing, but then the title should be changed to reflect the fact that this is most definitely Eldlich support and not much else? Link to comment Share on other sites More sharing options...
D1G1TAL Posted August 21, 2022 Author Report Share Posted August 21, 2022 @Loleo @Animav @KH911 Thanks for your feedback! You are all very correct about everything you said. Sorry for not mentioning detaching anywhere, i completely forgot about it. I do want to keep it an xyz monster though. I see now that this cant be used at all anything but almost pure eldlich, i was thinking more about it turboing out the zombie engines you use in (the non-floodgate version of) eldlich faster, like banshee and if playing more zombies maybe mezuki. Its the zombies that support this card more than the other way around… wasnt clear enough about that, sorry. Im also going to change the title. (Note that you can also use abyss stungray as a level 5 trap monster) Ive changed the card text, here is the new card: i just made the second effect require a material 2 Level 5 Continuous Traps This card’s name becomes “Eldlich the Golden Lord” while on the field. You can only use each of the following effects of “Nigromante of the Golden Land” once per turn. You can activate 1 “Golden Land” Spell/Trap the turn it was Set. If an “Eldlixir” Spell/Trap is activated: You can detach 1 Xyz Material from this card and send 1 Zombie monster from your Deck the GY; add 1 “Eldlich” monster from your Deck to your hand. If this card is sent to the GY: You can banish 2 Spell/Traps from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. Thanks! Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.