cr47t Posted August 7, 2022 Report Share Posted August 7, 2022 hi everyone so my danger gren maju isn't working out the way i hoped it would and i'm dissatisfied. i want to build something else but i can't decide between i've been told to do danger dark worlds, as ive already got some danger monsters and the new support in december. i could see it working, but im not sure how much fun ill do playing it - i get laughs out of cheeky plays (see: jank ideas below) branded, b/c the structure decks (or whatever it is the one that includes "fallen of albaz" etc,) can get me a good deck with 3 structure decks - about $30 for me. convert the current gren maju deck into a eldlich-gren deck. this is my least favorite various jank ideas i've been interested in the idea of a deck that largely functions by allowing you to play off of opponent's plays. cards like super poly (can use opponent material), waking the dragon (activates on pop, also makes mind games for facedowns), etc. the idea is that the opponent will have to strategize more than they would in normal tournament play (i only get the chance to play at locals) and thus it'll be more fun for both of us. the problem is, i don't have a concrete win condition/end board, engine, or even enough cards to combine w/ engine to get to 40. another idea that's fascinated me is a deck that can both utilize exodia as well as play for a battle-to-0 win without all five pieces available. in pendulum format i would do this with normal monster pendulums, and normal monsters + tokens seem to still have some level of potential (tenyi field spell, white elephants gift, etc. as well as counterplay like heat wave and skill drain) but i think i would need something more consistent, to the point where getting curb-stomped isn't a foregone conclusion. the two jank ideas are my favorites by a good margin as i think they have the most dynamic potential. the problem is i can never find a way to execute the ideas in a way that i can get enjoyment of, as i always get curb-stomped. my next fav option is the branded, b/c of the affordability and the cheeky plays (combos of fusion summons, for example). do any of you have an opinion on this? (i might not get to reply back until next weekend but i can keep an eye on it in the meantime) Link to comment Share on other sites More sharing options...
Tinkerer Posted August 8, 2022 Report Share Posted August 8, 2022 I mean, in all honesty, it's probably better to get Edopro on one of your devices and then try out ideas before committing to it. It's impossible for me to tell if you're gonna have fun with something without any kind of prior base knowledge. You'll also have to temper your expectations, especially if you're gonna build something gimmicky. Despite playing and perfecting my Ice Barrier deck, I ended up going 0-4 with one bye round at locals a couple weeks ago. Of the archetypes you mentioned, I suppose I can give some insight: - D/DW is combo-focused and can largely loop to build boards, or clear board and push for OTKs depending on the build. Since it is more focused around drawing than searching, games are usually a bit more randomized and luck-based than your standard deck. With the new support though, others might end up picking up the deck and it is... An extremely awkward mirror match. - If you're looking to build a deck out of 3 Albaz structures... It's "eh". Without Despia to give you search power and recycling, the deck is very fragile. Alternatively, you could probably mix them with Tearlaments, but that'll probably require a lot more than the $30. Imo, unless you plan to build the deck with another engine(s), the biggest value you will get is all the extra good cards that the deck has (the handtraps, Pot of Extrav, Artifact Scythe, etc.). - I haven't ever heard of Gren/Eldlich, tbh. I'll be honest though, on its face it sounds... confusing? What is the value of Gren in a Gren/Eldlich deck? I never played the deck, but my understanding of Gren in a Gren Maju deck was to act as a finisher after the opponent is stunned. The thing is, while the locking aspect is similar, the stun cards are completely different and largely incompatable (Gren cannot use Skill Drain/Rivalry; Eldlich cannot stand Macro Cosmos/DFissure/the Barrier Statues). Just on a conceptual level, the deck does not sound feasable. In terms of the other deck concepts, I suppose there are ways to build decks like that, but like I'd said at the outset, you'll really have to temper your expectations. Link to comment Share on other sites More sharing options...
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