Dragulas Posted August 6, 2022 Report Share Posted August 6, 2022 The dragons themselves are good, but wanted to update them as if they were made in today's era rather than many years ago. Pend Effect: You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your Main Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects or effects in the Pendulum Zone of monsters with that name. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. Monter Effect: If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled, also your opponent cannot activate cards or effects until the end of the Damage Step. Changes: A faster searching effect, while using beyond the Pendulum's restriction to avoid abuse and a pseudo insurance to the double damage effect. 2Level 4 monsters Your opponent cannot target this card for attacks or card effects while it has Xyz Material. You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved, and if it was a Level 5 or higher monster, negate its effects. Changes: Protection to give him a little more deffensive use. Boost works in a reversed way, this wides the scope of targets, so even if the target is unaffected, he can at least get the boost, additional effect negation (limited to level 5 or higher kinda like the anime) to match being a downgraded version of arc rebellion. 1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect or when a monster effect is activated that targets 1 Level 5 or higher monster on the field (Quick Effect): You can negate the activation, and if you do, you can destroy 1 card on the field. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK Changes: Only one negation, but the scope of such is now wider. Level 5 monsters effects is no longer limited to be on the field and targeting now doesnt need to be just 1 monster. Its now able to destroy any card in retaliation and boost is permanent. 2 DARK monsters, except Tokens If this card is Fusion Summoned using only monsters on the field: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher on the field; negate its effects, also until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. This is a Quick Effect if this card was Fusion Summoned using only monsters on the field. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters. Changes: Materials can be anywhere now (not being able to synergize with Ultra Poly sucks). The rewards will still mostly applies only if materials are on the field. Copying effect now works on any level 5 or higher on the field can negate the effects and its a quick effect if summoned properly. Link to comment Share on other sites More sharing options...
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