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Eternal Being Archetype (8/8) - Guess Who's Back?!


Atypical-Abbie

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Eternal Being is an archetype of Level 10 Ritual Monsters with various Types and Attributes. They focus on Ritual Summoning them from the GY and Level 10 monsters, and have a Rank 10 boss monster that boosts Level 10 monsters. Their main playstyle revolves around getting out their boss monster which can then make Level 10 monsters attack twice and also steal an opponent's monster, and the Ritual Monsters provide powerful effects when Ritual Summoned from the GY, like discards, destruction, negation and protection effects. I also highly recommend Impcantation in this Deck as they easily make Level 10 monsters.

They are vaguely inspired by Lovecraftian monsters, and the theme of them being eternal refers to them having been around forever, and not being able to die easily as they keep coming back again and again.

Sample Deck: https://www.duelingbook.com/deck?id=11223870

MONSTERS:

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You can Ritual Summon this card with a "Eternal Being" card. Ritual Monsters you control cannot be destroyed by battle or effects. If it was Ritual Summoned from the GY, Ritual Monsters you control cannot be targeted by your opponent's effects. If this Ritual Summoned card is sent to the GY: You can Ritual Summon this card from your GY by Tributing exactly 1 Level 10 monster from your hand or field. You can only use each effect of "Eternal Being Kr'lail" once per turn.

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You can Ritual Summon this card with a "Eternal Being" card. (Quick Effect): You can discard 1 card; destroy 1 random card in your opponent's hand. If it was Ritual Summoned from the GY, you do not discard to activate this effect. If this Ritual Summoned card is sent to the GY: You can Ritual Summon this card from your GY by Tributing exactly 1 Level 10 monster from your hand or field. You can only use each effect of "Eternal Being No'kethus" once per turn.

 

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You can Ritual Summon this card with a "Eternal Being" card. You can target 1 face-up card your opponent controls; destroy that target. If it was Ritual Summoned from the GY, you can target 2 cards instead, also they can be face-down. If this Ritual Summoned card is sent to the GY: You can Ritual Summon this card from your GY by Tributing exactly 1 Level 10 monster from your hand or field. You can only use each effect of "Eternal Being Eternal Being Xil'u" once per turn.

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You can Ritual Summon this card with a "Eternal Being" card. The first time your opponent activates a card or effect each turn, negate that card or effect. If it was Ritual Summoned from the GY, also negate the second time. If this Ritual Summoned card is sent to the GY: You can Ritual Summon this card from your GY by Tributing exactly 1 Level 10 monster from your hand or field. You can only use each effect of "Eternal Being Yu'rao" once per turn.

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2 Level 10 monsters
Once per turn, you can also Xyz Summon "Eternal Being Jene'tox" by using 1 Level 10 Ritual Monster that was Ritual Summoned from your GY you control as material. Once per turn (Quick Effect): You can detach 1 material from this card; until the end of this turn, the Levels of all monsters in either player's hand, field and GY become Level 10, then if you control a Ritual Monster, you can take control of 1 face-up monster your opponent controls until the End Phase. All Level 10 monsters you control gain 500 ATK/DEF and can attack twice during each Battle Phase. You can only control 1 "Eternal Being Jene'tox".

SPELLS/TRAPS:

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This card can be used to Ritual Summon any "Eternal Being" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon, and if you do, if you Tributed monsters whose Levels equals exactly 10, repeat this effect until you can no longer Ritual Summon monsters. You can pay 1000 LP each time you use this effect to Ritual Summon the monster from your GY instead. You can banish this card from your GY, then target 1 "Eternal Being" card in your GY; add it to your hand. You can only use 1 effect of "Eternal Being Ritual" per turn, and only once that turn.

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If you control no monsters, other than Ritual Monsters: You can Special Summon 1 monster from your hand in Defense Position, but its effects are negated, its Level becomes 10, also it cannot be used as material or Tributed, except for the Ritual Summon of a Level 10 monster or Rank 10 Xyz Monster. If you Ritual Summon an "Eternal Being" Ritual Monster: You can reveal 3 Ritual Monsters and/or Ritual Spells in your Deck with different names, and have your opponent randomly pick 1 to add to your hand, also send the remaining cards to the GY. You can only use each effect of "Eternal Being Catalyst" once per turn.

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Add 1 "Eternal Being" card from your Deck to your hand, except "Eternal Being Origin". If this card is in your GY: You can banish this card; Ritual Summon 1 "Eternal Being" Ritual Monster from your hand or GY, but it is banished when it leaves the field. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. You can only use 1 effect of "Eternal Being Origin" per turn, and only once that turn.

 

 

 

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This is so PERFECT! I want to play with these so bad <3

All the effects are super well balanced! You added the XYZ and its perfect (DIVINE Divine Beast tho...). Is the trap effect to ritual summon by banishing it from the GY able to be activated on your opponent's turn? 

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6 hours ago, Loleo said:

This is so PERFECT! I want to play with these so bad <3

All the effects are super well balanced! You added the XYZ and its perfect (DIVINE Divine Beast tho...). Is the trap effect to ritual summon by banishing it from the GY able to be activated on your opponent's turn? 

You can play them on Dueling Book!

Is there a problem with it being DIVINE and Divine Beast?

Yes you can use it in the opponent's turn, do take in mind that you can only use of the effects per turn, so you can't use it the same turn you search with it.

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On 8/3/2022 at 3:57 AM, Abigail Sunblade said:

You can play them on Dueling Book!

Is there a problem with it being DIVINE and Divine Beast?

Yes you can use it in the opponent's turn, do take in mind that you can only use 1 of the effects per turn, so you can't use it the same turn you search with it.

will do!

Not a problem, just breaks the taboo of that being the god cards' domain. wouldn't really change much.

Cool!

 

I still want to make a field spell and, after looking at potential synergies, fusion support for this.

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