~British Soul~ Posted July 22, 2022 Report Share Posted July 22, 2022 https://ygorganization.com/poormorphtronicstheyneverscored/ POTE-EN081 Vanguard of the Underground Emperor Level 8/EARTH/Reptile/Effect If a monster(s) is sent from the hand to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of “Vanguard of the Underground Emperor” once per turn. 2600/2200 POTE-EN083 Pitknight Earlie Link 2/FIRE/Cyberse/Link/Effect Upper Right, Right 2 Effect Monsters When a monster this card points activates its effect (except during the Damage Step). (Quick Effect): You can target 1 Effect Monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can Special Summon this card. You can only use each effect of “Pitknight Earlie” once per turn. 1500/- POTE-EN085 Mimesis Elephant Trap Special Summon this card as an Effect Monster (Beast/EARTH/Level 2/ATK 0/DEF 2000). (This card is also still a Trap.) If this card is in the Monster Zone (Quick Effect): You can declare 1 Type and 1 Attribute, then target 1 face-up monster on the field; it becomes that Type and Attribute, until the end of this turn. You can only use this effect of “Mimesis Elephant” once per turn. Link to comment Share on other sites More sharing options...
The Highlander Posted July 22, 2022 Report Share Posted July 22, 2022 Pitknight Earlie looks quite good, being able to turn one quick effect into an interruption each turn and being very generic. Really the only bad thing about this card is that it can be used with Splight. As for the other cards I do not really care about them ... Vanguard of the Underground Emperor can be used with Snake Rain and that is about the extend of their usefulness. Link to comment Share on other sites More sharing options...
Tinkerer Posted July 22, 2022 Report Share Posted July 22, 2022 Vanguard is interesting. It works off either player sending a monster from hand > GY, so it can give you a free body if you/your opponent uses a discard handtrap. Too slow nowadays, but it's definitely interesting design. Pitknight is clearly the strongest of the three and it seems really versatile. It can miss timing, although I doubt that'll happen often, given the condition. Mimesis is silly. Link to comment Share on other sites More sharing options...
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