KH911 Posted July 19, 2022 Report Share Posted July 19, 2022 Finally, here's the ultimate boss monster of my Necrofear cards. I gave him a unique summoning condition that fits the Necrofear theme and also made him support 2 alternate win conditions without feeling overbearing (I hope): Quote The Necrofear Level 12 | Divine | Fiend | Effect - This card cannot be normal summoned/set. This card can only be special summoned by it's own effect. You can send 3 monsters you control, that are owned by your opponent, to the GY to special summon this card from your hand, deck, or GY. - When this card in your control is destroyed by battle or an opponent's card effect: special summon it then add 1 "Necrofear" monster from your deck, GY, or that is banished to your hand. -"Destiny Board" and spell/trap cards that mention "Destiny Board" are unaffected by your opponent's card effects. - Once per turn, you can discard 1 fiend monster to special summon 1 "Necrofear" from your hand, deck, or GY, ignoring it's summoning conditions. - If you control this card, "Dark Necrofear", "Curse Necrofear", "Dread Necrofear", and "Grave Necrofear": You win the game. Link to comment Share on other sites More sharing options...
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