Jump to content

Necrofear Final Boss (written)


KH911

Recommended Posts

Finally, here's the ultimate boss monster of my Necrofear cards. I gave him a unique summoning condition that fits the Necrofear theme and also made him support 2 alternate win conditions without feeling overbearing (I hope):

 

Quote

The Necrofear

Level 12 | Divine | Fiend | Effect

- This card cannot be normal summoned/set. This card can only be special summoned by it's own effect. You can send 3 monsters you control, that are owned by your opponent, to the GY to special summon this card from your hand, deck, or GY. 

- When this card in your control is destroyed by battle or an opponent's card effect: special summon it then add 1 "Necrofear" monster from your deck, GY, or that is banished to your hand.

-"Destiny Board" and spell/trap cards that mention "Destiny Board" are unaffected by your opponent's card effects.

- Once per turn, you can discard 1 fiend monster to special summon 1 "Necrofear" from your hand, deck, or GY, ignoring it's summoning conditions.

- If you control this card, "Dark Necrofear", "Curse Necrofear", "Dread Necrofear", and "Grave Necrofear": You win the game.

 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...