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[DABL] The remaining Spell/Traps


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DABL-JP069 地中界の厄災 Chichuukai no Yakusai (Calamity Upon the Mediterranean World / Calamity Upon the Hidden City)
Spell/Continuous
(1) Your opponent cannot target face-down Defense Position monsters you control with card effects.
(2) Monsters you control that were flipped face-up while this card was face-up on the field gain 1500 ATK/DEF.
(3) If this card in your Spell & Trap Zone is destroyed by an opponent’s card effect: You can target 1 monster in your GY; Special Summon it in face-down Defense Position.

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DABL-JP070 真刀竹光 Shintou Takemitsu (True Bamboo Sword)
Spell/Equip
(1) The equipped monster gains 0 ATK.
(2) If the equipped monster inflicts battle damage to your opponent by direct attack: You can destroy all monsters they control.
(3) If this equipped card is sent to the GY: You can equip 1 “Bamboo Sword” Equip Spell from your Deck to a face-up monster on the field, except “True Bamboo Sword”.

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DABL-JP078 同契魔術(サイマル・デーモンズ) Simul Daemons (Simult Archfiends)
Trap
You can only activate 1 card with this card’s name per turn.
(1) Neither player can Special Summon monsters of the same type (Ritual/Fusion/Synchro/Xyz/Link) as a monster they control for the rest of this turn, also, if you do not control more than 1 each of Ritual, Fusion, Synchro, Xyz, and/or Link Monsters, all Ritual, Fusion, Synchro, Xyz, and Link Monsters you currently control gain 500 ATK.

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DABL-JP079 星逢の天河 Hoshiai no Tenga (Star-Crossed Meeting)
Trap
You can only use this card name’s (1) or (2) effect per turn each.
(1) Reveal 1 Ritual Monster from your hand; add 1 Ritual Monster with the same Level but a different name from your Deck to your hand.
(2) You can banish this card from your GY, then send 1 Ritual Spell from your hand to the GY; this effect becomes that card’s effect that Ritual Summons a monster when the card is activated.

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DABL-JP080 Tenchi Gaeshi / Upside Down
Trap
(1) Add the bottom card of your Deck to your hand, then place 1 card from your Deck on the bottom of the Deck.

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