Arnaud Rivière Posted June 15, 2022 Report Share Posted June 15, 2022 Hey guys, Cyber Angels are my fave archetype ever, and the wave of support they got 1-2 years ago in a duelist pack is kind of bad (the monsters are good but the 3 spells are just terrible). So I'm making my own support cards. Also I'm gonna post some generic Ritual support, but idk if I'm posting them here or in a separate thread. Feel free to give your opinion on what works, what doesn't and what needs to be changed ! Cyber Shining Friendship Level 2 Tuner LIGHT Fairy ATK 500 DEF 800 You can only use this card's name (2) and (3) effects once per turn each. (1) You can discard this card to the GY: add 1 "Ritual Sanctuary" from your Deck or GY to your hand. (2) If this card is in your GY: You can target 1 Level 3 or higher LIGHT monster you control; Reduce its Level by 2, and if you do, Special Summon this card. (3) If you control a LIGHT Fairy Ritual Monster: You can banish this card from your GY; Special Summon 1 Level 2 LIGHT Fairy monster from your hand or GY. Cyber Enhanced Angel Link-1 Link LIGHT Fairy ATK 500 Bottom-Right 1 LIGHT Fairy-Type monster that has a Level (1) If this card is Link Summoned: You can activate this effect; This turn, your opponent cannot activate cards or effects in response to the activation and effect of your "Ritual Sanctuary". (2) While this card points to a Ritual Monster, this card cannot be targeted for an attack. (3) If this Link Summoned card is sent from the field to the GY: You can target 1 LIGHT Fairy monster or 1 Ritual Spell that is banished; Return it to the GY. Cyber Angel Shivaa Level 2 Ritual LIGHT Fairy ATK 1000 DEF 1200 You can Ritual Summon this card with "Machine Angel Ritual". You can only use this card name's (1) effect once per turn. (1) If this card is Ritual Summoned: You can Special Summon 1 Level 2 LIGHT Fairy-Type monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except LIGHT Fairy monsters. (2) If you Ritual Summon exactly 1 "Cyber Angel" Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. (3) If this card is Tributed: You can draw 1 card. Cyber Angel Kinnari Level 6 Ritual LIGHT Fairy ATK 1000 DEF 2300 You can Ritual Summon this card with "Machine Angel Ritual". (1) If this card is Ritual Summoned: You can send 1 LIGHT Ritual Monster or 1 "Machine Angel" Spell from your Deck to the GY. (2) Once per turn (Quick Effect): You can shuffle 1 Ritual Monster from your GY into the Deck, then target 1 face-up card your opponent controls: negate its effect until the end of this turn. (3) Once per turn, during your End Phase: You can target 1 LIGHT Fairy monster in your GY; Special Summon it in Defense Position, but return it to the hand during the End Phase of the next turn. Cyber Angel Simhava Level 10 Ritual LIGHT Fairy ATK 3000 DEF 3000 You can Ritual Summon this card with "Machine Angel Ritual". (1) If this card is Ritual Summoned: You can banish all Spell/Trap cards your opponent controls. (2) This card can attack all Special Summoned monsters your opponent controls, once each. (3) While "Ritual Sanctuary" is face-up on the field, monsters in your opponent’s possession cannot activate their effects during the Battle Phase. Machine Angel Preparation Normal Spell Card You can only activate 1 "Machine Angel Preparation" per turn. Add 1 Level 2 LIGHT Fairy monster from your Deck to your hand, then you can apply this effect. • Ritual Summon 1 "Cyber Angel" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. Machine Angel Emergence Continuous Spell Card You can only activate 1 "Machine Angel Emergence" per turn. (1) This card's name becomes "Ritual Sanctuary" while on the field or in the GY. (2) When this card is activated: You can Set 1 "Machine Angel" Spell or 1 "Ritual Sanctuary" directly from your Deck or GY. (3) The activation of your cards and effects that include an effect that Ritual Summons a Ritual Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Ritual Summoned this way. Machine Angel Resurgence Continuous Spell Card You can only activate 1 "Machine Angel Emergence" per turn. (1) This card's name becomes "Ritual Sanctuary" while on the field or in the GY. (2) When this card is activated: You can target 1 "Cyber Angel" Ritual monster, 1 "Ritual Sanctuary" or 1 "Machine Angel" Spell in your GY; Add it to your hand. (3) If your "Cyber Angel" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. Link to comment Share on other sites More sharing options...
Loleo Posted June 17, 2022 Report Share Posted June 17, 2022 With Cyber angel Drytron being at the center of the meta I'm hesitant to give them more support, but I feel a lot of these are good tech options that don't raise the ceiling much. These are fun cards that show care of the style if Cyber Angels. Shivaa is my favorite because it has the mos interaction with all the support! Link to comment Share on other sites More sharing options...
Arnaud Rivière Posted June 18, 2022 Author Report Share Posted June 18, 2022 Yeah I tried to aim my support at pure Cyber Angel, cause I hate how Drytron abused Benten and caused her to be limited. The kind of weak points of the pure CA deck imo are accessing and protecting Ritual Sanctuary (you have to either hard draw it or normal summon CEA) and Special Summoning the level 2 searchers (CPA, CEA and herald). Cause with your normal summon and the Ritual Sanctuary Special Summon you can activate 2 of them but your normal summon can also be use for Manju so yeah I just wanted more ways to Special summon all the level 2. The new level 2 can search Ritual Sanctuary witout wasting a summon (or get the 2 continuous from the GY) . It can also help summoning Herald of the arc light or any other Synchros The new level 6 Ritual is a better option going first it gives you interaction with your opponent and the level 10 is basically when Vrash doesn't do the job, so against backrow heavy decks or when there is a specific annoying S/T that you have to deal with And the spells are just more searchers and protection Link to comment Share on other sites More sharing options...
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